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3D Modelling in Blender ( A Black Baldie)

11 posts · originally from https://geek.digit.in/community/threads/3d-modelling-in-blender-a-black-baldie.59073/

kaustav_geek
kaustav_geek Original post #1
May 30, 2007 at 11:35 AM
Alright. This project took me 3 days, where I started to learn more about Blender due to one of my buddy's inspiration.
Here's the reference:
*img244.imageshack.us/img244/7805/blackmanrefho6.th.jpg
And here are the screen dumps:
*img292.imageshack.us/img292/8432/dumpsidepo5.th.jpg*img245.imageshack.us/img245/5931/dumptopnh7.th.jpg*img170.imageshack.us/img170/6707/dumppers2gv2.th.jpg
*img292.imageshack.us/img292/1662/dumpperswf2.th.jpg*img91.imageshack.us/img91/5535/dumpfronthm4.th.jpg*img148.imageshack.us/img148/1849/dumpbackue1.th.jpg

And here's the UV unwrap:
*img136.imageshack.us/img136/7972/blackmanuvunwrappc2.th.png

And here's the final render after UV mapping:
*img58.imageshack.us/img58/7956/finalrender2wf7.th.jpg

If you have anything to say or express your opinion on this project, feel free to comment and critique.
kumarmohit
May 30, 2007 at 11:50 AM
Too good for a beginner!
kaustav_geek
May 30, 2007 at 12:30 PM
Umm... Yeah... I'm sort of a beginner... Not outright so....
Thanks for the feedback....
aryayush
May 30, 2007 at 12:39 PM
He aint no beginner, dude. I've seen some of his other stuff too. :p
kaustav_geek
May 30, 2007 at 1:32 PM
Err.... No man... I'm a blender beginner.... Hasn't been more than a week or so of serious attachment with it.....


Heck! Why don't other people comment as well?? Is it not worthy of even a few seconds from them?
gxsaurav
May 30, 2007 at 2:46 PM
Modeling is going good, but nowhere close to how the reference looks like.

Texturing is bad, there are no bump maps, no displacement maps for skin. Skin shader looks like a colour.

Do you use 3Ds Max? port this model to that or Maya & refine there.
blackpearl
May 30, 2007 at 2:54 PM
Great modelling dude, considering you are not a professional.

Btw, have you seen the great Indian animated movie "Hanuman"? Even I can do better modelling and animation than that.
kaustav_geek
May 30, 2007 at 3:52 PM
gx_saurav said:
Modeling is going good, but nowhere close to how the reference looks like.

Texturing is bad, there are no bump maps, no displacement maps for skin. Skin shader looks like a colour.

Do you use 3Ds Max? port this model to that or Maya & refine there.

Heh.. I know dude.. If you check my blog, you'll know that I've confessed that the model looks nowehere similar to the ref.. In fact.... I posted the reference to be fair on myself and not dupe you guys.

I feel the texturing is good. I haven't applied the Bump maps and displacement maps as the UV unwrap is stretched, hence the bump/dislpacement maps look awful. This only my first ever attempt.
As for refining it, Blender is more than capable.

Given the fact that I have learned all of it on my own and modeled a head within 3 days, prior to which my Blender knowledge was next to nothing, I'm happy with the results so far.

Saurav.... Can u show me some of your UV mapped Creations ?

blackpearl said:
Great modelling dude, considering you are not a professional.

Btw, have you seen the great Indian animated movie "Hanuman"? Even I can do better modelling and animation than that.

Yeah, its really lame.
R
REY619 #9
May 30, 2007 at 4:14 PM
Great Work!! :)
I too started using Blender on your advice... Still in the beginner stage though... There is a Blender Tutorial at wikibooks.org, i am taking reference from there...
kaustav_geek
May 30, 2007 at 4:28 PM
Dude.... I'm also in a nascent stage.... Blender is really growing... The plethora of tools and options it provides now ,is tremendous for an OSS.

The Blender wiki(not wikibooks.org) has a great manual... Go through it after you're comfortable with its interface.... Study others' work and observe the methodology. Learn as many techniques as you can, to do a particular thing.

Kudos..
R
REY619 #11
May 30, 2007 at 4:42 PM
^^Yes, thats what i am trying to do... :)