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Anisotropic filtering in games?

3 posts · originally from https://geek.digit.in/community/threads/anisotropic-filtering-in-games.89987/

P
prakash.gourav Original post #1
Jun 8, 2008 at 11:56 AM
What is bilinear , trilinear and anisotropic filterings in games??
links will help.

which option must be used for best graphics and which must be be used for fastest performance??

do they need any special hardware like gfx cards?
nvidia
nvidia #2
Jun 8, 2008 at 12:02 PM
which option must be used for best graphics and which must be be used for fastest performance??

Anisotropic filtering will give you the best graphics and bilinear will give you bad looks but better performance..

do they need any special hardware like gfx cards?
Yes
dheeraj_kumar
Jun 8, 2008 at 12:55 PM
*en.wikipedia.org/wiki/Texture_filtering

And they do require special hardware.