DIGIT-ARC read-only archive · snapshot: July 23, 2026

Anthem

31 posts · originally from https://geek.digit.in/community/threads/anthem.200555/

Cyberghost
Cyberghost Original post #1
Jun 11, 2017 at 10:50 AM
*i.imgur.com/uKtKBBa.jpg
Developer: Bioware
Publisher: EA
ETA: Spring 2018
Platforms: PC, PS4, Xbox One​

Today during EA's E3 2017 briefing, the company officially announced BioWare's new IP, called Anthem.

Anthem's platforms have not been announced, but it is presumably in the works for PlayStation 4, Xbox One, and PC.

Prior to its E3 reveal today, Anthem had only been described as an action IP "built around a live service" that features a "disruptive new social design." An effort to bulk up that part of the game was cited for a delay that pushed the game back to the current fiscal year, which runs through March 2018.

Vyom
Vyom #2
Jun 11, 2017 at 12:00 PM
No idea what this game is to be about, but looks like a sequel to Titanfall.
chimera201
Jun 11, 2017 at 1:55 PM
>"built around a live service"
>"disruptive new social design."

Pass.
Hrishi
Hrishi #5
Jun 12, 2017 at 8:55 AM
The graphics and open world multi player seems very promising, but I really doubt if they will be able to deliver what they just showed in the gameplay trailer.

This is basically projected as Destiny in a nutshell, available for PC.
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true_lies
Jun 13, 2017 at 2:20 PM
I would have been more excited if it was another single-player RPG from Bioware
But still looks good, similar to Destiny with exosuits.
Bhargav
Bhargav #7
Jun 15, 2017 at 12:11 AM
ajayashish
Jun 15, 2017 at 3:47 AM
The game is a combination of Destiny and Titanfall. Has a loot system like Division. This will be one of the main IP of MS for next 4-5 yrs.
Ronnie012
Jun 19, 2017 at 11:06 PM
I wouldn't call it Destiny or Titanfall as they both were FPS. Also graphicwise it looks more advanced. I would call it more Mass Effect than Titanfall or Destiny.
true_lies
true_lies #10
Jun 19, 2017 at 11:14 PM
Be it a copy of anything, I would really hope there is a single-player aspect to it as well with companions like in ME.
Seems highly unlikely from what I've read/heard so far.
gameranand
Jul 6, 2017 at 5:49 AM
All players interacting in the same universe.

No Thanks. :|
true_lies
true_lies #13
Jul 5, 2018 at 10:26 PM

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Zangetsu
Zangetsu #14
Feb 25, 2019 at 5:08 PM
The graphics and open world multi player seems very promising, but I really doubt if they will be able to deliver what they just showed in the gameplay trailer.
E3 vs Retail

What you see is not what you get
Desmond
Desmond #15
Feb 25, 2019 at 5:35 PM
Anthem getting severely review bombed right now./
TheSloth
TheSloth #17
Feb 25, 2019 at 7:25 PM
Bound to happen when there is a huge difference between expected and actual scenario.
Apparently this was the case for fallout and RDR2 too. I feel it is getting lots of negative reviews because it is from EA. People are also saying Bioware will be the next big studio to be closed cause of EA.
chimera201
Feb 25, 2019 at 7:49 PM
Soon EA will be renamed as FIFA.
Desmond
Desmond #19
Feb 25, 2019 at 8:25 PM
Apparently this was the case for fallout and RDR2 too. I feel it is getting lots of negative reviews because it is from EA. People are also saying Bioware will be the next big studio to be closed cause of EA.
Apparently the reason the reviews are bad is because the game is very monotonous and boring. There is a huge grind with a very lame explanation for it in the story. Everyone noted that it was basically a Destiny clone but inferior to Destiny in a lot of ways.
Nerevarine
Feb 25, 2019 at 8:41 PM
When you said monotonous and boring, I think you described Destiny pretty well lmao
Anorion
Anorion #21
Feb 25, 2019 at 9:49 PM
It is a lot like Firefall

Also, Digital Extremes posted this on their FB page :D

*i.imgur.com/lH0wNHn.jpg
TheSloth
TheSloth #22
Feb 25, 2019 at 11:09 PM
Apparently the reason the reviews are bad is because the game is very monotonous and boring. There is a huge grind with a very lame explanation for it in the story. Everyone noted that it was basically a Destiny clone but inferior to Destiny in a lot of ways.
Yeah. Also reading The game was butchered by EA to come in DLC which resulted in monotonous and boring gameplay.
Desmond
Desmond #23
Feb 25, 2019 at 11:31 PM
More drama is that EA has been blacklisting reviewers who have been giving the game bad reviews. One of the reviewers even got blacklisted after he was paid by EA because they thought his review was still too negative.

Edit: Was waiting for Jim Sterling to do a review and here it is:

Zangetsu
Zangetsu #24
Feb 26, 2019 at 2:57 PM
Gameplay value comes second after playing and getting the overall taste...but the huge difference between E3 & Retail version is complete let down to all AAA gamer fans.
I won't even touch this game now. This is called false advertisement.

EA should be penalized on doing this to gamers, when they show the water mark as "Actual in-game footage" but it differs a lot in a Final product.

Now many gamers started to like Ubisoft
Zangetsu
Zangetsu #26
Feb 26, 2019 at 8:12 PM
Both are Neck to Neck Bad
true_lies
true_lies #27
Apr 3, 2019 at 8:02 PM
How BioWare's Anthem went wrong (very long read)

Only read through half of it but key points made
1. In development since 2012, but didn't enter production till the final 12-18 months
2. Serious leadership issues at BioWare itself. Many devs leaving out of stress, burnout and mental health.
3. The E3 demo shown in 2017 was fake. Game was still in pre-production and devs only came to know the game they were making after seeing the demo.
4. Frostbite is not made for RPGs.

BioWare responding to the article, just minutes after it was published.
chimera201
Apr 3, 2019 at 10:00 PM
One was that in 2016, the FIFA games had to move to Frostbite. The annual soccer franchise was EA’s most important series, bringing in a large chunk of the publisher’s revenue, and BioWare had programmers with Frostbite experience, so Electronic Arts shifted them to FIFA.

“A lot of the really talented engineers were actually working on FIFA when they should’ve been working on Anthem,” said one person who was on the project.


When a BioWare engineer had questions or wanted to report bugs, they’d usually have to talk to EA’s central Frostbite team, a group of support staff that worked with all of the publisher’s studios. Within EA, it was common for studios to battle for resources like the Frostbite team’s time, and BioWare would usually lose those battles. After all, role-playing games brought in a fraction of the revenue of a FIFA or a Battlefront. “The amount of support you’d get at EA on Frostbite is based on how much money your studio’s game is going to make,” said one developer.

When one is competing with FIFA's revenue one cannot simply win.
TheSloth
TheSloth #29
Apr 4, 2019 at 9:24 AM
Engineers? The anthem has fail mechanics and bugs? Or it is just boring ? I thought it was creative team who had to come up with unique or exciting gameplay.

In the article, when they are saying Anthem didn't have enough engineers, which department they are talking about?
chimera201
Apr 4, 2019 at 2:12 PM
Engineers? The anthem has fail mechanics and bugs? Or it is just boring ? I thought it was creative team who had to come up with unique or exciting gameplay.

In the article, when they are saying Anthem didn't have enough engineers, which department they are talking about?

Engine and tools developers. The designers can't do anything without tools. Most of the Bioware veterans from the creative team also left Bioware. Also they had to go for an online looter shooter because EA wanted Bioware to make a game that generates revenue over time like FIFA. If they continued to make a single-player RPG they could have been successful.
Zangetsu
Zangetsu #31
Apr 4, 2019 at 2:38 PM
This also happens in Anime, when some of the Dragon ball artists resigned the Sketches and facial expression of the characters were Bad.