DIGIT-ARC read-only archive · snapshot: July 23, 2026

Diablo III Discussion

898 posts · originally from https://geek.digit.in/community/threads/diablo-iii-discussion.137766/

Gaurav Bhattacharjee
Gaurav Bhattacharjee Original post #1
Mar 9, 2011 at 1:49 PM
AND THE HEAVENS SHALL TREMBLE...​

Two decades have passed since the demonic lords, Diablo, Mephisto, and Baal, set out across the world of Sanctuary on a vicious rampage, twisting humanity to their unholy will. Yet for those who battled the Prime Evils, the memory fades slowly.

When Deckard Cain returns to the ruins of Tristram Cathedral seeking clues to defeat new stirrings of evil, a fiery harbinger of doom falls from the heavens, striking the very ground where Diablo once entered the world. This fire from the sky reawakens ancient evils and calls the heroes of Sanctuary to defend the mortal world against the rising powers of the Burning Hells once again.​
vamsi_krishna
Mar 9, 2011 at 2:05 PM
This is the younger brother of Duke Nukem. Wonder when we will be able to play it.
cyborg47
Mar 9, 2011 at 2:13 PM
Never played any diablo game, but this one looks interesting.
furious_gamer
Mar 9, 2011 at 2:34 PM
I played Diablo and TBF i liked that game. But never expected they will come with a sequel. I am wondering what they are gonna do and how they gonna build this game? Eagerly waiting.... :hyper:
gameranand
Mar 9, 2011 at 3:50 PM
Never played Diablo but still waiting for this one.
Gaurav Bhattacharjee
Mar 9, 2011 at 4:16 PM
Never played Diablo but still waiting for this one.

Yeah this game is magnetic!! :mrgreen:

I played Diablo and TBF i liked that game. But never expected they will come with a sequel. I am wondering what they are gonna do and how they gonna build this game? Eagerly waiting.... :hyper:

You never played Diablo II? Or the Lord of Destruction Expansion?
I suggest you do that so you can get an idea of the lore and story leading upto Diablo III.

Never played any diablo game, but this one looks interesting.

Well it is interesting. :D
Take a look at the gameplays. And also check the lore behind the game.

This is the younger brother of Duke Nukem. Wonder when we will be able to play it.

Haha. :)
Well about the release date, they are pointing towards Q4-2011 or Q1-2012 time range.
A conference will be held in May this year and hopefully a beta release date is gonna come out. The release will come six months after the beta launch.
furious_gamer
Mar 9, 2011 at 4:42 PM
You never played Diablo II? Or the Lord of Destruction Expansion?
I suggest you do that so you can get an idea of the lore and story leading upto Diablo III.

Played DII and didn't tried LoD expansion.... Will try it now
Gaurav Bhattacharjee
Mar 9, 2011 at 4:42 PM
Diablo Call to Arms
On February 7th 2011, Blizzard issued a Call to Arms for all Diablo fans, promising some pretty epic goodies in return.

The Warcraft Facebook page recently hit 1 million who 'Like' it and rubbed it in our faces. We know there are millions of Diablo players out there, and to take the fight back we have some incentives all lined up. Beginning at 550,000 'People Like This' of the Diablo Facebook page we'll post new art and screenshots, and for every 25,000 additional page 'Likes' we receive after that up to 1million. Let's do this!

First Batch
Well folks, on 9th February, Blizzard released their first batch of goodies for hitting the 550k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*a2.sphotos.ak.fbcdn.net/hphotos-ak-snc6/182463_10150098618626641_157102206640_6642423_3965305_n.jpg

*a8.sphotos.ak.fbcdn.net/hphotos-ak-ash1/180590_10150098576771641_157102206640_6641882_5979782_n.jpg

*a4.sphotos.ak.fbcdn.net/hphotos-ak-snc6/180568_10150098576226641_157102206640_6641880_2456724_n.jpg

*a6.sphotos.ak.fbcdn.net/hphotos-ak-snc6/168977_10150098576416641_157102206640_6641881_7499024_n.jpg

Second Batch
Well folks, on 15th February, Blizzard released their second batch of goodies for hitting the 575k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*a7.sphotos.ak.fbcdn.net/hphotos-ak-snc6/183002_10150101131306641_157102206640_6679131_6741921_n.jpg

*a3.sphotos.ak.fbcdn.net/hphotos-ak-snc6/181515_10150101131596641_157102206640_6679133_3471122_n.jpg

Third Batch
Well folks, on 22nd February, Blizzard released their third batch of goodies for hitting the 600k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*a1.sphotos.ak.fbcdn.net/hphotos-ak-ash4/183053_10150106106511641_157102206640_6730196_2759820_n.jpg

*a2.sphotos.ak.fbcdn.net/hphotos-ak-snc6/185877_10150107547461641_157102206640_6743868_550214_n.jpg

Fourth Batch
Well folks, on 3rd March, Blizzard released their fourth batch of goodies for hitting the 625k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*a8.sphotos.ak.fbcdn.net/hphotos-ak-snc6/185655_10150112226581641_157102206640_6789204_7677649_n.jpg
N
Mar 9, 2011 at 4:46 PM
Oh, it's hack-en-slash. No thanks.

/flame suit on.
gameranand
Mar 9, 2011 at 6:47 PM
Well I have both Diablo 2 and its expansion but graphics are kind of unbearable to me so I didn't played it. Waiting for Diablo 3 to fill me up.
skeletor
skeletor #12
Mar 9, 2011 at 10:18 PM
Blizzard = legend + respect. Diablo III isn't getting released anytime soon.
coderunknown
Mar 9, 2011 at 11:50 PM
i have a Diablo III trailer that digit provided in one of the DVD. the date on the trailer says: 9/22/2008.

hope Blizzard don't rename it Diablo III Forever :lol:

PS: never played any Hack & Slash game. so D3 maybe my first.
furious_gamer
Mar 10, 2011 at 11:30 AM
Well I have both Diablo 2 and its expansion but graphics are kind of unbearable to me so I didn't played it. Waiting for Diablo 3 to fill me up.

Bro, it's a pretty old game and for a RPG , you cannot expect anything more than that
Piyush
Piyush #15
Mar 10, 2011 at 11:40 AM
@gaurav
can u give me a piece of info regarding this game
i've heard this game is a legend
but how's the interface/story/gameplay?
and also is it like rpg+fantasy?
plz tell in lil detail version
furious_gamer
Mar 10, 2011 at 11:55 AM
@Piyush
Diablo II Review for PC - GameSpot
Diablo II - PC Review at IGN

If you're an RPG lover, then sure you;d get addicted to this. I myself used to play the whole day when i was a kid..... :D

If you haven't played the game yet, give it a try. Sure worth it. Otherwise no one here would start a thread to discuss about that game
Piyush
Piyush #17
Mar 10, 2011 at 12:01 PM
hmm...
i'm sure a rpg lover
will play it for sure
thanks for the heads up
btw is this game yet to launch or already out?
gameranand
Mar 10, 2011 at 3:03 PM
Its TBA. Maybe Q4 of this year or Q1 for next year not sure.
a_k_s_h_a_y
Mar 10, 2011 at 3:39 PM
its years away from release still, calm down.
S
Mar 10, 2011 at 3:45 PM
I have a diablo II dvd but the game isn't so much good what I expect from it.So I dont want to buy any diablo series game becoze its a waste of money.
Piyush
Piyush #22
Mar 10, 2011 at 4:05 PM
^^
whoa!!!
that was a shocker.........
furious_gamer
Mar 10, 2011 at 4:33 PM
^^ Ejjaktly. May be he's not an RPG lover...... :nanananana:
gameranand
Mar 10, 2011 at 5:09 PM
It must be. Although I also didn't liked playing Diablo 2 but that was because of very old graphics but I do agree that gameplay was rock solid.
furious_gamer
Mar 10, 2011 at 5:13 PM
^^ As i said, it's a decade old game and you cannot expect Crysis like graphics in that game...... :D
gameranand
Mar 10, 2011 at 5:16 PM
^^ Well I didn't expected that kinda graphics from Diablo 2 but man if you play this game after playing DAO, Fallout 3 etc. then the graphics of this decade year old game just becomes unbearable.
furious_gamer
Mar 10, 2011 at 5:21 PM
LOL... Comparing DAO and F3 with Diablo 2 is like, Ferrari to Maruthi 800..... :D :D
gameranand
Mar 10, 2011 at 5:27 PM
Na bro I ain't comparing them. I am just saying that once you have played these gems you just can't go back to decade year old games even they are great thats why I waiting for Diablo 3 because I have seen gameplay trailers of this game and its looks good and Diablo 2 had a nice gameplay mechanics so I can expect that from Diablo 3.
furious_gamer
Mar 10, 2011 at 6:02 PM
^^ Yup. Gameplay is kick-a$$ and still, i love to play old games regardless of the missing eye-candy. Who cares eye-candy, if the gameplay is good. I am playing GTA3 now and pretty much enjoying it. But it's my personal opinion and may be not everyone is enjoying playing old games like Contra... :D
gameranand
Mar 10, 2011 at 6:34 PM
Well I do enjoy games like mario or contra but you know when you move from them its like I want something extra graphics. I just can't play games who comes in between just like this.
gameranand
Mar 10, 2011 at 6:45 PM
^^ Yup thats right. Damn why the hell they are taking it so long to release on PC.
furious_gamer
Mar 10, 2011 at 6:50 PM
I guess they are still thinking on whether to release the game or stop it where it is now. :D
I am not a fanboi or neither RPG lover, but since i loved the previous installments, sure i have some hype and expectation for this game. Let's see when this game gonna hit the shelves.... :D
Piyush
Piyush #34
Mar 10, 2011 at 6:53 PM
^^just like duke nukem fans
(includeme for Duke Nukem 3D->Duke Nukem forever)
gameranand
Mar 10, 2011 at 6:59 PM
Yeah Duke Nukem Forever took 14 years to complete the development and its just falling behind by a couple of years,
Gaurav Bhattacharjee
Mar 10, 2011 at 8:24 PM
Guys I've updated the original post with videos and also a few posts later there are a bunch of goodies as well.


I have a diablo II dvd but the game isn't so much good what I expect from it.So I dont want to buy any diablo series game becoze its a waste of money.

well dude if you don't like it, don't. that's it.
its no good trying to say if the money is worth or not.

its years away from release still, calm down.

its not really far away.
beta WILL be released this year...and then six months later....the big launch.

@gaurav
can u give me a piece of info regarding this game
i've heard this game is a legend
but how's the interface/story/gameplay?
and also is it like rpg+fantasy?
plz tell in lil detail version

I've posted gameplay videos in the original post.
Do check it. You'll get an idea of the gameplay mechanic, environmental interaction etc.
Did you know Diablo III has implemented the Havok physics engine to achieve advanced environmental interaction, i.e destructible environment.

Yes it is fantasy rpg. Its full of lore that'll guarantee to keep you engrossed.
I suggest you get a hold of the six diablo books that have been published.
You'll know the history behind the game very well.

Also you can go to wikipedia to get an idea of what to expect.

i have a Diablo III trailer that digit provided in one of the DVD. the date on the trailer says: 9/22/2008.

hope Blizzard don't rename it Diablo III Forever :lol:

PS: never played any Hack & Slash game. so D3 maybe my first.

Sam yeah i know. I saw trailer the first on Digit DVD as well and i was excited ever since. :D

Yep that teaser is old.
It was shown when D3 was confirmed fro the time in 2008.
Shortly after, a conference in Paris was held to satiate the hunger of the madly excited diablo fans of the world.
That was the first gameplay video and Blizzcon started having D3 from the following year.
vamsi_krishna
Mar 10, 2011 at 8:39 PM
Leave the habit of increasing the font size unnecessarily . Just an advice :)
Neuron
Neuron #38
Mar 10, 2011 at 8:41 PM
If Diablo 3 comes out this year,i'm sure it will be tight battle between Crysis 2 and D3 for the game of the year title.
skeletor
skeletor #39
Mar 10, 2011 at 8:45 PM
If Diablo 3 comes out this year,i'm sure it will be tight battle between Crysis 2 and D3 for the game of the year title.
Crysis 2 might get best achievement in visual engineering award. Nothing more.
gameranand
Mar 10, 2011 at 8:58 PM
ico said:
Crysis 2 might get best achievement in visual engineering award. Nothing more.
I don't think so specially after watching trailers of both B3 and C2.
vamsi_krishna
Mar 10, 2011 at 9:02 PM
GOTY decision by watching trailers? Great.

Critics are having tough time deciding which one, even after playing that multiple times. They should contact you guys.

And, I highly doubt that D3 will hit the market this year.
gameranand
Mar 10, 2011 at 9:07 PM
^^ I ain't posted that for GOTY I was just talking about visuals nothing more not even gameplay.

vamsi_krishna said:
I highly doubt that D3 will hit the market this year.
Yeah I also think so specially when they haven't launched anything officially.
Gaurav Bhattacharjee
Mar 10, 2011 at 9:10 PM
And, I highly doubt that D3 will hit the market this year.

yep there's more chance that it won't... but Q1 2012 for sure...
they said it themselves (which is a lot coming from Blizzard)..that the diablo development was technically completed...they are currently in the alpha stage...
gameranand
Mar 10, 2011 at 9:47 PM
Gaurav said:
yep there's more chance that it won't... but Q1 2012 for sure...
Not sure enough. There are lot of examples where developers say it will release in Q1 and release it in Q4 or Q1 of next year so until release date come out nothing is sure.
Gaurav Bhattacharjee
Mar 10, 2011 at 9:49 PM
Not sure enough. There are lot of examples where developers say it will release in Q1 and release it in Q4 or Q1 of next year so until release date come out nothing is sure.

All rumors will be quietened with beta date announcement.
That conference will be held in May this year. So fingers crossed.

Beta ----> SIX MONTH GAP ----> Final Launch.
gameranand
Mar 10, 2011 at 10:00 PM
^^ Lets just hope so. After watching the release dates being postponed again and again for many great titles I don't have faith in TBA anymore.
coderunknown
Mar 10, 2011 at 10:21 PM
And, I highly doubt that D3 will hit the market this year.

other game thats worth waiting other than D3 is Half Life II Episode 3. & it have the potential to steal GOTY award right from D3's or any other contenders hands, looking at the past HL games.
skeletor
skeletor #49
Mar 11, 2011 at 2:48 PM
All right, I'm locking this thread for a while.

---------- Post added 11-03-2011 at 02:48 PM ---------- Previous post was 10-03-2011 at 10:25 PM ----------

Thread unlocked. Keep your discussions restricted to Diablo III only. :)
Gaurav Bhattacharjee
Mar 11, 2011 at 3:02 PM
Thread unlocked. Keep your discussions restricted to Diablo III only. :)

Thnx. :grin:




I hereby ask all people reading this thread to keep things on topic as much as possible. That means no debates on whether Crysis 2 or BF3 will be better than D3 in terms of gfx or gameplay or that they are a better choices towards being GOTY winners. If you guys need to ask something about D3 or even D2, then do so without any hiccup. You can also post latest news or similar. You can discuss about D3's gameplay mechanics and how it is different from D2. You can discuss about your favorite class in the game or which class would you want to play with. And basically anything that is Diablo related.

This is an elaborate description of what ico had posted right before this.
So be warned.

Thank you. :)

With regards,
Gaurav Bhattacharjee


---------- Post added at 03:02 PM ---------- Previous post was at 03:01 PM ----------

About the five classes that are in Diablo III.

Barbarian: A melee battler who relies on heavy armor and brute force to avenge the destruction of the Worldstone and sacred Mount Arreat. Even though the Barbarian is returning from Diablo II, many skills have been added for Diablo III, such as Ground Stomp and Hammer of the Ancients, which are mixed in with more familiar skills including Whirlwind and Leap Attack. Despite many changes, the overall play-style of the Barbarian in Diablo III should be similar to the previous incarnation. Barbarians utilize Fury, which builds up when dealing and receiving damage, as their resource. Some of the Barbarian's skills cost no Fury, and others, such as War Cry, build up Fury for early on in combat.

Demon Hunter: Quick ranged attackers who thirst for vengeance against the monsters who destroyed their towns and families. A Demon Hunter relies on quick movement through Vault to create distance between themselves and advancing demons, while also utilizing traps to create choke-points and ranged attacks to slow and damage enemies. The Demon Hunter features returning Amazon skills, currently limited to Multishot, although more Amazon skills could be introduced in some form. The Demon Hunter's resource system is currently under development, but it appears as though they may use two different pools. Hatred is a quickly regenerating resource used for low cost and burst damage skills, while Discipline is a slowly regenerating resource used for more strategic skills and gadgets.

Monk: Fast, combo-based melee fighters who spend much of his life honing their bodies to be an instrument of their one thousand and one gods. The Monk features a combination of holy and martial arts skills, along the lines of Seven Sided Strike, while also adopting the Paladin's auras. Not much is known about these auras other than the fact that they are part of the Monk's skill set, and short descriptions can be found in the wiki link above. The Monk also features some hybrid healing and attacking skills, which could prove invaluable if there is a lack of Health Globes in a tough situation. Monks use Spirit as their resource, which builds up when the Monk uses any of their three step combo skills and is consumed when using signature moves similar to Breath of Heaven or Wave of Light.

Witch Doctor: A voodoo spellcaster who hails from the Tribe of the Five Hills of the Torajan jungles in southern Sanctuary. Witch Doctors can use a variety of mid ranged spells such as Firebomb or Locust Swarm along with their pet Zombie Dogs or Gargantuans. The Witch Doctor also has a wide range of summon-based attack spells along the lines of Plague of Toads and Wall of Zombies, which summon minions for a short period of time to deal damage. Witch Doctors use Mana as their resource, which functions the same as in Diablo II.

Wizard: Supremely confident masters of the magical arts working towards personal gain and reputation. The Wizard is a long ranged attacker that has a wide range of skills based around Arcane, Lightning, Cold and Fire damage. The Wizard features versions of many different Sorceress skills, such as Meteor, Hydra and Teleport. The Wizard also has control over a few ray based skills, namely Ray of Frost and Disintegrate which can be used to devastating effect. Wizards also seem to have a few melee based and armor skills; Diamond Skin and Spectral Blades among others, which opens up the possibility of Battle Mages who get up close and personal with the minions of the Burning Hells. Wizards use Arcane Power as their resource, which is fast regenerating and capped at 100 but is otherwise similar to Mana.
furious_gamer
Mar 11, 2011 at 3:03 PM
@Gauvrav

Just now watched the D3 Gameplay video in HD and i am quite impressed, and gameplay mechanics looks good. Especially the hack-n-slash by that monk is awesome.

Do you think it will demand a high end GPU to play?
skeletor
skeletor #52
Mar 11, 2011 at 3:06 PM
@Gauvrav

Just now watched the D3 Gameplay video in HD and i am quite impressed, and gameplay mechanics looks good. Especially the hack-n-slash by that monk is awesome.

Do you think it will demand a high end GPU to play?
I actually think it'd be rather CPU intensive than GPU. Just like Starcraft II. And Havoc physics which is being used to render those hack-n-slash mechanism again runs on the CPU. A decent GPU will be still required though.
furious_gamer
Mar 11, 2011 at 3:09 PM
@ico

:enforcer2: (Going to loot the bank to buy a i7 proccy and mobo)

In that case, i hope all C2D's:)greedy:) will run the game at decent settings.
Gaurav Bhattacharjee
Mar 11, 2011 at 3:16 PM
Fifth Batch
Well folks, on 11th March, Blizzard released their fifth batch of goodies for hitting the 650k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*i53.tinypic.com/2jczzm1.jpg

*i56.tinypic.com/23vbzhh.jpg
furious_gamer
Mar 11, 2011 at 3:20 PM
^^

:deadbored:

Enough of awesome screenies blizzard, release the game....:fc_bat:
cyborg47
cyborg47 #56
Mar 11, 2011 at 4:22 PM
Here are a few screen shots of the cancelled diablo 3(2000-2005), which was supposed to be a direct sequel to diablo 2.

more here - The First Screenshots from Blizzard North’s version of Diablo III | Diablo: IncGamers - The Unofficial Diablo 3 Site!

screenshots - Diablo III: Blizzard North Version - My Photo Gallery

Read about it a while ago, thought of posting it here
Gaurav Bhattacharjee
Mar 11, 2011 at 7:15 PM
Here are a few screen shots of the cancelled diablo 3(2000-2005), which was supposed to be a direct sequel to diablo 2.

more here - The First Screenshots from Blizzard North’s version of Diablo III | Diablo: IncGamers - The Unofficial Diablo 3 Site!

screenshots - Diablo III: Blizzard North Version - My Photo Gallery

Read about it a while ago, thought of posting it here

Nice find. ^_^
gameranand
Mar 11, 2011 at 9:04 PM
Well if it would be CPU intensive game then I am doomed I don't think my C2D 4400 will handle it.
Gaurav Bhattacharjee
Mar 11, 2011 at 9:08 PM
Well if it would be CPU intensive game then I am doomed I don't think my C2D 4400 will handle it.

there is a way to find that out.
play SC2 and see if the FPS drops into single figures at intense situations...
if its really bad...then yeah your cpu won't be enufff.
Gaurav Bhattacharjee
Mar 13, 2011 at 9:48 PM
[DiabloFans] The Guiding Parchment

One of the more crucial features of the interface is the map. Designed to guide players into unexplored areas, help them to return into towns, and overall find their way in the realm of Sanctuary, a bad map implementation can lead into countless moments of frustration. This is an editorial restating all that we can gather from the map functionality of Diablo III and comparing them with how the map was handled in the earlier installments; Diablo I and Diablo II.

Source
gameranand
Mar 13, 2011 at 10:13 PM
Gaurav said:
there is a way to find that out.
play SC2 and see if the FPS drops into single figures at intense situations...
if its really bad...then yeah your CPU won't be enufff.
Well I have played SC2 and it ran pretty good even at high settings well with some minor hiccups and frame drops at extreme fight situations but it did ran quite well on ma PC.
Gaurav Bhattacharjee
Mar 13, 2011 at 10:18 PM
Well I have played SC2 and it ran pretty good even at high settings well with some minor hiccups and frame drops at extreme fight situations but it did ran quite well on ma PC.

ah then you don't need to worry. :)

also i found this.
Blizzard Speaks On Diablo III System Requirements

it seems the requirements are not so high.
gameranand
Mar 13, 2011 at 10:31 PM
^^ Ahhhh. Thats a kinda big relief for me you know. Thanks a lot.
Gaurav Bhattacharjee
Mar 18, 2011 at 1:13 PM
Sixth Batch
Well folks, on 17th March, Blizzard released their sixth batch of goodies for hitting the 675k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*a8.sphotos.ak.fbcdn.net/hphotos-ak-ash4/200224_10150122946641641_157102206640_6889883_1819711_n.jpg

*i55.tinypic.com/fbztdc.jpg
furious_gamer
Mar 18, 2011 at 1:19 PM
^^ Now i am confused, whether it will be hack-n-slash RPG type or ????
furious_gamer
Mar 18, 2011 at 1:37 PM
^^ I got confused and with that fight i completely believed that it's a pure hack-n-slash.... :D :D
Gaurav Bhattacharjee
Mar 18, 2011 at 1:39 PM
^^ I got confused and with that fight i completely believed that it's a pure hack-n-slash.... :D :D

What do you think of the game screens? The graphics, the art style,...the game is in the alpha stage but IMO it clearly rocks...obviously everything will be polished according to Blizzard standards ..... but tell me your opinion.
furious_gamer
Mar 18, 2011 at 1:46 PM
^^It's awesome and i cannot express my expectations here, but man, i am eagerly waiting for this game.
Neuron
Neuron #70
Mar 18, 2011 at 5:13 PM
After Diablo 2 there hasn't been a true hack n slash RPG.Also in no other rpg did i see such huge collection of weapons,armor and enemies.Itching to play this one.
gameranand
Mar 18, 2011 at 6:12 PM
Well about weapon and Armor you can go to DAO but yes diablo has its own class and no game can fill it up.
Gaurav Bhattacharjee
Mar 22, 2011 at 10:03 AM
Seventh Batch
Well folks, on 21st March, Blizzard released their seventh batch of goodies for hitting the 700k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.
*a3.sphotos.ak.fbcdn.net/hphotos-ak-snc6/199298_10150126070981641_157102206640_6920101_8207202_n.jpg

*a7.sphotos.ak.fbcdn.net/hphotos-ak-snc6/199599_10150126274031641_157102206640_6922476_7727932_n.jpg
gameranand
Mar 22, 2011 at 10:35 AM
^^ Well this demon does looks good no not like beautiful but like an enemy variety.
Gaurav Bhattacharjee
Mar 22, 2011 at 1:06 PM
^^ Well this demon does looks good no not like beautiful but like an enemy variety.

Looks like the Mouth of Sauron. :p

I feel cheated by this batch...the tomb viper art is actually and old piece from diablowiki.com and the second item is one of the numerous (read=lame) PvP Arena screenies that has infuriated a lot of people.

I'm happy i didn't 'Like' the Diablo facebook page.

Ok, time for some news from my side. Hope its likeable.

Here is the concept art of the Tristram Tunnels by Victor Lee, Lead Art Designer of Diablo III.

*www.zbrushcentral.com/attachment.php?attachmentid=195558

A guy called Darkrusader made a 3D-conversion of the concept art above using ZBrush. It surfaced on the internet about 10 months ago and has been a rage ever since.

See the unaltered shots of the 3D-conversion in UDK engine.

*www.zbrushcentral.com/attachment.php?attachmentid=195559
*www.zbrushcentral.com/attachment.php?attachmentid=195560
*www.zbrushcentral.com/attachment.php?attachmentid=195562
*www.zbrushcentral.com/attachment.php?attachmentid=195563
*www.zbrushcentral.com/attachment.php?attachmentid=195564
*www.zbrushcentral.com/attachment.php?attachmentid=195565
*www.zbrushcentral.com/attachment.php?attachmentid=195566
*www.zbrushcentral.com/attachment.php?attachmentid=195567
*www.zbrushcentral.com/attachment.php?attachmentid=195568
*www.zbrushcentral.com/attachment.php?attachmentid=195569

There also a video of it on Vimeo. The clip was taken in the UDK engine.
Watch and enjoy.

Environment Game Art - Tristram Tunnel Test on Vimeo


P.S. Comments are welcome.
Gaurav Bhattacharjee
Mar 25, 2011 at 10:02 AM
Eighth Batch
Well folks, on 24th March, Blizzard released their eighth batch of goodies for hitting the 725k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*i51.tinypic.com/2dlrhbd.png

*i53.tinypic.com/wk62xd.png
gameranand
Mar 25, 2011 at 12:50 PM
The environments in this game looks good ans so do enemies. I really liked the indoors of this game.
Gaurav Bhattacharjee
Mar 25, 2011 at 1:10 PM
The environments in this game looks good and so do enemies. I really liked the indoors of this game.

Yes. And it doesn't just look good, the gameplay is good too. ^_^

About the "indoors", I would call it environment actually... the way the game is gonna be played has changed vastly just because of the environment... both the players and the enemies can and will interact with the environment and try to use it to their advantage... destructible walls, doors etc. traps waiting to be activated... along-with other mechanics will lead, hopefully, to an immensely engrossing adventure that is the game, Diablo III.

Lord of Destruction's Influence on Diablo III

Note: For those who do not know, Lord of Destruction is the Expansion Pack of Diablo II.
gameranand
Mar 25, 2011 at 1:18 PM
Yeah in some games indoors sucks but in this game it rocks. Thats the beauty of it.
Gaurav Bhattacharjee
Apr 2, 2011 at 10:29 AM
Ninth Batch
Well folks, on 1st April, Blizzard released their ninth batch of goodies for hitting the 750k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*i.imgur.com/ZVTM3.jpg

*i.imgur.com/jEVq2.jpg
Gaurav Bhattacharjee
Apr 9, 2011 at 12:22 PM
Tenth Batch
Well folks, on 9th April, Blizzard released their tenth batch of goodies for hitting the 775k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*i.imgur.com/eeb5L.jpg

*i.imgur.com/gkeeY.jpg
furious_gamer
Apr 9, 2011 at 12:25 PM
You still think that morons will release this game anytime soon. I almost lost my faith and don't want to get hyped each and every time i see a new batch of screenies released. WTF!!! Under development for past few years and still no announcement. Too bad for a company like Blizzard.
Gaurav Bhattacharjee
Apr 9, 2011 at 12:33 PM
You still think that morons will release this game anytime soon. I almost lost my faith and don't want to get hyped each and every time i see a new batch of screenies released. WTF!!! Under development for past few years and still no announcement. Too bad for a company like Blizzard.

They'll announce the Beta date soon enough. There'll be a conference in May this year.
furious_gamer
Apr 9, 2011 at 12:36 PM
They'll announce the Beta date soon enough. There'll be a conference in May this year.

I used to hear these kinda news very often and nothing will happen after that. Lets see what they'll bring this time. An excuse for delay or release date for beta.
gameranand
Apr 9, 2011 at 1:51 PM
^^ Man its Blizzard and thats enough for me.
You see they released Starcraft 2 after 10 years from starcraft and what an epic game.
furious_gamer
Apr 9, 2011 at 2:19 PM
^^ That wait doesn't mean that the company is doing some serious ****. If so, then most of the big companies will take decades to release the sequels, just to keep the hype up.
gameranand
Apr 10, 2011 at 5:00 AM
Yeah you are right but still I have hope for this game. I seriously get frustated when they release batch screenies or something. I mean WTF?? Can't they release a gameplay trailer instead of that sh1t. Who have time to see those crap.
amitava82
amitava82 #87
Apr 10, 2011 at 10:46 AM
^^ Man its Blizzard and thats enough for me.
You see they released Starcraft 2 after 10 years from starcraft and what an epic game.
Why should they even bother with these P2P games? How many copies of D3 they gonna sell? 5 Million? 10 million max? When they have 11 Million customers ready to pay $15 a month, I think it's safe to assume that they are least bothered with D3. At least Runic games making sh!tload of money from diablo fans, thanks to Blizzard.
Gaurav Bhattacharjee
Apr 15, 2011 at 10:50 AM
Eleventh Batch
Well folks, on 14th April, Blizzard released their eleventh batch of goodies for hitting the 800k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*i.imgur.com/u5vbG.jpg

*i.imgur.com/o963U.jpg

*i.imgur.com/YVVQI.jpg
.=Pyro=.
.=Pyro=. #90
Apr 16, 2011 at 3:44 AM
when the hell are they gonna release this. I think i must've saw a pretty good looking gameplay video a year ago. They haven't even announced a release date yet.
Gaurav Bhattacharjee
Apr 16, 2011 at 9:49 AM
when the hell are they gonna release this. I think i must've saw a pretty good looking gameplay video a year ago. They haven't even announced a release date yet.

Will be released on Q1 2012.
.=Pyro=.
.=Pyro=. #92
Apr 16, 2011 at 10:17 AM
^^
there is still a lot of time left then.
Soumik
Soumik #93
Apr 18, 2011 at 10:22 PM
^^ so late!!! The gameplay video i saw last year, was really not worth a wait this long. I seriously wonder what are they doing? They had every character and every move finalized since a long time back. The game graphics will look really bad for a 2012 game.
gameranand
Apr 18, 2011 at 10:28 PM
^^ Yeah you are right. If they will release it too late then it would be a good game with average graphics.
Gaurav Bhattacharjee
Apr 20, 2011 at 7:43 PM
They had every character and every move finalized since a long time back.

You obviously have no idea about the development progress of Diablo III. So please abstain from spreading BS.

The game graphics will look really bad for a 2012 game.

A game's calibre isn't judged by its graphics. Atleast not this game.
gameranand
Apr 20, 2011 at 9:16 PM
Gaurav said:
A game's calibre isn't judged by its graphics. Atleast not this game.
No offense bro but graphics are really important in any game. Graphics are the sole reason why I haven't played Starcraft 1 and Diablo 2 because they are too old. Yes I know that the guys who know about the series will play the game even if the game looks kinda outdated but if Blizzard want new comers then it will be a big factor.
.=Pyro=.
.=Pyro=. #97
Apr 21, 2011 at 3:08 AM
^^
ok, graphics are important part of the game, but they aren't everything. and believe me by not playing the games you mentioned, you are the one who is in loss. I too didn't tried old games but it all changed when i played Deus ex 3-4 years back.Now i don't hesitate in trying old games..
Gaurav Bhattacharjee
Apr 21, 2011 at 9:43 AM
Twelfth Batch
Well folks, on 20th April, Blizzard released their twelfth batch of goodies for hitting the 825k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*i.imgur.com/O3NGO.png

*i.imgur.com/j6rJl.jpg

No offense bro but graphics are really important in any game. Graphics are the sole reason why I haven't played Starcraft 1 and Diablo 2 because they are too old. Yes I know that the guys who know about the series will play the game even if the game looks kinda outdated but if Blizzard want new comers then it will be a big factor.

Try to see what .=Pyro=. says above... you're the one missing out of a godlike gaming experience. For you, graphics may be the driving factor behind playing games but for the rest of the world...the real gamers...the ones who are passionate about gaming...graphics is just an illusion...they just play it because the game itself is immersive...that speaks volumes of it's calibre...

Also, the graphics in Diablo III is just perfect...perfect enough to give it the "world of Diablo" feel that is very important in this series.

I'm not bashing your thoughts or such...just trying to make you see the light. :)
gameranand
Apr 21, 2011 at 2:45 PM
Look guys I totally understand you but all I am saying that its a important aspect for a game. Blizzard is also a company which runs to make money from money and if they want to attract new gamers then graphics are important. I already stated that graphics are great of this game and all gamers who know the name of the game will play it without thinking but thats not the case with everyone and Blizzard will lose many gamers because of that.

And for me the graphics are not the driving factor to play a game but yes its important for me. As I said I can't play games which have very low graphics quality. I do love old games and I still play many 6-7 years olds but graphics have to be up to a mark for me.
.=Pyro=.
.=Pyro=. #100
Apr 21, 2011 at 7:34 PM
^^
come on, it won't lose any new gamers, everyone will play it when the game's ratings will be averaging above 90/100 and with developers like Blizzard thats like gonna happen for sure.
Gaurav Bhattacharjee
Apr 21, 2011 at 7:39 PM
^^
come on, it won't lose any new gamers, everyone will play it when the game's ratings will be averaging above 90/100 and with developers like Blizzard thats like gonna happen for sure.

Completely true.
gameranand
gameranand #102
Apr 21, 2011 at 7:43 PM
Pyro said:
come on, it won't lose any new gamers, everyone will play it when the game's ratings will be averaging above 90/100 and with developers like Blizzard thats like gonna happen for sure.
Well we can only hope for that. I am never sure for any game. I have hope :) :))

@offtopic
Pyro I guess you don't mind quoting you as just Pyro rather than complete .=Pyro=.
You know thats kinda long for me. :D:D
.=Pyro=.
.=Pyro=. #103
Apr 21, 2011 at 7:53 PM
^^
we can be sure of some games. like Valve games and rockstar. Don't you believe that LA noire will get 90+ ratings??

@offtopic -
nah bro, i dont mind.
gameranand
gameranand #104
Apr 21, 2011 at 8:00 PM
Pyro said:
we can be sure of some games. like Valve games and rockstar. Don't you believe that LA noire will get 90+ ratings??
You know rating are not everything. Its what game is meant to deliver. If a game is hyped to do wonders and didn't but got a nice rating then IMHO its a sh1t. Take for example Crysis 2. I actually used to have faith in games but after Crysis 2 and DA2 from one of the best developer studios my faith is lost in dark.
.=Pyro=.
.=Pyro=. #105
Apr 21, 2011 at 8:02 PM
^^
can't say anything against that, DA2 was sh1t allright.
gameranand
gameranand #106
Apr 21, 2011 at 8:09 PM
Yeah thats right. Both the games got 90+ rating but still they are waste but why??? Well DA2 was still good for me in terms of gameplay but the other one. Man they gave milestones for gaming and then this.....
Well I am afraid about Diablo 3 because of these reasons. Also they haven't launched any gameplay videos yet so seriously I can't comment about this game until watching at least 1 or 2 gameplay videos. Although Blizzard is a great studios they gave Starcraft 2 game after 10 years and yet they delivered what it was meant to be but still can't say anything.
Gaurav Bhattacharjee
Apr 21, 2011 at 8:14 PM
Well I am afraid about Diablo 3 because of these reasons. Also they haven't launched any gameplay videos yet so seriously I can't comment about this game until watching at least 1 or 2 gameplay videos.

Haven't launched gameplay videos?? :shock::shock:

Check original post. There are gameplay videos of all 5 classes along-with trailers (not to mention the crafting system video).
gameranand
gameranand #108
Apr 21, 2011 at 8:24 PM
I am talking about some other guy plays it. I mean kind of Demo to be precise because its been a long time since Diablo 2.
Gaurav Bhattacharjee
Apr 26, 2011 at 9:55 AM
Thirteenth Batch
Well folks, on 26th April, Blizzard released their thirteenth batch of goodies for hitting the 850k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*i.imgur.com/Jepyz.jpg

*i.imgur.com/tKfbm.jpg
cooljeba
cooljeba #110
Apr 28, 2011 at 9:59 AM
really excited about this one.. :D
gameranand
gameranand #112
Apr 28, 2011 at 4:13 PM
Gaurav said:
You might wanna get a hold of all six diablo books before D3 releases...
Seriously bro. Who have time to read six books for a game. I am having trouble reading all books of my syllabus and you are suggesting to read six books for a game. :))
Soumik
Soumik #113
Apr 28, 2011 at 11:32 PM
You obviously have no idea about the development progress of Blizzard North team. So please abstain from spreading BS.

Well... i should correct my statement - Its not all, but surely around 3 (out of 5/6... dont know) character types were created and working since almost 3 years ago...
Check this link :
Youtube Video for Barbarian
This video was posted on Jun 28, 2008!!! I accept am not following Diablo 3 development. But, if you have half characters and environment ready by that time, should it really take another 4 years to launch the full game?

Graphics is big part for me. I would still play the game, but surely aging graphics will hold back some potential buyers. As hardcore fan, many might not agree to it, but its a fact. Only if it gets insanely high ratings everywhere(which hopefully it will), then it might hit to people's curiosity to give it a try. This is because the major part of the potential buyers next year, will probably not have played Diablo 2, which will be around 10 years old, hence, will have no idea about the game.
gameranand
gameranand #114
Apr 29, 2011 at 8:12 AM
Soumik said:
Well... i should correct my statement - Its not all, but surely around 3 (out of 5/6... dont know) character types were created and working since almost 3 years ago...
Check this link :
Youtube Video for Barbarian
This video was posted on Jun 28, 2008!!! I accept am not following Diablo 3 development. But, if you have half characters and environment ready by that time, should it really take another 4 years to launch the full game?

Graphics is big part for me. I would still play the game, but surely aging graphics will hold back some potential buyers. As hardcore fan, many might not agree to it, but its a fact. Only if it gets insanely high ratings everywhere(which hopefully it will), then it might hit to people's curiosity to give it a try. This is because the major part of the potential buyers next year, will probably not have played Diablo 2, which will be around 10 years old, hence, will have no idea about the game.
Exactly. I mean what the hell are they doing for these years. They can't call themselves a good developers by making a good game in 12 years for god sake. Also its never sure that the game will be perfect at the release and get high rating. As a gamer I have seen rise and fall of many hyped games and what not and still many gamers are still FPS and racing freaks so to draw their attention this game has to be exceptional in every department or it will just another game with 9+ rating resting in dust.
Gaurav Bhattacharjee
Apr 29, 2011 at 10:59 AM
Seriously bro. Who have time to read six books for a game. I am having trouble reading all books of my syllabus and you are suggesting to read six books for a game. :))

Well I am not asking you to read it. So don't fret. :)

around 3 (out of 5/6... dont know) character types were created and working since almost 3 years ago...

...5/6 characters?? Really?? Well I can't help you with that then, since you "don't know".

Besides 3 characters were not created when the game was officially announced. Only 2.

Check this link :
Youtube Video for Barbarian
This video was posted on Jun 28, 2008!!!

You really want to think I haven't seen this? You might wanna check the original post. You'll find this and a lot more videos there.
And besides, this video was shown off before Blizzard gave D3 an engine change. So it doesn't count for much anyway right now..except for the feel to it.

I accept am not following Diablo 3 development.

Its about time.

But, if you have half characters and environment ready by that time, should it really take another 4 years to launch the full game?

Again your ignorance proves to be too much for me to comprehend.

Graphics is big part for me. I would still play the game, but surely aging graphics will hold back some potential buyers.

Ageing graphics? Right. :rofl:
D3 graphics are supposed to be artistic not photo-realistic. It's not one of your average games which needs extremely strong effects to make it come good. Doesn't matter what you think about its graphics..the game will still sell, and people will again be stripped off their social lives...history will repeat itself after around a decade...

Potential buyers? Well let's see. SC2 and WoW:Cataclysm broke every RTS and MMORPG record out there, respectively, within 24 hours of their release. I wonder now...

As hardcore fan, many might not agree to it, but its a fact. Only if it gets insanely high ratings everywhere(which hopefully it will), then it might hit to people's curiosity to give it a try. This is because the major part of the potential buyers next year, will probably not have played Diablo 2, which will be around 10 years old, hence, will have no idea about the game.

On the contrary, "the major part of the potential buyers" will be the ones who played D2...and in the last 4 years, people who have seen the videos and followed the development(which is much more than you know) are getting hooked, and are currently dishing out D2 and its expansion so as to get their fingers flexed up just for the monster-killing in D3.
For people who have no idea about the previous game lore etc. Blizzard is going to implement an in-game system which will tell players the events that have led to D3 starting right up from the end of D2 expansion...or who knows, even right from D1.

Exactly. I mean what the hell are they doing for these years. They can't call themselves a good developers by making a good game in 12 years for god sake.

Just don't repeat this line.

And what is the meaning of 12 years exactly?? Tell me...do you even know when D2 expansion was released??

Also in the time-span from D2 expansion to right now, Blizzard has released many other games. You might have heard the names. Its something called WoW...and its expansions...not to mention SC2 as well.

Also its never sure that the game will be perfect at the release and get high rating.

Well that's why they are taking their time to finalize D3. To make it close to perfect, if not totally perfect.

As a gamer I have seen rise and fall of many hyped games and what not

"As a gamer"...right... you have a graphical palette of a nine-year old and you call yourself a gamer. A gamer doesn't get bothered by the visual effects...a gamer plays the game itself. Try to google what the definition of "gamer" is.

Try to play D2 in Nightmare or Hell mode..or forget D2...try to play Quake 3 in Nightmare...or better yet...try to play even level-six bots in Quake 3 CPMA...

and still many gamers are still FPS and racing freaks so to draw their attention this game has to be exceptional in every department or it will just another game with 9+ rating resting in dust.

Well, again search for definition of "gamer".
True gamers will play a game regardless of whatever genre a game belongs to so long as the gameplay is upto scratch.
Soumik
Soumik #116
Apr 30, 2011 at 12:57 PM
^^ Well u missed my point... I pointed u the video to show the date. As a diehard fan u must have seen it. If so much was already done... (2/5 - as u mentioned) its just too long a time for finalizing a game.

And if u are saying it doesnt care about bringing state of the art graphics, why would they take the pain to revamp the game engine 3 times? Just for physics and enemy AI?
U missed 'gameranand''s point and criticized his mistake of 12 years. DII:LOR came out in 2001.. and this game is supposed to have been in development since 2001 and tentative release date is 2012. Thats 11 years.. and its really a freaking long time. The company has been through alot in this time. People have been fired, it was taken over by Activision... people might have changed. Something being developed through so much change would not be the proper original idea.

Wikipedia Quote : "Video gamer: A person who enjoys playing video games." Obviously, if any aspect of the game doesnt make the gamer enjoy himself, he may choose to not play it. It doesnt make him not 'gamer'. I just googled as u asked. :) Unless u have an online dictionary saying otherwise, i think u need to be more specific about the type of gamer u are mentioning.

I played and completed Diablo 2 in 2003-2004, i loved it and replayed it with diff characters and mods etc (because i was studying). And well, next year i will probably not have time to check out game reviews anymore, let alone install and play anytime taking game. Unless u were a small kid when u completed Diablo 2, the diablo fans are all working now. And there itself D3 has lost a good amount of its prospective customers. Starcraft 2 was an amazing game on its own. U dont need to know the SC legacy to play it. AND, its visuals were really really good compared to other RTSs out there. WoW stared a long time back and it was a stellar hit. People are hooked onto it and want their alter egos to carry on longer. Its not a game you would play for hours. You can play for some time after work to take an escape into the fantasy world while still talking to and communicating with ur social circle. Hence, the expansions keep selling more and more. All who were hooked from the beginning will definitely buy the expansions. While in the case of D3, they have to hook in new players like SC2. And the best way to it is by putting on an amazing presentation of the game. Whatever be the quality of something, unless u have something to impress at the first glance, its difficult to reach the heart. If you look at the same genre games of D3, DA:O and DAII look a decade ahead in visual presentation. There are even older RPGs like Witcher, which look quite good. Though i agree DAII was crap. RPG games have taken a huge leap forward in story telling and visual presentation. Sorry to say, but in front of them, D3 just looks old. May eventually be like gold, but definitely old.
I am a Diablo fan, and i will buy this game. But i can say that none of my college friends with whom i learned to played the game.. will buy it. Some are only into multiplayer games(only CS and NFS) and their competitions, while some have left games altogather. The game is coming half a decade too late.
Gaurav Bhattacharjee
Apr 30, 2011 at 1:25 PM
1. The game engine wasn't revamped three times. Just once. Enemy AI is hardly a matter concerning the engine. Their in-house engine allows them more freedom to make changes in the code should such a situation arise. Also the current one is far more stable than the one through which the reveal was done.

2. The game wasn't in serious consideration since 2001 itself. 2005 was the year when the rumors started of the third installment. During that time what was actually happening was that Blizzard was in the process of finalizing the core game-style and the art direction. Once that was done, you had the 2008 Paris conference reveal...the official reveal. The time frame for the game development should be considered from that point onwards. 3 years in game development isn't too much. If you feel otherwise I can't help you.

3. Gamer - Wikipedia. See it properly. None of the definitions contain the word "graphics".
Anand says that he doesn't play old games because of their graphics. That's the meaning of a gamer??

4. Regarding the prospective customers, Blizzard will lose nothing. Nothing whatsoever. Period. Whatever you say won't matter. I will say nothing regarding this from this point on.

5. Both you and Anand have the graphical palette of a nine-year old, unfortunately. Diablo doesn't need photo-realism to strengthen itself. Regarding storytelling, Blizzard knows it best.

I would urge you guys to stop this Blizzard rant thing. This is a discussion thread and you guys are raging around. There is another section for that. I hope you realize this and let this thread be. Thank you.
skeletor
skeletor #118
Apr 30, 2011 at 1:30 PM
*cough*

we'll talk later guyzz!! PM me if there's some news out!
Gaurav Bhattacharjee
May 3, 2011 at 2:16 PM
Fourteenth Batch
Well folks, on 2nd May, Blizzard released their fourteenth batch of goodies for hitting the 875k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*i.imgur.com/zxk5y.jpg

*i.imgur.com/VwTRE.jpg
gameranand
gameranand #120
May 4, 2011 at 5:30 PM
Gaurav said:
The game wasn't in serious consideration since 2001 itself. 2005 was the year when the rumors started of the third installment. During that time what was actually happening was that Blizzard was in the process of finalizing the core game-style and the art direction. Once that was done, you had the 2008 Paris conference reveal...the official reveal. The time frame for the game development should be considered from that point onwards. 3 years in game development isn't too much. If you feel otherwise I can't help you.
Wikipedia said:
Development on Diablo III began in 2001 when Blizzard North was still in operation.
I guess its 11 years.
Gaurav said:
search for definition of "gamer".
soumik said:
Wikipedia Quote : "Video gamer: A person who enjoys playing video games." Obviously, if any aspect of the game doesn't make the gamer enjoy himself, he may choose to not play it. It doesn't make him not 'gamer'. I just googled as u asked. Unless u have an online dictionary saying otherwise, i think u need to be more specific about the type of gamer u are mentioning.
For me its graphics isn't that simple enough for anyone.
Gaurav said:
Both you and Anand have the graphical palette of a nine-year old, unfortunately. Diablo doesn't need photo-realism to strengthen itself. Regarding storytelling, Blizzard knows it best.
They are really important aspect IMHO. After all Crysis 2 got a lot of criticism because its graphics were not upto the expectations and you know that.

Gaurav said:
Regarding the prospective customers, Blizzard will lose nothing. Nothing whatsoever. Period. Whatever you say won't matter. I will say nothing regarding this from this point on.
If Blizzard are taking 11 years to make a game and losing customers then what type of game developer they are.
Gaurav said:
Well that's why they are taking their time to finalize D3. To make it close to perfect, if not totally perfect.
If they are finalizing now then what the hell were they doing for so many years.
Gaurav Bhattacharjee
May 7, 2011 at 8:49 AM
Fifteenth Batch
Well folks, on 7th May, Blizzard released their fifteenth batch of goodies for hitting the 900k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*i.imgur.com/Ui38U.jpg

*i.imgur.com/on1Te.jpg

*i.imgur.com/Yyvim.jpg
Gaurav Bhattacharjee
May 13, 2011 at 6:35 PM
External Beta in Q3 2011

Most importantly, the Diablo III external beta testing is expected to begin in Q3 of this year; that is July 1st - September 30th

Source

--------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------

Follower System Unveiled

Jay Wilson said:
They’re our versions of the hireling feature from Diablo II. We specifically wanted to change them from the notion of a faceless, nameless person that you hire to a distinct character who has a strong personality, strong views of the world, a unique class and chooses to follow you not because you pay them, but because they look at you as a great hero that they want to be around and help. We chose very specific characters, so each follower has a name, a personality and a class.

For those who do not know, Jay Wilson is the game director of Diablo III.

Source

Other interviews have also popped up a few hours ago.

Gameplanet
Ausgamers
FZ
GameStar

The original post of this thread has been updated with the Follower Reveal Trailer.
gameranand
gameranand #123
May 13, 2011 at 6:42 PM
I hope that the followers in this game would be memorable like DAO because in most games NPC characters are not memorable. I would like to have a control over the AI followers because god knows what they will do and if I have a control over them then I can make my own playing style.
Gaurav Bhattacharjee
May 19, 2011 at 4:54 PM
Sixteenth Batch
Well folks, on 18th May, Blizzard released their sixteenth batch of goodies for hitting the 925k 'Like' mark.
Below is the picture posted on Diablo's Facebook page.

*i.imgur.com/EV9wU.jpg
furious_gamer
May 19, 2011 at 4:57 PM
Ah man, when it will be out in market. Desperately waiting for it.
.=Pyro=.
.=Pyro=. #127
May 19, 2011 at 8:42 PM
^^
hope so. really, the wait is killing me.
Gaurav Bhattacharjee
May 25, 2011 at 5:10 PM
Seventeenth Batch
Well folks, on 24th May, Blizzard released their seventeenth batch of goodies for hitting the 950k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*www.diablofans.com/uploads/gallery/album_53/gallery_35514_53_222159.jpg

*www.diablofans.com/uploads/gallery/album_53/gallery_35514_53_69091.jpg

*www.diablofans.com/uploads/gallery/album_53/gallery_35514_53_71457.jpg

*www.diablofans.com/uploads/gallery/album_53/gallery_35514_53_15501.jpg

*www.diablofans.com/uploads/gallery/album_53/gallery_35514_53_188666.jpg
Gaurav Bhattacharjee
May 26, 2011 at 9:04 PM
[DFans] Runestones Hit Official Site

Blizzard said:
Extensive character customization is one of the primary design goals for Diablo III. Players will have many ways to customize and build each of the five character classes, including charms, traits, enhancements, gems, armor, weapons, dyes, skills, and the feature we're highlighting in this article: runestones.











[DFans] Talisman Gets Cut

Blizzard said:
Well, I can say from feedback and testing we've made the decision to pull the Talisman from the initial release of the game.

It was a cool idea at its core, but right now it's just really too basic and doesn't provide anything you can't get from the armor and weapons you're equipping. It requires a lot of the player to invest time and energy into finding and storing yet another type of item just to add player stats. When they do all that, it's just to do something pretty boring that they can already do with awesome things like armor and weapons. Originally the Talisman had a much deeper design, but it proved very ambitious and it got whittled down over the years to a very basic +stat per single square. We like simplicity in our designs, but charms became superfluous in their purpose.

We really like the core idea, but we don't want to stop everything and spend a large amount of time trying to fix the Talisman, although we do have some great ideas already. So, it'll very likely come back in some form or another after the game ships. And be awesome.

Source
gameranand
gameranand #130
May 26, 2011 at 10:25 PM
I liked the barbarian video.
Well glad that Talisman is out from the game. I didn't liked that idea of that anyways. :)
gameranand
gameranand #131
May 29, 2011 at 8:00 AM
A new screenshot I got from gamespot. :)
*image.gamespotcdn.net/gamespot/images/2011/146/930659_20110527_screen001.jpg

Don't understand anything from this apart from the fact that its kind of skill and what the heck is deal with those round sphere like powers which for one is empty...Maybe Gaurav can help me.. :)
Gaurav Bhattacharjee
May 29, 2011 at 10:27 AM
Eighteenth Batch
Well folks, on 27th May, Blizzard released their eighteenth batch of goodies for hitting the 975k 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*www.blizzplanet.com/wp-content/uploads/wave_of_force_malewizard.jpg

*www.blizzplanet.com/wp-content/uploads/Diablo3_00101.jpg

*www.blizzplanet.com/wp-content/uploads/D3Witch_Doctor.jpg

A new screenshot I got from gamespot. :)
*image.gamespotcdn.net/gamespot/images/2011/146/930659_20110527_screen001.jpg

Don't understand anything from this apart from the fact that its kind of skill and what the heck is deal with those round sphere like powers which for one is empty...Maybe Gaurav can help me.. :)

Those round spheres are Runestones.
gameranand
gameranand #133
May 29, 2011 at 11:52 AM
Gaurav said:
Those round spheres are Runestones.
OK...So they basically increases the attack damage or defense like DAO and other RPGs right???
furious_gamer
May 30, 2011 at 5:03 PM
^^ One hell of a Diablo follower you are Gaurav...
gameranand
gameranand #137
May 30, 2011 at 9:17 PM
Gaurav said:
It does a lot more than just increased damage.
Ah OK. Thanks for the info.
Gaurav said:
I take it that's not a bad thing.
Oh come on man. Its damn good thing for us actually as I don't have to go to any other site and read a lot of article to find something. I can always just ask you for the info.. :)):))
Gaurav Bhattacharjee
Jun 1, 2011 at 9:50 AM
Nineteenth Batch
Well folks, on 31st May, Blizzard released their nineteenth batch of goodies for hitting the 1 million 'Like' mark.
Below are the pictures posted on Diablo's Facebook page.

*www.blizzplanet.com/wp-content/uploads/Dia-Barb-1680x1050.jpg

*www.blizzplanet.com/wp-content/uploads/Dia-WD-1680x1050.jpg

*www.blizzplanet.com/wp-content/uploads/Dia-Wizard-1680x1050.jpg

*www.blizzplanet.com/wp-content/uploads/Dia-Monk-1680x1050.jpg

*www.blizzplanet.com/wp-content/uploads/Dia-DH-1680x1050.jpg
.=Pyro=.
.=Pyro=. #140
Jun 1, 2011 at 12:41 PM
@Gaurav- you are doing great, man. Bringing all these stuff to us. But why are you Spoiler tagging them, they are publicly available anyways, they aren't spoilers :D
Gaurav Bhattacharjee
Jun 3, 2011 at 1:52 PM
Twentieth Batch
As we all know, Blizzard just recently released the 5 wallpapers for the 1 million 'Like' goal that was achieved on their Facebook page. Because the general consensus of the public was that those images were somewhat anti-climactic, Blizzard released to us a sixth, never-before-seen image of Tyrael, by Richard Brom on 2nd June. Let me also make it very clear that this is not a concept image, this is an artistic interpretation of the Archangel of Justice.

*www.diablofans.com/uploads/gallery/album_53/gallery_35514_53_83259.jpg
Gaurav Bhattacharjee
Jun 27, 2011 at 9:34 PM
[BSN] Diablo III Beta Details Emerge

A few more details about the beta test have become available. Apparently certain US media outlets are invited to a NDA-briefing on July 27th, with the NDA expiring on August 1st. Thus it is expected that the beta starts at this date or only slightly afterwards. If previous beta tests are any indication, Blizzard randomly selects users who are signed up for their Battle.net service as participants. Usually this is done in multiple phase, so if you aren't one of the lucky bunch in the first phase, you might get selected for one of the follow up phases.

As for the actual release of the game, while there is no officially fixed date, Blizzard is working hard and still aiming for a release in 2011.

Source
Alok
Alok #144
Jun 28, 2011 at 3:36 AM
Oh i'm late to such most anticipated topic.

Well i have Diablo (1+hellfire), (2 and LOD).

everything finished except cow level:)

diablo 1 lacks "run ability" . I have lack of patience to reach at a position by just walking.

Diablo 2 was legend, rock solid . Expansion adds some more labour.
Mount areat 's creatures were lovely specially
:) Baal summon's , three at entrance of worldstones keep.
And big demon with a little driver on head.
:)

i'm waiting for :-x:-xDiablo3:-x:-xsooooooooooo badly.

But f****** Blizzard is just hanging it with no any clue.

Btw what i need from Diablo 3 is same thrill , improved management , IMPROVED GRAPHICS.
They are doing a lot experiments with Diablo 3.Hope not to spoil the soul of game.


Lastly to BLIZZARD : too much. You are just killing fan's Diablo-phobia.

@GAURAV
thanx for this thread. I was thinking a few days ago that digit has no discussion on diablo.
gameranand
gameranand #145
Jun 28, 2011 at 7:55 AM
Gaurav said:
As for the actual release of the game, while there is no officially fixed date, Blizzard is working hard and still aiming for a release in 2011.
Glad to hear it.

@Kola
Oh boy so much colors. Its a rarity to see so many colors in one post. :)):))
Alok
Alok #146
Jun 28, 2011 at 11:21 AM
@Kola
Oh boy so much colors. Its a rarity to see so many colors in one post. :)):))

well i posted it in late night. I have enough time to do that.

And these are not using my colourbox .So for why we don't use them. :):):)
Neuron
Neuron #147
Jun 29, 2011 at 2:50 PM
Meanwhile I finished Diablo 1 all over again.Game still feels great!
Gaurav Bhattacharjee
Jun 30, 2011 at 9:15 PM
Meanwhile I finished Diablo 1 all over again.Game still feels great!

How did it feel to come face to face with the Butcher once again???
Scary or nostalgic??? If it was me I'd be scared. :)
Alok
Alok #149
Jun 30, 2011 at 9:30 PM
lol that butcher nothing knows except just continuous batting his big axe.:-DSEE BELOW GIF

I able to beat him only if i use hit and town portal trick:) :-D

Play this gif

*www.gifs.net/Animation11/Creatures_and_Cartoons/Diablo/Butcher.gif:-D:-D:-D
Gaurav Bhattacharjee
Jun 30, 2011 at 9:37 PM
I able to beat him only if i use hit and town portal trick:) :-D

Too bad this trick isn't gonna happen in D3. The monsters are smarter and there are no TP's. Only skill and strategy is gonna save you then. :p
Alok
Alok #151
Jun 30, 2011 at 9:44 PM
Will see diablo again eh..:aaargh: :machinegun::sniper::sword:
Neuron
Neuron #152
Jun 30, 2011 at 11:03 PM
How did it feel to come face to face with the Butcher once again???
Scary or nostalgic??? If it was me I'd be scared. :)

Kind of both.I'm playing Diablo on gameranger.Anyone can join if interested.

lol that butcher nothing knows except just continuous batting his big axe.:-DSEE BELOW GIF

I able to beat him only if i use hit and town portal trick:) :-D

Play this gif

*www.gifs.net/Animation11/Creatures_and_Cartoons/Diablo/Butcher.gif:-D:-D:-D

I think i have a much better tactic.Lock yourself or the butcher(this is harder) inside a room with windows.Butcher will keep jogging in front of the room.Keep firing arrows until he is done.
BTW great gif :grin:
Alok
Alok #153
Jul 20, 2011 at 3:56 AM
I heard diablo 3 is not using havoc ... Any details???
gameranand
gameranand #154
Jul 20, 2011 at 7:53 AM
^^ It was used initially but later it was replaced by in house engine.
Omi
Omi #155
Aug 3, 2011 at 12:02 AM
One of my dearest and favorite game got overrun by the evil of the Corporate Greed
Diablo III Hands-On Preview - Real Money in a Virtual World - PC Previews at GameSpot
This is a really sad news, real money in game. Constant Internet Connection for single player just like Starcraft

I may not play this one, just don't want to abuse the Diablo title
Putting real money in a game will spoil the fun
Alok
Alok #156
Aug 3, 2011 at 1:57 PM
I didn't get...does it require internet for single player campaign??
cyborg47
cyborg47 #157
Aug 3, 2011 at 7:17 PM
^^Yes..Like Assassins Creed 2, internet connection should always be turned on, regardless of what mode you're playing.
The game will return back to the main menu is theres any sort of disconnection.

Blizzard is with Activision now remember? These things should be obvious now :|
Alok
Alok #158
Aug 3, 2011 at 10:38 PM
^oh now i get :-D, same as Assassins Creed 2 :-D i'll also play diablo3 without internet.
cyborg47
cyborg47 #159
Aug 3, 2011 at 10:44 PM
i'll also play diablo3 without internet.

Lol!!!..got it. me too :D
Took an oath that i ll do that for every Activision's game. haha
Alok
Alok #160
Aug 3, 2011 at 11:07 PM
Ha ha nice oath:)

btw what that real money thing means?
Omi
Omi #161
Aug 4, 2011 at 11:58 PM
It means you can auction items in real Dollars $$$, what you find you can auction it.
A small part of it will go to blizzard, that will mean people with money can buy things out easily without playing much. The game may become bad due to that, its seriously terrible. Its quality will degrade, people will play game to earn money than to enjoy.
The whole purpose of the game gets a new turn
Alok
Alok #162
Aug 5, 2011 at 9:26 AM
Oh...... means cheat(get strong weapon without playing) using money. This is bad...

:-xstop making crap changes and just release that ****
gameranand
gameranand #163
Aug 6, 2011 at 1:15 PM
I read a news on gamespot that developers are putting hard work to release this game this year. Lets hope they do. :)
Alok
Alok #165
Aug 7, 2011 at 2:24 PM
^^cool skills, specially witch doctor and Monk.
But i'll start first playthrough as barbarian.
Alok
Alok #167
Aug 7, 2011 at 5:42 PM
They are closest to warriors ??

yeah same as DAO human warrior:-D high strength , high fatigue , dualist etc....

btw i saw a video on youtube related auction. :idea:We can auction our weapons , then are there a lot unique weapon sets????
Gaurav Bhattacharjee
Aug 7, 2011 at 7:40 PM
btw i saw a video on youtube related auction. :idea:We can auction our weapons , then are there a lot unique weapon sets????

Check this thread for the best possible explanation of the AH system and how it enforces Blizzard's stand on the reduction(and hopefully, the removal) of third party item stores.
Alok
Alok #169
Aug 7, 2011 at 9:24 PM
^^thanks it is very helpful.
gameranand
gameranand #170
Aug 8, 2011 at 7:41 AM
Oh boy selling inventory for real money. For a single player RPG thats bad. Its good for MMORPG but in single player game I guess whats in game should remain in game. My opinion. :)
Alok
Alok #171
Aug 8, 2011 at 1:35 PM
^^actually I don't like this so i'll play offline:)
Alok
Alok #174
Aug 9, 2011 at 4:20 PM
There is no offline mode. You'll have to remain connected to the Internet in order to play D3 single-player.

Have a nice day. :p

:rofl: do u know Assassins Creed 2 has same thing but i play it offline so............:-D;-)you know what to do:-D
pratik385
pratik385 #177
Aug 17, 2011 at 11:48 AM
I just loved Diablo 2 Lord of the destruction, Ive played with few times but you know never completed the series due to my exams. I think it was released in 04-05, I had the demo version. I used to play the demo version repeatedly :D

I always played with barbarian character, raw power :D
Now college days are over ;(
Cant play day long damn i miss playing it day to day. BTw some help, Ive Diable LOD but whats with ext pack, more story ?

This time I will complete it but have to play on the weekends :/
T
Aug 17, 2011 at 12:24 PM
Eh , this DRM **** is really annoying. Being online to play SINGLE-PLAYER is taking things too far. Now Blizzard has lost it's biggest consumers - Kola2842 and GamerAnand ;)

It's games like these that DESERVE to be pirated.
gameranand
gameranand #179
Aug 17, 2011 at 2:39 PM
Agreed. I first pirated DAO but then I actually bought the Ultimate Edition just because game was great and it deserved my money and it didn't require me to be online all the time. Just one time activation and I am done. Activation can be done my any means I mean even with a phone but being online is sick.
Gaurav Bhattacharjee
Aug 17, 2011 at 8:37 PM
[Kokatu] “Inferno” Difficulty Level Confirmed (Today at Gamescom)

It was already known that there would be afourth possible difficulty called "Inferno". It just got a good shot of confirmation.

Jay Wilson said:
Monsters will see an increase in health, damage, damage resistances and aggression in Inferno. They’ll also have access to a larger suite of powers in Inferno, making minions and boss monsters even tougher. Expect a tougher game across the board, with broader than ever challenges even for the most skilled demon hunters.

“The idea was that we wanted a difficulty mode where the entire game was viable,” Wilson says. “So you don’t have to pick and choose key areas [to replay].” Diablo III’s Inferno difficulty, he says, will be “very difficult, very challenging,” presenting a “flattened” difficulty experience that Blizzard hopes will provide a more balanced, but more challenging end game for Diablo diehards.

That “flattened” difficulty will mean, Blizzard hopes, that players revisit the entire world of Diablo III seeking bigger and bolder challenges, not just go on “Mephisto runs” or fight a specific breed of minion in search of experience points and sweet loot drops.

Source

Stay tuned for more news as Gamescom 2011 rolls on....
Alok
Alok #181
Aug 18, 2011 at 5:51 PM
Hmm harder than hell.....ok..more difficult=>more exp and better loot:-D

btw these images r attrating me but....:-x
xlarge_diablo_iii_inferno_01.jpg
Gaurav Bhattacharjee
Aug 19, 2011 at 6:36 PM
[GC] Diablo III wins Best PC Game award

What the headline says.... :wink:

Source (Includes other award winners as well... including BF3!!!)
Alok
Alok #183
Aug 19, 2011 at 6:55 PM
?? :confused:
gameranand
gameranand #184
Aug 20, 2011 at 8:16 PM
Well I'll play it on normal as I haven't completed any previous Diablo games but I am really looking forward to play this one. :)
Neuron
Neuron #185
Aug 20, 2011 at 8:21 PM
^^You have to play the entire Diablo series.Else you are no gamer.It's never late.Or at least you should play D2.
gameranand
gameranand #186
Aug 20, 2011 at 8:23 PM
I already had a healthy discussion over this subject that why I haven't played previous Diablo games and Why I won't play them either. :))
Thanks for the suggestion anyway. :)
Neuron
Neuron #187
Aug 20, 2011 at 9:20 PM
May be you should atleast give the demo versions a try....Well,anyway why should i bother :grin:
gameranand
gameranand #188
Aug 20, 2011 at 9:23 PM
I had tried full version bro not demo versions. :))
Alok
Alok #189
Aug 20, 2011 at 11:09 PM
Still there is "Its too early to......":-x
Alok
Alok #190
Aug 23, 2011 at 2:57 AM
Well saw on youtube that minimum level of enemy will level 61 for Inferno Difficulty .In d2 top monster level was at 85 but player was able to raise its level at 99.
Players will have to max out their character by
reaching the level 60 player cap, only then can they tackle Inferno
difficulty
gameranand
gameranand #191
Aug 23, 2011 at 7:33 AM
Oh boy way too many levels. I'll be playing with this much level cap after quite a long time.
Gaurav Bhattacharjee
Aug 24, 2011 at 5:23 PM
[Blizzard] New Diablo 3 Community Site Online

Blizzard has just opened up the D3 Beta Community Website for business! This community site and forum will be used for any/all future information regarding Diablo 3.
gameranand
gameranand #193
Aug 24, 2011 at 7:01 PM
[Blizzard] New Diablo 3 Community Site Online

Blizzard has just opened up the D3 Beta Community Website for business! This community site and forum will be used for any/all future information regarding Diablo 3.
Who needs that when we have you. :D:D
Alok
Alok #194
Aug 24, 2011 at 7:59 PM
Who needs that when we have you. :D:D

yes , he catch and share every little change made by Blizzard.:-D
@gaurav you have my thanks.
Alok
Alok #196
Aug 27, 2011 at 5:26 PM
:toast:Prepare yourself coz this time according to many sources 30/11/2011 is the big date:clap2:
November 2011 to be the greatest month in video gaming history - GameSpot Forums - System Wars
.
.
.
Diablo III Video Game for PC / Windows
Gaurav Bhattacharjee
Aug 27, 2011 at 5:29 PM
:toast:Prepare yourself coz this time according to many sources 3/11/2011 is the big date:clap2:
November 2011 to be the greatest month in video gaming history - GameSpot Forums - System Wars
.
.
.
Diablo III Video Game for PC / Windows

This is all BS.
Alok
Alok #198
Aug 28, 2011 at 12:21 AM
Found it on diii.net.
if there are cows in the game?

Play this gif:-D
*i51.tinypic.com/2hn2c8o.gif
Blizzard said:
Jay Wilson: ” You want to know
if there are cows in the game?
That’s a good question! That is,
what everyone wants to know
(laughing)! So, i can´t remember
right know if I saw cows in the
game. But we are modeling
cows for the game. There will be
a high chance that there will be
cows in the game and that you
will be able to kill them!”
This doesn’t mean said cows will
be bipedal and armed with
halberds, but we can always
hope… or do you hope not?
Have you seen your fill of secret
cows in Diablo games, and
you’re ready for something
different?
We often end the Diablo
Podcast with funny cow sound
effects, before segueing into
other sound effects. Or top of
our head musings about what
sort of secret level we might
get in Diablo III. Rainbow
unicorns is a popular
suggestion, but there’s one
problem with that. What sort of
noise do they make? I envision
the moan of a harmonica
crossed with the giggling of
children, but much like Milton,
I’ve always been better able to
envision hell than heaven.
What is the sound of one
unicorn clopping? What do you
hear, when you shut your eyes
and scream into the silence?

This is all BS.

may be. Rumors........
Maddd
Maddd #199
Sep 5, 2011 at 3:28 PM
^^cow level in diablo 2 was great fun and enjoying;-)

Nice gif :-D:-D
Alok
Alok #200
Sep 5, 2011 at 5:46 PM
Diablo 3 beta screenshots leaked

*i51.tinypic.com/28sm05l.jpg
*i53.tinypic.com/wme23b.jpg
*i53.tinypic.com/30cbq5v.jpg
*i56.tinypic.com/wcg6m0.jpg
*i54.tinypic.com/nfiudu.jpg
*i52.tinypic.com/x5z9ew.jpg
*i51.tinypic.com/11vqi55.jpg

*i51.tinypic.com/ane938.jpg.................
gameranand
gameranand #201
Sep 5, 2011 at 5:51 PM
Looks nice but not exceptional though.
Alok
Alok #202
Sep 5, 2011 at 5:57 PM
^^Exceptions and exclamations will be there when you'll see and control it on your monitor.
Gaurav Bhattacharjee
Sep 7, 2011 at 11:03 AM
[Blizzard] The F&F Beta Testing Has Begun, No NDA

Blizzard said:
FYI, we’re getting very close to starting the closed public beta test for Diablo III. You might start seeing some new reports about the beta client as we’ve begun limited external testing with employees and their families, and there is no non-disclosure agreement (NDA) for that. We look forward to sharing more info about the beta test in the near future. Stay tuned.

If you have a beta license, you are free to show, share, or talk about any portion of the beta content to which you have access, as this beta test is not confidential.

This means the official closed public beta will start in about a week or two. :-D:-D
Alok
Alok #205
Sep 8, 2011 at 12:19 AM
^^yeah! F&f beta is underway...... Btw after a lot thinking i decided that "i'll buy diablo 3 legit copy" coz i want to join battle.net(and some more reasons):-D
AND IF any good crack will be there then 'll use it.


Beta footage
gameranand
gameranand #206
Sep 8, 2011 at 12:32 PM
If this game deserves my money then I'll buy it even after completing the game to show tribute to developers of not then there its always another way around.
Alok
Alok #207
Sep 8, 2011 at 6:48 PM
Wizard vs skeleton king
Maddd
Maddd #208
Sep 8, 2011 at 7:39 PM
@kola2842 nice video, waiting for diablo 3.
Gaurav Bhattacharjee
Sep 9, 2011 at 2:00 PM
Other videos from the same user who uploaded "Wizard vs Skeleton King":










​

Enjoy!! :D

Note: I have all these on my HDD (in 720p). :)):))
Alok
Alok #211
Sep 10, 2011 at 12:38 AM
Stone of Recall
*i55.tinypic.com/205t94g.jpg
A Stone of Recall is a spell that
opens a portal to the closest
Horadrim magical gateway. This
spell (formerly known as Town
Portal)
Town Portals were present in
early Diablo III development. They
were removed in 2010 as the
developers found them
exploitative, in that they allowed
players to too easily escape
danger in battle. Town Portals
remained out of the game for
over a year, until they returned
during development in 2011, as
revealed in a Bashiok forum post
in June 2011.
Though they are back in the
game, there are limitations on
TPs, to prevent players from
using them as escape portals
during combat. They have also
gained a new name, Stone of
Recall
BLIZZARD said:
There are, however, limitations to
the new Stone of Recall. It is now
a spell which must be channeled
for ten seconds, an exact
duplicate of the "hearthstone"
system from World of WarCraft.
In the image , the
Wizard is channeling the spell,
meaning that the little red bar
above her is draining. Once the
bar is drained, the spell is
complete. Any damage taken
while channeling will cancel the
cast.
Gaurav Bhattacharjee
Sep 10, 2011 at 1:13 PM
Stone of Recall
*i55.tinypic.com/205t94g.jpg
A Stone of Recall is a spell that
opens a portal to the closest
Horadrim magical gateway. This
spell (formerly known as Town
Portal)
Town Portals were present in
early Diablo III development. They
were removed in 2010 as the
developers found them
exploitative, in that they allowed
players to too easily escape
danger in battle. Town Portals
remained out of the game for
over a year, until they returned
during development in 2011, as
revealed in a Bashiok forum post
in June 2011.
Though they are back in the
game, there are limitations on
TPs, to prevent players from
using them as escape portals
during combat. They have also
gained a new name, Stone of
Recall

So? This is old news.
Alok
Alok #213
Sep 11, 2011 at 11:31 AM
OH but i noticed it yesterday:-D
Gaurav Bhattacharjee
Sep 11, 2011 at 2:24 PM
OH but i noticed it yesterday:-D

:p

-----------------------------------------------------------------------------------

Here's a 3-part playthrough of the Witch Doctor. The guy does a commmentary-cum-gameplay type video, which is actually better than watching just the gameplay. Enjoy!!





​
Alok
Alok #215
Sep 20, 2011 at 1:07 PM
Beta client leaked . But you can start campaign only if you have beta licence.:-(

Server emulation is in progress -45%;-)

At diablo3emu.com/
Gaurav Bhattacharjee
Sep 20, 2011 at 5:32 PM
Beta client leaked . But you can start campaign only if you have beta licence.:-(

Beta client was out long ago. And obviously you won't be able to play if you've haven't been invited.
Alok
Alok #217
Sep 20, 2011 at 8:36 PM
GOURAV said:
Beta client was out long ago. And
obviously you won't be able to
play if you've haven't been
invited.
But now you can play as server emulation is 50%(PLAYABLE)
goto
diablo3emu.com/ enjoy :-D you have beta invitation:-D

Its in progress. Currently no monster but waking and hithing air.:-D
gameranand
gameranand #218
Sep 21, 2011 at 6:11 AM
Now we are talking. Loved that gameplay video and really liked it. I hope Gaurav gets the invitation so that he can share his views with us. :D
Alok
Alok #219
Sep 21, 2011 at 7:22 AM
Public beta live.:-D

I hope Gaurav gets the invitation so that he can share his views with us. :D

yeah at least one from tdf should get beta licence.
Gaurav Bhattacharjee
Sep 21, 2011 at 6:34 PM
I hope Gaurav gets the invitation so that he can share his views with us. :D

Even if I did get an invite, I wouldn't be able to play it because of my f-ing system. :???:

No. I didn't get an invite. :wink:

--------------------------------------------------------------------------------------------------

Public beta live.:-D

Indeed. Below is the official quote:

Blizzard said:
The fiery gates leading to the Burning Hells have begun to swing open, and the Diablo III beta test is officially underway. Invitations to participate in the beta test are now being delivered to the chosen heroes....

ForceStrategyGaming will continually pump out content over the Beta period. Check him out.
Below are the first 3 videos as of now. Stay tuned for more.



​
Neuron
Neuron #221
Sep 21, 2011 at 6:44 PM
Even if I did get an invite, I wouldn't be able to play it because of my f-ing system. :???:
How bad is your system?I don't think D3 will require a monstrous config.A basic 9400gt would suffice or atleast that's what i think.

Indeed. Below is the official quote:
The fiery gates leading to the Burning Hells have begun to swing open, and the Diablo III beta test is officially underway. Invitations to participate in the beta test are now being delivered to the chosen heroes....
:lol:May the spirit of Arkaine bless me with a copy of D3 beta.
Maddd
Maddd #223
Sep 21, 2011 at 8:40 PM
I like Diablo series . Eagerly waiting for this one but drm thing is bad as i use internet by nokia pc suit(slow).
Gaurav Bhattacharjee
Sep 21, 2011 at 9:20 PM
I like Diablo series . Eagerly waiting for this one but drm thing is bad as i use internet by nokia pc suit(slow).

If your connection is stable (i.e, if you don't disconnect every few seconds) then you've got nothing to worry about.
You won't have lag while playing on the Battle.Net 2.0 servers. This is the result of a new type of client-server architecture that they have put through. :))
Alok
Alok #225
Sep 21, 2011 at 11:04 PM
^^even i use nokia pc suit. Connection is stable but slow.....but as you saying ..nice :-Dvery nice. I'll buy it for sure.:-D
Alok
Alok #226
Sep 22, 2011 at 11:38 PM
Hands on beta !!
Looks quite positive.;-)
beta tester named digital_force said:
*Best. Sound. Effects. Ever.
*The Barbarian’s attack are
BRUTAL
*I explored EVERY inch of my first
beta play through and it took me
over 2 hours. If you rush through
it 20 mins, you are missing 90%
of the game IMHO.
Backgrounds/environments are
FANTASTIC
*This game will rule all
*I want anti aliasing on my NVIDIA
gad blast it!
*I have liked every class so far… all
have great pros and some cons.
*Streaming and videos can’t do
this game justice compared to
seeing and hearing it on your
own system

*Random events are fantastic!
Piyush
Piyush #227
Sep 23, 2011 at 3:13 PM
is beta version available for all?
whats the size,req,?...

link plzzz
Alok
Alok #228
Sep 23, 2011 at 4:39 PM
I have given that like above.
Ok again Diablo 3 Open Beta Server Emulator
size : approx 2.3gb
but while using emulated server you can only roam around ,no items , no monster.
Gaurav Bhattacharjee
Sep 23, 2011 at 5:09 PM
[DFans] The Official Item Page Is Up

Blizzard said:
It’s in your best interest to bedeck yourself in quality pieces of equipment. Belts, rings, sandals and similar accoutrements aren’t just for looking good - these items are often enchanted to make you swifter or safer. Some can even enhance your skills.

The Official D3 Item Page

------------------------------------------------------------------------------------------------

[BNet] Diablo 3 Targeted Release Pushed Back

We commonly use the term “soon” when referring to Blizzard releases, because we know that no matter how hard we’re working to reach a target, we’re not going to compromise and launch a game before it’s ready. For Diablo III, we were aiming to launch by the end of 2011. As we’re announcing globally today, our new target for the game is early 2012.

Click to see the full quote.
Alok
Alok #231
Sep 23, 2011 at 5:39 PM
BLIZZARD said:
release for game is early 2012
^^ok now i'm addicted to it.

Its good , i want complete satisfaction from it, i want it close to my expectation.
gameranand
gameranand #232
Sep 23, 2011 at 6:23 PM
Beta tester have given this very positive means that final release will also be awesome. Just waiting to play this awesome game. Oh my 2012 is nice year. Diablo, Mass Effect and Ghost recon real nice.
Soumik99
Soumik99 #233
Sep 23, 2011 at 8:55 PM
Diablo 3 confirmed for early 2012 release!!
Diablo III – Release Planned for Early 2012 | EGMNOW

ME3, Ghost recon FS, Diablo 3 must buys confirmed(for me) :)
Alok
Alok #234
Sep 27, 2011 at 12:44 AM
Night view , Zoom view in Town , Rune Target........
*diablo.incgamers.com/gallery/data/633/medium/washed-out-bridge.jpg
*diablo.incgamers.com/gallery/data/633/medium/zoom-town-talk.jpg
*diablo.incgamers.com/gallery/data/633/medium/rune-target.jpg
gameranand
gameranand #235
Sep 27, 2011 at 7:50 AM
Now we are talking. Awesome just awesome. Thanks for the screenshots as playing youtube on mobile on 2G network is pain in the ass for me.
Alok
Alok #236
Sep 27, 2011 at 8:50 AM
Same i do . Airtel is Petty fast here , but have to play 240p:-(

More beta invites have started , keep checking your battle.net account.:-D

(wish i had a legit blizzard game:-()
Alok
Alok #237
Sep 28, 2011 at 12:36 PM
Some more images..........
*media.bestofmicro.com/,E-K-308972-3.jpg
*media.bestofmicro.com/,E-M-308974-3.jpg
*media.bestofmicro.com/,E-N-308975-3.jpg
*media.bestofmicro.com/,E-P-308977-3.jpg
Alok
Alok #238
Oct 2, 2011 at 9:28 AM
Witch doctor has a skill to transform monsters (big bosses are immune) into chickens.
*i55.tinypic.com/20pu32f.jpg*i54.tinypic.com/3148fbm.jpg
Gaurav Bhattacharjee
Oct 2, 2011 at 10:19 PM
Witch doctor has a skill to transform monsters (big bosses are immune) into chickens.
*i55.tinypic.com/20pu32f.jpg*i54.tinypic.com/3148fbm.jpg


Yes, indeed. Its called Hex. Not so sure about the viability of the skill, but I guess the runed skill effects will be somewhat better.
Neuron
Neuron #240
Oct 2, 2011 at 11:14 PM
That chicken looks fake.
gameranand
gameranand #241
Oct 2, 2011 at 11:52 PM
Chicken looks like it is not in game but is added externally.
Soumik99
Soumik99 #242
Oct 3, 2011 at 12:49 AM
^ Yes.. it looks to me like that too. :confused:
Alok
Alok #243
Oct 5, 2011 at 11:55 PM
Noticed some SANSKRIT words in d3. :-D
Like "Chakram" - one of demon hunter skills
"Mantra" - monk reference
gameranand
gameranand #244
Oct 6, 2011 at 8:45 AM
Thats cool. Now we have our ancient language in game. Even though I was not good at this language but still this feature makes me proud of that language.
Soumik99
Soumik99 #245
Oct 6, 2011 at 9:02 AM
atti uttam!!! Another reason to be proud of (considering those shitty japanese attack names in anime).
Alok
Alok #246
Oct 7, 2011 at 8:17 AM
this feature makes me proud of that language.

it makes me proud of our glorious history and magnificant language.

Monk Profiled................................
..
Piyush
Piyush #247
Oct 7, 2011 at 10:27 AM
so are you guys playing the beta or what?
Alok
Alok #248
Oct 7, 2011 at 12:30 PM
^^i'm currently playing beta with emulated server by which i can use all skills upto level13 and can manually spawn monster and kill them , items are equipable now.
Piyush
Piyush #249
Oct 7, 2011 at 1:03 PM
you mean only testing game for fun?
nice...
so diablo 3 is set to arrive in 2012 Q1?
Alok
Alok #250
Oct 7, 2011 at 1:15 PM
^^yeah its q1 12.
Alok
Alok #251
Oct 16, 2011 at 12:48 AM
......bad tactics sucks......
*diablo.incgamers.com/gallery/data/585/rage-comic-d3-jay-buy_MengNa.jpg

This DRM going to be historical , will see what results they get after release.
gameranand
gameranand #252
Oct 16, 2011 at 9:13 AM
Whats so special about this DRM ??
Alok
Alok #253
Oct 16, 2011 at 9:25 AM
This preventing us to play a damm awaited game.

Ok i'll buy it but still not sure if it'll run nicely.
Try diablo 2 on battle.net once and you'll know the matter.

When i click anything it takes 2 sec to happen.:cry: sucks hard.


DRM don't only check for online status . It includes monster counts , items and npc. Also i heard your character will be stored online.(nearly impossible to hack/crack.)
gameranand
gameranand #254
Oct 16, 2011 at 9:25 AM
Man thats a serious problem specially when you are in combat. :(
Alok
Alok #255
Oct 16, 2011 at 9:36 AM
Yeah and if someone manage to "crack" then we'll face dumb AI.

So atleast in India , i thing this is biggest fail in Gaming(for diablo fans).

Not sure about sales : increase or decrease??.
Decrease IMO.

Who'll buy if he is not able to play ?
Soumik99
Soumik99 #256
Oct 16, 2011 at 9:44 AM
Not playing this s**t.... kingdoms of amalur will be way better. :))
(No, I am not calming myself by saying it.) Judging from what you said it is a very bad design choice if the game tries to sync every time you make a move(wtf??).
Diablo 3 DRM Requires Constant Internet Connection – Until You Crack It, Of Course | TechCrunch
Alok
Alok #257
Oct 16, 2011 at 9:47 AM
Only "diablo crazy" like me . And they are not much in numbers.

@saumik good choice.......i'm cursing the day i played old diablo games.
Soumik99
Soumik99 #258
Oct 16, 2011 at 10:03 AM
I too played diablo 2 when i was in class 9.. good times.. it being the second pc game i played... i would love to play it.. but theres too much online hassle... I am not advertising Kingdoms of amalur but EA has totally recognised the indian gaming audience.. even Syndicate is available for pre-order on their site for 539 bucks.(once again f**k bethesda)
gameranand
gameranand #259
Oct 16, 2011 at 10:44 AM
If this is the case then sorry blizzard I am better without your AAA game because you are not the only RPG developer who make awesome games. I have other options too.
Gaurav Bhattacharjee
Oct 17, 2011 at 4:30 PM
Online play will NOT be laggy. Check your facts before posting.

I'd like to see another ARPG matching the awesomeness of Diablo.
Soumik99
Soumik99 #261
Oct 17, 2011 at 4:42 PM
Diablo 3 Combat Will Be Lag-Free; PayPal Supported
According to the testers, Blizzard has developed a secure and tamper-proof method of client/server communication that allows the local client to handle its own calculations and send the data to the server for verification. Latency is eliminated because the client does not wait for the server to respond, but instead moves on as business as usual. However, the server inspects the data for tampering, and if it detects foul play, it will disconnect the player from the network.
Based on this it isn't supposed to. But he played the beta. I surely do not know his pings,etc etc... I assumed it was decent enough.
Speaking of action-rpgs, it depends on the player.. Witcher 2... perhaps? lol.
Gaurav Bhattacharjee
Oct 18, 2011 at 11:23 AM
[Blizzard] Peer Not Into the Shadows of The Hells

... for there is always something peering back.

Today Blizzard released two pictures which look to be cut from a cinematic scene in Diablo III. One portraying Leah looking rather bewildered, and another introducing an enormous creature who doesn't look too friendly. With Blizzcon right around the corner (October 21st-22nd), one could imagine this is a sign of things to come. With the Beta released and much about the game now on display at the Diablo III site, what else could Blizzard wow us with while not giving too much away? Could these images be leading up to our first look at the introduction cinematic, or a trailer of some sort? We'll have to wait and see.

*us.media3.battle.net/cms/gallery/IZ4CJMI0GIVL1318868316877.jpg
*us.media1.battle.net/cms/gallery/87QSZDE3UNTG1318868327150.jpg​

There is also an interesting piece of text going with the pictures.

"Man's pleasures give way to pain. His truths are buried in the shroud of lies. It is this time when Hell shall reign. While all of man dies." - From the Guhawj Cave Inscriptions in Kehjistan, inked in blood by an unknown author.​

Source
gameranand
gameranand #263
Oct 18, 2011 at 11:41 AM
This would be a damn good. I hope so and expect that from blizzard but I don't like the idea of being online to play the game. If someone payed for the product then they should have option to play either offline or online.
Gaurav Bhattacharjee
Oct 18, 2011 at 12:40 PM
This would be a damn good. I hope so and expect that from blizzard but I don't like the idea of being online to play the game. If someone payed for the product then they should have option to play either offline or online.

Well I don't really love the online-only thing as well. But what you've got to understand is that this has been done and dusted. Blizzard will put it through no matter what. And contrary to popular belief, this won't decrease the player base or anything like that.

Of course you are entitled to have your opinions about this. But once again, this will happen and players will still buy and play it. I recommend you to play it too, regardless.

On another note, stay tuned for Blizzcon this week. Its gonna be a blast. :mrgreen::mrgreen:
gameranand
gameranand #265
Oct 18, 2011 at 4:52 PM
Will purchase after reading reviews not before that. :)
Alok
Alok #266
Oct 19, 2011 at 7:37 AM
I don't care any review for this game. Will buy as soon it comes on Flipkart.:-D

Some new environment concept art.
*diablo.incgamers.com/gallery/data/505/medium/ss50-hires1.jpg
*diablo.incgamers.com/gallery/data/505/medium/ss61-hires1.jpg
*diablo.incgamers.com/gallery/data/505/medium/ss59-hires1.jpg
Gaurav Bhattacharjee
Oct 19, 2011 at 3:23 PM
Some new environment concept art.
*diablo.incgamers.com/gallery/data/505/medium/ss50-hires1.jpg
*diablo.incgamers.com/gallery/data/505/medium/ss61-hires1.jpg
*diablo.incgamers.com/gallery/data/505/medium/ss59-hires1.jpg

The first one is new. The rest are old.
Alok
Alok #268
Oct 19, 2011 at 6:18 PM
^ok:-D

btw blizzcon 2011 set to start in some days , May be we'll see some cinematics from game.:clap2:
Gaurav Bhattacharjee
Oct 19, 2011 at 9:10 PM
^ok:-D

btw blizzcon 2011 set to start in some days , May be we'll see some cinematics from game.:clap2:

Indeed we will. :))

Blizzcon 2011 said:
Saturday, October 22nd, 3:00 PM - 4:00 PM PDT (Pacific Daylight Time)
Blizzard Cinematics: Diablo III - Making of 'Black Soulstone'.

Take a look at Diablo III's epic cutscenes. Join the cinematics team for a look at how they capture the world of Sanctuary.

Complete schedule below:
1) Friday, October 21st
2) Saturday, October 22nd

I'll be sitting in front of my PC the whole of Saturday and Sunday and gobble up all the D3 panels. :D
gameranand
gameranand #270
Oct 19, 2011 at 9:33 PM
And then post the experience here for us. :D:D
Alok
Alok #272
Oct 22, 2011 at 1:59 AM
:-Dhere is......
Diablo 3 Cinematic : Black Soulstone - Blizzcon2011


something very fat and big:-D;-)
Gaurav Bhattacharjee
Oct 22, 2011 at 10:04 AM
While Blizzard turned 20 this year, they're also celebrating Diablo's 15-year anniversary. Senior Vice President of Story & Franchise Development, Chris Metzen, covers the past, present, and future of the Diablo franchise in this very nostalgic video.



---------------------------------------------------------------------------------------------------

:-Dhere is......
Diablo 3 Cinematic : Black Soulstone - Blizzcon2011


something very fat and big:-D;-)

That is Azmodan, the Lord of Sin.

I'm hyper-excited!!! :hyper:
Alok
Alok #274
Oct 22, 2011 at 1:58 PM
You mean another prime evil:hyper:
Alok
Alok #276
Oct 22, 2011 at 5:31 PM
And i noticed a Lady Diablo . What about it ? Will Diablo posses Leah?
Alok
Alok #278
Oct 23, 2011 at 8:55 AM



dippi_taurus
Oct 24, 2011 at 2:17 PM
Has anyone checked the Collector's Edition of Diablo III yet? Anyone already booked the game?
Alok
Alok #280
Oct 24, 2011 at 2:26 PM
Here is collectors edition*i2.cdnds.net/11/42/618w_diablo_3_collectors_edition.jpg
Gaurav Bhattacharjee
Oct 24, 2011 at 5:36 PM
Kola2842 had put up the links for Gameplay and Auction House Panel but I'm posting a new singular link for better continuity. There's still no singular link available for the Sounds of Sanctuary Panel yet, so please bear with the current ones.

Blizzcon 2011 Diablo III Panels

Day 1

Gameplay and Auction House Panel


Sounds of Sanctuary Panel





---------------------------------------------------------------------------------

Day 2

Lore Panel


Open Q&A Panel


Making of 'Black Soulstone' Cinematic Panel
​
dippi_taurus
Oct 25, 2011 at 1:29 PM
Have any of you guys pre-ordered the game? I'm trying to pre-order The Collector's Edition on Amazon. Has anyone ordered anything from Amazon. What do you guys think of the website. Are they reliable? Please help because the game's gonna be a present to my friend. Its urgent.
Alok
Alok #283
Oct 25, 2011 at 2:37 PM
I haven't preorder cause i want cash on delivery. Will buy when it comes on flipkart.

And yes Amazon is reliable.
Gaurav Bhattacharjee
Oct 25, 2011 at 4:35 PM
Have any of you guys pre-ordered the game? I'm trying to pre-order The Collector's Edition on Amazon. Has anyone ordered anything from Amazon. What do you guys think of the website. Are they reliable? Please help because the game's gonna be a present to my friend. Its urgent.

Amazon doesn't ship to India.
Alok
Alok #285
Nov 4, 2011 at 12:29 AM
A new form of Diablo
strange four hands and not as muscular.
*diablo.incgamers.com/gallery/data/543/medium/Diablo_full.jpg
Alok
Alok #286
Nov 6, 2011 at 12:57 AM
Beta patch applied , new screens
*diablo.incgamers.com/gallery/data/633/medium/char-creation-beta-v5.jpg
*diablo.incgamers.com/gallery/data/633/medium/wizard-zweihander2.jpg
*diablo.incgamers.com/gallery/data/633/medium/leorics-sword1.jpg
*diablo.incgamers.com/gallery/data/633/medium/boss-arcane-enchanted-beta-v5.jpg
Alok
Alok #287
Nov 20, 2011 at 8:35 AM
Diablo 3 act 2 , 3 and 4 loading screens

*diablo.incgamers.com/gallery/data/505/medium/2DUI_Bnet_LoadingScreen_ActII.jpg*diablo.incgamers.com/gallery/data/505/medium/2DUI_Bnet_LoadingScreen_ActIII.jpg
spoiler alert spoiler alert : don't see or you'll be spoiled
*diablo.incgamers.com/gallery/data/505/medium/2DUI_Bnet_LoadingScreen_ActIV.jpg
Gaurav Bhattacharjee
Nov 20, 2011 at 9:53 AM
spoiler alert spoiler alert : don't see or you'll be spoiled
*diablo.incgamers.com/gallery/data/505/medium/2DUI_Bnet_LoadingScreen_ActIV.jpg

Technically, Acts II and III are spoilers as well. :grin:

Spoiler Info

Act II - Caldeum
Act III - Bastion's Keep
Act IV - Heaven
Alok
Alok #289
Nov 22, 2011 at 7:38 PM
BIG SPOILER , click at your own risk:-D
ACT BOSSES*diablo.incgamers.com/gallery/data/662/act_bosses.jpg
Gaurav Bhattacharjee
Nov 22, 2011 at 8:38 PM
More... :wink:

*media.diablofans.com/images/news/2011/november/bosswindow2.jpg
gameranand
gameranand #291
Nov 23, 2011 at 8:02 PM
So many spoilers. Any spoiler free info ??
Alok
Alok #292
Nov 23, 2011 at 8:36 PM
^beta patch 6 applied. :-D

Detailed info here
Diablo: IncGamers » Upon Closer Inspection #10: Beta v6 Screenshot Analysis
Alok
Alok #293
Nov 30, 2011 at 8:38 PM
Happy birthday Diablo . ;-)
15th anniversary.
Gaurav Bhattacharjee
Dec 7, 2011 at 5:16 PM
Artisan Update

Blizzard has officially updated their site with any and all information regarding the Artisans.

Blizzard said:
As you adventure through the exotic expanses of Kehjistan and plumb the treasure-filled depths of the Tristram Cathedral, you’re going to attract the attention of townsfolk who hear of your destiny to combat the demonic invasion. Some of them will be inclined to help you in your fight for the survival of Sanctuary…and a select few will serve as long-time companions,taking to your caravan as you cross the world and ensuring you’re always well armored and supplied: the Diablo III Artisans.

The Jeweler, Blacksmith, and Mystic are equipped to provide you with unique benefits and services. Each of these gifted crafters has received their own page complete with story, images of the visual progression of their camps, recipes, and key features.

Find out about these valuable cohorts and other new Diablo III features here.

Source
Alok
Alok #295
Dec 11, 2011 at 9:10 AM
Opening cinematic tonight . . . . . .

. . . .
Alok
Alok #296
Dec 19, 2011 at 2:19 PM
Blizzard Holidays
*diablo.incgamers.com/gallery/data/516/medium/xmas-2011-concert.jpg

*diablo.incgamers.com/gallery/data/516/medium/xmas-2011-grinch-wd.jpg
Gaurav Bhattacharjee
Jan 5, 2012 at 2:43 PM
Diablo's 15 Year Anniversary Page Up

"A little fun" page was added to the Diablo III website. Here we get a overview of which each Diablo game brought us, a timeline of all the Diablo events, as well as three videos, enjoy!

*media.diablofans.com/images/news/2011/december/anniversary.jpg

All Hell breaks loose...
was one of the original advertising slogans for Diablo, and to this day it feels appropriately prophetic. When we unleashed Diablo at the end of 1996, we were proud of the game and eager to share it with anyone willing to delve into the deepest, darkest dungeons on a quest to destroy a legendary evil.

The series is now 15 years old, and it’s changed and grown in a number of ways, some of which we couldn’t have possibly anticipated when we started work on our first action-RPG. Diablo’s continued legacy is due, first and foremost, to a great community that embraced the series’ unique brand of multiplayer gaming -- a community that continues to find ways to coax more secrets and power out of the world of Sanctuary.

Source
Alok
Alok #298
Jan 13, 2012 at 6:33 PM
Approved by Korean grb but without RMAH....
Alok
Alok #299
Jan 16, 2012 at 7:21 AM
New Artwork Of Barberian
*diablo.incgamers.com/gallery/data/509/medium/artwork-class-barbarian04-full.jpg
vamsi_krishna
Jan 16, 2012 at 11:00 AM
Any one here playing beta here? How is it?

Sent from my SGH-i917 using Board Express
vamsi_krishna
Jan 17, 2012 at 12:04 AM
I will probably try it, once I'm back to my batcave.

Sent from my SGH-i917 using Board Express
Alok
Alok #304
Jan 17, 2012 at 1:27 PM
^^wish i had legit d2.

:evil:
Alok
Alok #306
Jan 18, 2012 at 11:19 AM
^^hey i have all of them (d1+hellfire , d2+lod) but non-genuine.:-D
coolpcguy
coolpcguy #307
Jan 18, 2012 at 11:31 AM
I do. And the expansion as well.

Ditto, played & completed D2 & LOD (normal mode) via co-op few months ago :mrgreen:
Alok
Alok #308
Jan 20, 2012 at 12:38 AM
Some system changes like Removal of identification scroll , nephalem cube , mystic artisan etc..

Systems Changes - Diablo III
Alok
Alok #309
Jan 24, 2012 at 1:35 AM
Jay Wilson said release is nearing.

Jay Wilson Tells Korea Diablo III Release Date is Nearing | Blizzplanet.com

Update : beta patch 10 comes.
Gaurav Bhattacharjee
Feb 10, 2012 at 10:49 AM
Diablo III Planned for Q2 2012.

Source

P.S. I've given up on this. :-x:-x
Alok
Alok #311
Feb 10, 2012 at 11:43 AM
I never seen a company handling a game in such way.:-x Fu** you Blizzard.:-x
Neuron
Neuron #312
Feb 10, 2012 at 12:34 PM
I never seen a company handling a game in such way.:-x Fu** you Blizzard.:-x

No need to say that.Blizzard knows exactly what they are doing.They won't release the game until they think they made the game what it deserves to be.
Alok
Alok #313
Feb 10, 2012 at 12:56 PM
^^then why they hell set a window then miss it. If they are not releasing yes then why they say Q4 2011/ Q1 2012 blah..blah..:-x

Great way to tease fans.
Neuron
Neuron #314
Feb 10, 2012 at 1:14 PM
Managing a game this huge is never easy.So it's easy to miss a schedule.But yeah, maybe blizzard should stop announcing wild-guessed release dates.
coolpcguy
coolpcguy #315
Feb 10, 2012 at 3:55 PM
When have they ever mentioned a release date?
gameranand
gameranand #317
Feb 10, 2012 at 5:32 PM
Many times they officially said that game will release in Q4 2011 then Q1 2012 & now this. WTF ??
Gaurav Bhattacharjee
Feb 19, 2012 at 7:23 PM
[DFans] Patch 13 Hits Diablo 3 Beta

This is a very interesting patch, unlocking runes along with your regular skills definitely makes things more exciting and it's nice to finally see variations of existing skills in beta.

Official Patch Notes

Jay Wilson's Skill and Rune Article

In-Game Tips List

New Runes
It looks like runes, as we knew them, have had a massive face-lift.

*media.diablofans.com/images/news/2012/feb/patch/runes.jpg​

Rune UI
It looks like the Skill and Rune UI will have a big change as well.

*media.diablofans.com/images/news/2012/feb/patch/runeui.jpg​

New Boss Picture - Siegebreaker
A new boss picture has been added.

*media.diablofans.com/images/news/2012/feb/siegebreaker.jpg​

Jeweler UI Update
The jeweler has got a big UI Update, and may now be tied to our runes in a new way.

*media.diablofans.com/images/news/2012/feb/patch/jewler.jpg​

Salvage UI Update
It appears how we salvage items might have a small change, along with a nice UI update to go along with it.

*media.diablofans.com/images/news/2012/feb/patch/salvage.jpg​

Public Game Lists
The Public Game List UI has had an update.

*media.diablofans.com/images/news/2012/feb/patch/pub1.jpg​
gameranand
gameranand #319
Feb 19, 2012 at 9:30 PM
You know with Blizzard's attitude towards this game. I am fed up with their goddamn teasers and photos. Just release the game dammit. :(
Alok
Alok #320
Mar 4, 2012 at 1:17 PM
And a hype:
first , italian retailer leaked/rumored the release date as 17 april
i didn't bothered to post here, thought just a rumor.
But again amazon started. And then many retailers.
When they asked Jay Wilson about this, he said that "he can't confirm or deny" that rumor.
This seems something. May be its true.
gameranand
gameranand #321
Mar 4, 2012 at 2:35 PM
Maybe release date is somewhere around that date.
dippi_taurus
Mar 4, 2012 at 9:18 PM
Has anyone here pre-booked the Collector's Edition of the game yet?
tkin
tkin #323
Mar 4, 2012 at 9:20 PM
Can't wait, that game intro trailer gave me goosebumps.
Gaurav Bhattacharjee
Mar 5, 2012 at 9:59 AM
I think we are nearing release.

Jay Wilson replied to a question on his twitter account on 3rd March, 2012. A user asking on a scale of 1 to 10, how close we are to a big announcement? Jay replied with "9".

ChrisFW said:
on a scale of 1 to 10, (1=not even close, 10=imminent,) how close are we to that all important #D3 announcement? :)
Jay Wilson said:
gameranand
gameranand #325
Mar 5, 2012 at 10:50 AM
Honestly I have enough of this. Just release the game before it looses its charm.
Gaurav Bhattacharjee
Mar 9, 2012 at 11:34 AM
[DFans] Patch 14 Is Live

It appears as it stands right now, hardcore will unlock at level 10, even in the Retail version of the game. :mrgreen:

Source
coolpcguy
coolpcguy #327
Mar 15, 2012 at 8:27 PM
May 15. Mark that date. Get some new mice. Surgery for your wrist.

Diablo III Launching May 15 ? Digital Pre-Sales NOW OPEN - Diablo III
Gaurav Bhattacharjee
Mar 15, 2012 at 10:07 PM
Good times. Hopefully I'll get a GPU by then. Also, 20th May is my brother's birthday. What a gift it will be for him as well as me!!! :D:D:D :hyper: :mrgreen:
Alok
Alok #329
Mar 15, 2012 at 10:12 PM
:eek:mg:hyper:i'm too excited...oh finally the burning hells.....
Gaurav Bhattacharjee
Mar 15, 2012 at 10:14 PM
So, kola2842, I think you can finally remove that "BLIZZARD KILLING DIABLO" line from your sig. :D:D
Piyush
Piyush #331
Mar 15, 2012 at 10:41 PM
thanks goodness
Alok
Alok #332
Mar 15, 2012 at 10:41 PM
Yeah...

Changing my sig.
CommanderShawnzer
Mar 16, 2012 at 1:57 AM
i'm a noob(never owned any diablo game)
but i've heard it was the best RPG of its time......
blizzard products are good.i love my legit digital copy of starcraft 2
it's releasing on 15-5-2012. 4 days before my birthday:-D
i'm willing to pay 3k if i get a quality RPG
so should i pre-order it or no
gameranand
gameranand #334
Mar 16, 2012 at 6:43 AM
May 15. Mark that date. Get some new mice. Surgery for your wrist.

Diablo III Launching May 15 ? Digital Pre-Sales NOW OPEN - Diablo III

Great news. Thanks for sharing. I just hope its true. :)
Alok
Alok #335
Mar 16, 2012 at 8:22 AM
^sure its official....get ready.
CommanderShawnzer
Mar 16, 2012 at 2:56 PM
go here to pre-order diablo III Blizzard Entertainment
007
007 #337
Apr 3, 2012 at 12:46 AM
Wow..thanks for a great thread Gaurav! It took almost 3 hours for me to go through all the info and videos that you have shared :-D I'm sure you are a hell of a Diablo fan :) I've been playing D2 LoD for the past 7 years (and still playing! Such an awesome game it is!) in Bnet Europe NL (primarily) and ladder at times, so it feels really great to meet lots of enthusiastic Diablo fans like you in TDF.

Now that I am eagerly waiting for May 15 (I think this is going to be the longest April for me in my lifetime :p), I want to know what means are available for us to purchase D3 retail box in India? I called up Flipkart but the customer care has no idea about when the product would be available. They just advised me to do the 'Notify Me' option. Can we expect it to hit the stores on May 15 or within a week atleast? Any idea?
P.S. - I bought only legit keys for D2 long back so I have no idea about product availability in stores.

Have you pre-ordered already? If not, by what means are you planning to grab a copy for yourself?
Gaurav Bhattacharjee
Apr 3, 2012 at 1:04 PM
Wow..thanks for a great thread Gaurav! It took almost 3 hours for me to go through all the info and videos that you have shared :-D I'm sure you are a hell of a Diablo fan :) I've been playing D2 LoD for the past 7 years (and still playing! Such an awesome game it is!) in Bnet Europe NL (primarily) and ladder at times, so it feels really great to meet lots of enthusiastic Diablo fans like you in TDF.

Thanks. Welcome to TDF. Good to see a fellow Diablo fan.

Now that I am eagerly waiting for May 15 (I think this is going to be the longest April for me in my lifetime :p), I want to know what means are available for us to purchase D3 retail box in India? I called up Flipkart but the customer care has no idea about when the product would be available. They just advised me to do the 'Notify Me' option. Can we expect it to hit the stores on May 15 or within a week atleast? Any idea?
P.S. - I bought only legit keys for D2 long back so I have no idea about product availability in stores.

I think it'll be a major exception if anyone India will get it at the day of release, even if they pre-order from somewhere other than purchasing the digital version from Blizzard itself.

Have you pre-ordered already? If not, by what means are you planning to grab a copy for yourself?

Nope I haven't pre-ordered. I doubt I'll be able to get it any soon (after release). No money. I'm a student. My Dad won't spend 3000 on a game.
Alok
Alok #339
Apr 3, 2012 at 2:40 PM
^^same here. But i already saved money for this hell box.
Gaurav Bhattacharjee
Apr 4, 2012 at 6:20 AM
Turns out Amazon does ship DVDs to India. If you want you can try the CE from there...once it becomes available that is. However the standard edition is already up for pre-order. Costs 59.99 USD.

Diablo III: Standard Edition

Diablo III: Collector's Edition

Blizzard said:
The demon hunters. Vengeful harbingers of righteous doom who bring swift judgment and death to the hellish creatures daring enough to trespass on the mortal lands of Sanctuary. Skilled archers, assassins, and trackers, demon hunters are perfectly honed instruments set to scour demons from the world. The fact that every last one of them has a deep and personal motivation to do so only sharpens their deadly purpose.

patrick4
patrick4 #341
Apr 4, 2012 at 2:16 PM
^ amazon have their indian online shop. junglee.com

you can get the SE from here.

Junglee: diablo 3

Now that I am eagerly waiting for May 15 (I think this is going to be the longest April for me in my lifetime :p)

share the exact same feeling :)
007
007 #342
Apr 4, 2012 at 6:32 PM
@patrick - I think buying from junglee is as good as shipping from Amazon.com using the Amazon Global Programme which includes a hefty shipping charge of $19 + import fee deposit of $20 making a total of $100 :-( (for SE!)
patrick4
patrick4 #343
Apr 5, 2012 at 12:30 PM
but junglee.com has mentioned its MRP at 3k INR. I dont think its going to cost more than that.

AFAIK, junglee has setup operations in India and there will no shipping charges etc..
007
007 #344
Apr 5, 2012 at 6:00 PM
Check the listing. The seller is nothing but Amazon.com and they have mentioned that the item ships from USA. This page shows the international delivery charges and it is only allowing to buy at seller site which means the import duty will be calculated at checkout at Amazon.com. Bad!

but junglee.com has mentioned its MRP at 3k INR. I dont think its going to cost more than that.

AFAIK, junglee has setup operations in India and there will no shipping charges etc..
Alok
Alok #346
Apr 5, 2012 at 10:31 PM
^but there are profits too.:-D

No need to feel bad about being an Indian., only for a game.
M
max payne #347
Apr 5, 2012 at 10:35 PM
diablo would be a lot cooler there were guns
Gaurav Bhattacharjee
Apr 6, 2012 at 2:05 PM
Diablo III - "Darkness Falls. Heroes Rise." Mini Site

We have some GREAT news to share today. Blizzard has just launched their promotional site for Diablo 3 and boy does it have some goodies. Bashiok had one thing to say: "The 100% unlock on the D3 minisite is going to melt people’s brain meats." Seeing as how good the previous trailer was, we can only imagine whats about to come!

Some quick highlights of what is about to come.

-- A new class spotlight each week: This week we saw the Demon Hunter.
-- Exclusive In-Game Sigil: Each week when a new class has been unlocked you will be able to create a fun little banner, and by entering your Battle.net information you'll be able to unlock a unique class sigil once the game is out!
-- Hero of the Day: While making your banner, you will be able to submit a picture of yourself. If approved you will be entered into the Hero of the Day contest. Once a day you can win a SteelSeries Diablo III mouse pad signed by the development team.
-- Unlock Content: This is a big one, like and share content on the site, along with entering the random events and contests will help unlock the site! The sooner we get to 100% the sooner our brain meats are melted!
-- Art Contest: The art contest will finally be live! There are some truly grand prizes for this contests, so make sure to give it a look!

Blizzard said:
The Diablo III launch site is now live! The "Darkness Falls, Heroes Rise" site will reward you and your friends for preparing to face the impeding demonic invasion and rising up as the heroes of Sanctuary. You'll be able to find new information, videos, unlockable content, contests, a banner customization tool, and your chance to win five exclusive sigils for use on your customizable banner when Diablo III launches. Venture to New Tristram, seek the fallen star, and fulfill your heroic destiny.

Exclusive In-Game Sigil

*us.media5.battle.net/cms/gallery/9DP98636O7DX1333410391794.jpg

Each week a new hero will be unlocked on the site, beginning with the demon hunter. During any class's week, you'll be able to customize a banner displaying an exclusive class-specific sigil. By entering your Battle.net account information, you will earn that class sigil for use in Diablo III after it's released. These sigils are only available by customizing a banner on this site during a class's week, so don’t miss out. As the promotional campaign will move on to a new class each week, the previously unlocked class sigil becomes locked. You can only earn the current week's class sigil*, so it’s important to come back each week if you want to earn all five.

Mark of Valor

*us.media5.battle.net/cms/gallery/PYBE60YL4LTB1333410377590.jpg

While customizing your banner, you have the ability to upload a picture of yourself instead of using the provided art, and then submit it for approval to be displayed on the site. Approved images will be automatically entered in the Hero of the Day contest, which will award one person each day with a SteelSeries Diablo III mouse pad signed by the development team. See the Hero of the Day contest rules for further details, or begin customizing your banner now.

Unlockables

*us.media1.battle.net/cms/gallery/6DJDLZB4NPTP1333410398839.jpg

You can help advance the progress bar on the main page to unlock exclusive content by participating in the Art Contest and the Mark of Valor photo customization activity. You can also make progress by sharing unlocked content and player-submitted art and photos from within the site by clicking on the "Like" or "Share" buttons. We'll be unlocking all manner of exclusive content, including interviews with the Diablo III development team, culminating in a truly epic unveiling once the progress bar reaches 100%.

Gathering of Heroes

*us.media4.battle.net/cms/gallery/DJS25M4FSGXI1333410384996.jpg

We'll be unlocking a new class every week, unveiling new artwork, an exclusive video showing the class in action, and a new short story featuring that hero.

Art Contest

*us.media2.battle.net/cms/gallery/DLUIB93AMAUV1333410371113.jpg

The Portrait of a Champion art contest challenges artists far and wide to depict one (or more) of the Diablo III classes rising to meet the challenges of the demonic invasion. Artists who instill the essence of the campaign's theme -- "Darkness Falls, Heroes Rise" -- in their images can win some impressive loot! Prizes include ASUS monitors with 3D Vision kits, ASUS video cards, Antec Diablo III computer cases, and SteelSeries peripherals. See the Portrait of a Champion Art Contest rules for further details, or enter now. We'll be adding approved images to the gallery up until the deadline, so keep an eye out.


We hope you enjoy interacting with the new site and encourage you to come back at least once a week to see all the exciting content we have in store, earn each of the exclusive in-game sigils, and check out all the player-submitted artwork. If you have any other questions, please visit the FAQ, and let us know what you think in the comments below.

*There will be a short grace period shortly before the game’s release where you’ll be able to make up for any sigils you might have missed.

Hatred and Discipline - A Short Story

It looks like the official site is full of updates today, including a short story on the Demon Hunter.

*media.diablofans.com/images/news/2012/april/chars/6.jpg

Class Skill Progression

Blizzard has updated the class pages with a new "Progression" page, showing in order skills and runes unlock.

Barbarian
Demon Hunter
Monk
Witch Doctor
Wizard
101gamzer
101gamzer #352
Apr 6, 2012 at 10:07 PM
Blizzard has just confirmed a May 15 release date for Diablo III, the highly anticipated action-RPG sequel. Both retail and digital releases of the dungeon crawler have been priced at £44.99 (around $70), with the firm revealing pre-ordering digitally is a go on Battle.Net. However, folks in Latin America and Russia will have to wait until June 7 due to localization procedures.
Gaurav Bhattacharjee
Apr 10, 2012 at 9:44 AM
Blizzard said:
The barbarians. Mighty warriors whose strength and ferocity are a match for any foe, whether slavering beast or foul demon. Tall, broad, and rippling with muscle, the barbarian can bear a heavy weapon too large for a commoner to lift, or wield two full-sized armaments—one in each hand—with wickedly lethal purpose. In the wild and monstrous lands of Sanctuary, there is nothing more frightening than a barbarian with a dry blade.

Alok
Alok #355
Apr 10, 2012 at 1:55 PM
^^ the first will be barbarian who will be possessed by me to the journey of hell !!
007
007 #356
Apr 10, 2012 at 6:58 PM
Yes, same here. :) I am going to start off with Baba as well.

@gaurav - thanks for the share!
Gaurav Bhattacharjee
Apr 16, 2012 at 4:34 PM
Blizzard said:
The monks. Holy warriors who believe that the madness and chaos of Sanctuary are destined to be brought into order, and that it is their sacred mission to assist their thousand and one gods in doing so. Arrayed in the fiery colors of Ytar, the fire god, monks draw from their years of intense training and meditation to become masters of melee combat. While proficient with many types of weapons‚ Aistaves, blades, maces and spears, monks have no real need for such crude tools. Their discipline has honed both body and mind into living instruments of divine justice.

Alok
Alok #358
Apr 16, 2012 at 4:47 PM
One more month to go.
gameranand
gameranand #359
Apr 16, 2012 at 5:00 PM
Heck even I like barbarian class more than anything.
Gaurav Bhattacharjee
Apr 16, 2012 at 5:01 PM
@Kola2842 Indeed. Can't believe its almost here. :hyper:
a_k_s_h_a_y
Apr 16, 2012 at 7:28 PM
dude, FDI in india is still not approved, junglee is just catalog, not a real online shop.

AFAIK, junglee has setup operations in India and there will no shipping charges etc..
Alok
Alok #363
Apr 18, 2012 at 12:13 AM
yes it wud. i'm thinking' more like an M79 or a colt commando

hmm play Torchlight for guns.

Don't imagin to spoil the dark environment of heaven-hell with guns.:-x
gameranand
gameranand #364
Apr 18, 2012 at 7:33 AM
yes it wud. i'm thinking' more like an M79 or a colt commando

See the dreams then which won't come true. Not from these devs and publisher.
Gaurav Bhattacharjee
Apr 18, 2012 at 12:05 PM
Diablo III Beta will be closing on May 1st. 14 days later, evil will walk the earth. :D
007
007 #367
Apr 19, 2012 at 10:00 AM
Adding a little effect to what you said..just reminded me of that :)
..14 days later, Diablo walks the earth (Earth shaking in town) ;)

Also guys, watch out for the starter edition, hopefully from May 15 onwards :-D
Diablo-3-Starter-Edition-Leaked-Beta-Servers-Go-Offline
Diablo 3 Alert: Free Starter Edition Leaks

EDIT: There is no official announcement from Blizzard about this though.

Diablo III Beta will be closing on May 1st. 14 days later, evil will walk the earth. :D
Gaurav Bhattacharjee
Apr 20, 2012 at 2:02 PM
[BNet] Diablo III Open Beta Weekend

Blizzard said:
We're pleased to announce the Diablo III open beta weekend, which offers open access to all players with a valid Battle.net account! Beginning this Friday everyone is invited to log in and help us put the game and servers through their paces in this three day stress test as we march toward the games release on May 15. You can begin downloading the Diablo III client right now.

From Friday, April 20 at 12:01 p.m. PDT (noon), until Monday, April 23 at 10:00 a.m. PDT you'll be able to log in, team up with friends, and play each of the five heroic classes to level 13 as you fight to save the world from the impending demonic invasion.

Source and FAQ (Must read the important steps on how to download and play it.)
007
007 #369
Apr 20, 2012 at 4:29 PM
Wow!! :D here comes my sleepless weekend..
Gaurav Bhattacharjee
Apr 23, 2012 at 7:26 PM
Blizzard said:
The witch doctors. Sage conjurers, enchanters, and mystical warriors who are driven by a charge to maintain spiritual balance and harmony in the violent world of Sanctuary. They command ancient magics rooted in the primal powers of life and death, and are adept at summoning fearsome, shadowy creatures. A witch doctor is armed with simple talismans, fetishes, rough carvings... and endless ravening throngs of vengeful spirits set to bring destruction at their master's command.

007
007 #371
Apr 23, 2012 at 9:13 PM
Guys, anyone played the open beta? How was your experience?
coolpcguy
coolpcguy #372
Apr 24, 2012 at 12:00 PM
Thoughts on Diablo III · sathyabhat · Storify

Screenshots: *imgur.com/a/V6Juj


I loved the Monk. Probably will be starting the game with that character. Wanted to grab a gameplay video of the Monk, but couldn't.
Alok
Alok #374
Apr 27, 2012 at 10:49 AM
Yeah, i expected around 3k.
hope game will repay it with its gameplay.
Gaurav Bhattacharjee
Apr 30, 2012 at 1:28 PM
[Blizzard] Diablo III TV Spot Arrives

Blizzard said:
The Lord of Terror has begun his demonic crusade to shackle YouTube viewers into unholy slavery. Watch it now, and prepare for the end of days to begin on 05.15.12.




--------------------------------------------------------------------------


UPDATE: Wizard Spotlight Video Is Up

The wizards. Brilliant practitioners of the arcane arts who deftly wield the energies of fire, ice, lightning, and even time itself in the pursuit of their enigmatic goals. Bedecked in archaic charms, clad in runes, and wrapped in free-flowing robes to allow for the somatic components of their spells, wizards are a veritable thunderstorm of lethal powers who can strike from close or long range. There is no safe way to approach an angry wizard.

coolpcguy
coolpcguy #378
Apr 30, 2012 at 6:58 PM
It's ~$64 on the Blizzard store - ( $59.99 + taxes) so that's like Rs 3,372.14 by plain conversion. Add import duties, S&H etc..
007
007 #380
Apr 30, 2012 at 9:59 PM
By purchasing from Blizzard store, do you mean the digital version? Or does blizzard store ship the physical item to India? I am not sure if the latter part is feasible.
It's ~$64 on the Blizzard store - ( $59.99 + taxes) so that's like Rs 3,372.14 by plain conversion. Add import duties, S&H etc..
abhidev
abhidev #382
May 1, 2012 at 12:30 AM
graphics are amazing...
Alok
Alok #383
May 1, 2012 at 12:43 AM
for this game i'm not looking at graphics but gameplay and story only. Hope this won't disappoint me:-|
Gaurav Bhattacharjee
May 1, 2012 at 10:19 AM
[BNet] Diablo III Beta Ending At 3AM PDT (3:30PM IST)

Bashiok said:
With the D3 beta ending tonight at 3am, what do you plan to do for the two weeks leading to May 15?

Source
abhidev
abhidev #385
May 1, 2012 at 10:24 AM
for this game i'm not looking at graphics but gameplay and story only. Hope this won't disappoint me:-|

have you played earlier games??? how are they???
Gaurav Bhattacharjee
May 1, 2012 at 10:30 AM
have you played earlier games??? how are they???

Diablo I was released in 1996. Diablo II was released in 2000 and the expansion in 2001. Both were based on sprite-rendering engines. Even though the graphics weren't cutting edge for that time, they were the best games of their genre. None came close.

The driving force behind the Diablo series has always been the storyline. The gameplay was just an extension and somehow the ARPG element just felt perfect for it. Hopefully D3 will continue the same way.

You could try playing if you can get your hands on them. :cool:
a_k_s_h_a_y
May 1, 2012 at 11:17 AM
hey I will be playing solo for the first time, so that I can enjoy the storyline! Then we can play co-op!!
I don't think i will be starting on May 15th though, starting mostly in June. And I indent to get the box from flipkart, not digital download. sounds more cool.
You could try playing if you can get your hands on them. :cool:
Gaurav Bhattacharjee
May 1, 2012 at 11:21 AM
@akshay you talking to me?? If yes, then sure we can play co-op when I get the game. I think the TDF members who are interested in D3 should from a clan/group. That way it'll be official.
a_k_s_h_a_y
May 1, 2012 at 11:34 AM
yea totally, diablo india sounds right...
when are you going to play ?
Alok
Alok #391
May 1, 2012 at 4:59 PM
I'll be playing Diablo 3 whole june.

have you played earlier games??? how are they???

all of them. And i'm addicted, even yet i play d2.
007
007 #392
May 1, 2012 at 7:38 PM
hi guys, i have a few queries. could someone clarify please. Not sure if this is already discussed.

1. D3 is region free as such which is good news. Gold-AH is also not locked for any user. But RMAH is locked based on the "address" of the player. How does this work out exactly? I could see several possibilities floating on the internet.
Is it based on (a) the player's IP address location or (b) location mentioned while creating your battle.net account (ideally SEA ANZ for Indians) or (c) location when activating the game in the account? or (d) based on the "version" of the game bought - US, EU or SEA?

2. Option (d) raises another doubt. Flipkart has clearly updated their D3 listing as US import which means there is a good chance that the version could be a US based one. (No change in gameplay or server selection restrictions though) I have already created my battle.net account while playing the open beta and I have listed myself as from India (SEA).
Will i be able to add the D3 licence bought from flipkart in my account?
If yes, then what will be my locked RMAH region? :)

@Gaurav +1 to the D3 clan. Count me in when you guys do it.
Gaurav Bhattacharjee
May 1, 2012 at 10:42 PM
Players will have access to real-money auction houses in their “home” game region only, as determined by the country of residence registered to the player’s Battle.net account.
India falls under the Americas region and will have access to RMAH. We'll be able to purchase stuff using Battle.net Balance, PayPal, Visa, MasterCard, American Express and Discover. Check the link below for a better understanding. :)

BNet - RMAH Regional Access

Also check this.

BTW, there will be no RMAH for one week post launch.

And about the D3 clan, I dunno when I'll be able to buy the game. It looks like people here will get it ahead of me. So, count me in when you guys do it. :mrgreen:
a_k_s_h_a_y
May 1, 2012 at 11:18 PM
hey where do you stay in bangalore ?
and don't worry the flipkart purchase will work!! Its a global game, does not matter where you purchase the keys.

Indian defaults to Americas, you can change to Europe before playing. But then your stuff will be locked on those servers then.
the RMAH works only in your default region... rest all works in all regions.
hi guys, i have a few queries. could someone clarify please. Not sure if this is already discussed.

1. D3 is region free as such which is good news. Gold-AH is also not locked for any user. But RMAH is locked based on the "address" of the player. How does this work out exactly? I could see several possibilities floating on the internet.
Is it based on (a) the player's IP address location or (b) location mentioned while creating your battle.net account (ideally SEA ANZ for Indians) or (c) location when activating the game in the account? or (d) based on the "version" of the game bought - US, EU or SEA?

2. Option (d) raises another doubt. Flipkart has clearly updated their D3 listing as US import which means there is a good chance that the version could be a US based one. (No change in gameplay or server selection restrictions though) I have already created my battle.net account while playing the open beta and I have listed myself as from India (SEA).
Will i be able to add the D3 licence bought from flipkart in my account?
If yes, then what will be my locked RMAH region? :)

@Gaurav +1 to the D3 clan. Count me in when you guys do it.
coolpcguy
coolpcguy #396
May 2, 2012 at 11:04 AM
By purchasing from Blizzard store, do you mean the digital version? Or does blizzard store ship the physical item to India? I am not sure if the latter part is feasible.
Digital download.

@akshay you talking to me?? If yes, then sure we can play co-op when I get the game. I think the TDF members who are interested in D3 should from a clan/group. That way it'll be official.

I'm in as well.

have you played earlier games??? how are they???
I haven't played Diablo, but was addicted to Diablo II. I used to come home during PU lunch break so that I can play D2 :-D

I completed Diablo 2 again, this time with co-op.
a_k_s_h_a_y
May 2, 2012 at 2:36 PM
coolpcguy when are you going to play? I will be joining mostly in june!
Alok
Alok #398
May 2, 2012 at 4:00 PM
Me too in june.
coolpcguy
coolpcguy #399
May 2, 2012 at 5:09 PM
Will be playing from release date :p

Already downloaded, waiting for install. Will call in sick day it's released :D

Though I'll be able to play not more than couple hours a day..
CommanderShawnzer
May 2, 2012 at 6:25 PM
G-R-E-E-D-Y
Blizzard enacting 15 percent transaction fee for all commodities sold in real-money auction house, another 15 percent to transfer funds; RPG playable across continents.
but, most people here will *download* it from thier favourite torrent site
this game is officially on my do not buy list(pay 3k for a game and pay for getting items from in-game store? Pathetic and Ridicolous)
i'm anti-piracy so i wont *get* this game also
a_k_s_h_a_y
May 2, 2012 at 7:04 PM
^^ dude you can't pirate diablo 3 yet..
the best emulator that's available is very buggy and broken. it will take at least a year of reverse engineering to get it working!
lordirecto
lordirecto #402
May 2, 2012 at 7:29 PM
Why would you want to pirate an online multiplayer game? You will miss all the fun of being able to play multiplayer.
Alok
Alok #403
May 2, 2012 at 7:34 PM
Imo it can't be cracked coz monster count is controlled by Blizz Server.
gameranand
gameranand #404
May 2, 2012 at 8:01 PM
Everything can be cracked. Just wait for game to come out and we'll see that.
a_k_s_h_a_y
May 2, 2012 at 8:29 PM
you just need to fake a blizzard server. mimic a blizzard server
play the original game, record the packets..
then reverse engineer it..
do this a million times, you will have a near ideal blizzard server..

however this will take time, you will face lots of crashes in the beginning. so if you have the patience to wait for it, and you believe somebody will put that effort in, then please do wait..
CommanderShawnzer
May 2, 2012 at 8:32 PM
Everything can be cracked. Just wait for game to come out and we'll see that.

:lol: Thats what i call the Pirate spirit! :rolleyes:
a_k_s_h_a_y
May 2, 2012 at 8:32 PM
Everything can be cracked. Just wait for game to come out and we'll see that.

are you living under a rock or something, most of the cloud services cannot be cracked... because they are on the cloud.. duh..

everyone is moving to the cloud.. one day photoshop, the features will be executed in the cloud... only final result on your home pc you see.

hey cehck this reading
*daeity.blogspot.in/2011/08/unrealized-reality-of-diablo-3-part-1.html
Gaurav Bhattacharjee
May 2, 2012 at 9:37 PM
People who are saying it'll be cracked/hacked/botted/emulated etc. will eat their words once the game releases. If it were so easy to crack stuff which is based on a client-server type architecture then we'd have seen WoW subscriptions fall to zero very quickly. But we don't. There are only a handful of private servers in WoW (single digits only mind you) and that too totally ****ed up, even after almost a decade since release of WoW in 2003.

Add to the fact that this is Battle.net 2.0. New security, new protocols. Reverse-engineering will take forever. And even if that happens, one patch is all it takes to change the whole thing.

Let's wait for release. We'll talk then. :)
Alok
Alok #409
May 2, 2012 at 10:23 PM
If it were so easy to crack stuff which is based on a client-server type architecture then we'd have seen WoW subscriptions fall to zero very quickly.

+1 to this ,
a_k_s_h_a_y
May 3, 2012 at 6:39 AM
You cannot crack it, but you can fake it!
And considerable progress has been made already ... XD ! I think now its only a few more weeks they will replicate the whole game, given how much they work.
Its so buggy, crashing now and then, its totally scripted.. No original randomness I believe. the emulator is called mooege.

They won't have all the items, if items are randomized from server..
Maps will keep repeating ... I mean can they generate maps like the server ? NO!
Monster behavior will be fixed, if the server randomizes it, then they have to play so much and copy to bring in all those behaviors... And I watched the dev dairy, they said monsters will have special skills which is decided by the server in inferno.
Lets see..
Alok
Alok #412
May 3, 2012 at 9:19 AM
You cannot crack it, but you can fake it!
And considerable progress has been made already ... XD ! I think now its only a few more weeks they will replicate the whole game, given how much they work.
Its so buggy, crashing now and then, its totally scripted.. No original randomness I believe. the emulator is called mooege.

They won't have all the items, if items are randomized from server..
Maps will keep repeating ... I mean can they generate maps like the server ? NO!
Monster behavior will be fixed, if the server randomizes it, then they have to play so much and copy to bring in all those behaviors... And I watched the dev dairy, they said monsters will have special skills which is decided by the server in inferno.
Lets see..

by this you won't get actual game . Its like a dummy.
a_k_s_h_a_y
May 3, 2012 at 10:15 AM
^^ servers the purpose of single player to some extent or may be completely...^^
gameranand
gameranand #414
May 3, 2012 at 12:40 PM
are you living under a rock or something, most of the cloud services cannot be cracked... because they are on the cloud.. duh..

everyone is moving to the cloud.. one day photoshop, the features will be executed in the cloud... only final result on your home pc you see.

hey cehck this reading
Unrealized Reality of Diablo 3 -- Part 1 | Digital Castration

Just saw the comments of that link. Looks like sales will take a hit. As for me I don't have internet connection always. Activating a game is fine but being online all the time is not possible for me so I won't buy this game anyway.
Alok
Alok #415
May 3, 2012 at 1:09 PM
I connect it via nokia pc suit, lets see. I can't skip this game, no , never....:-|
gameranand
gameranand #416
May 3, 2012 at 3:30 PM
Nokia PC suite keep disconnecting.
Alok
Alok #417
May 3, 2012 at 4:03 PM
Will see with D3, if it won't work then i have to buy a usb net setter.
theserpent
theserpent #418
May 3, 2012 at 4:11 PM
Yeah i also cant buy this game.
Infact why are most of the good game 1k+
a_k_s_h_a_y
May 3, 2012 at 6:08 PM
Yeah i also cant buy this game.
Infact why are most of the good game 1k+

demand and supply, lot of people will buy it whatsoever.
students in india can't afford, been there!!
vamsi_krishna
May 3, 2012 at 9:09 PM
Will try to complete Skyrim before the game comes out :p

Naaah.. I keeed. :D
gameranand
gameranand #421
May 4, 2012 at 1:14 AM
demand and supply, lot of people will buy it whatsoever.
students in india can't afford, been there!!

NO they won't. There are alternatives available.
a_k_s_h_a_y
May 4, 2012 at 6:28 AM
^^ I too was under that wrong impression....! you hv no idea about spending habits of others except your own and your peers alike, offline, online, globally. break out of your box.
gameranand
gameranand #423
May 4, 2012 at 8:41 AM
Yes I know that very well but no one can deny the fact that many people have already started hating this game, yes even some fanboys. They have simply cut out their entire SP gamers due to that DRM. Many who have net don't want that much restrictions. I am not saying game will fall on its face or maybe it would but they will take hit in their sales for sure.
007
007 #424
May 4, 2012 at 9:42 AM
BNet - RMAH Regional Access

Also check this.
Thanks for the links. Things are much clear now. :)

hey where do you stay in bangalore ?
I stay in Madiwala.:) And you?

Will be playing from release date :p

Already downloaded, waiting for install. Will call in sick day it's released :D

Though I'll be able to play not more than couple hours a day..

Same here. I can play for couple of hours a day after work and I'll be joining the clan in june/july. :)

@All:
Few more queries coming your way.
1. I was able to play D3 open beta but only for few hours so I did not explore much on the Bnet interface etc. We select a hero then quest and the system connects to the game. For co-op mode, you have to make the game as public or something once you are in game. This is very new to me having played D2 for years creating games, runs etc. So is there a way to invite specific friends to our game?

2. Is it possible to trade items like we do in D2 using the trading window in-game? If manual game creation is not possible then how do you trade/request for items with other players without RMAH? For example, the game name itself speaks a lot about the player's motive in the game like "O Eni N Coh". How do we achieve this here?

3. Do we have dedicated region based chat channels apart from in-game chat similar to D2?

4. Is it possible to protect a public game with password? Some really like to play only with their friends and not strangers. For me, this doesnt matter much as the loot system seems to be changed. It is individual loot now :( for which I have mixed opinions.

5. How do you guys appreciate the new loot system? How are MF and drops handled in D3?
Gaurav Bhattacharjee
May 4, 2012 at 10:39 AM
1. I was able to play D3 open beta but only for few hours so I did not explore much on the Bnet interface etc. We select a hero then quest and the system connects to the game. For co-op mode, you have to make the game as public or something once you are in game. This is very new to me having played D2 for years creating games, runs etc. So is there a way to invite specific friends to our game?

If you have your friends on the Bnet friends list, they can see you too. Use the chat feature to tell them to join where you are. They only need to click on your icon (or something like that) to join your game.

2. Is it possible to trade items like we do in D2 using the trading window in-game? If manual game creation is not possible then how do you trade/request for items with other players without RMAH?

It was present in the Beta. So, its a good chance it'll be there at release.
You go up to the portrait of another player and right-click on it. One of the options is "Trade". Again the other player must agree to trade in order for sale/buy to happen.

3. Do we have dedicated region based chat channels apart from in-game chat similar to D2?

There are chat channels, including Trading channels, which players can use to hawk their wares, if they so desire. There is also cross-game chat available. You can talk to your friend playing SC2 while you're playing D3.

4. Is it possible to protect a public game with password? Some really like to play only with their friends and not strangers. For me, this doesnt matter much as the loot system seems to be changed. It is individual loot now :( for which I have mixed opinions.

Yes. Password is allowed (However, that makes it a private/closed game I think). That way only you and specifically your friends can play without interference from the outside world.
Note that public games are no longer named and displayed for the joining, as they were in Diablo I and Diablo II. Blizzard has insisted that their automated system, which will sort characters into games with other characters of the appropriate level, is a superior solution to the issue of joining with players of similar skill levels.

5. How do you guys appreciate the new loot system? How are MF and drops handled in D3?

MF is shared among the members of the co-op party in question. However, the drops that you will see are your own only.
a_k_s_h_a_y
May 4, 2012 at 10:53 AM
That's great, where exactly ? I live in Kodichikkanna halli, exactly at the other end of Madivala lake!! We are pretty close by then..
coolpcguy
coolpcguy #427
May 4, 2012 at 1:46 PM
Yes I know that very well but no one can deny the fact that many people have already started hating this game, yes even some fanboys. They have simply cut out their entire SP gamers due to that DRM. Many who have net don't want that much restrictions. I am not saying game will fall on its face or maybe it would but they will take hit in their sales for sure.

Dude. We've been waiting for 10+ years for a Diablo sequel. You really think it's going to impact sales? No freaking way.

So is there a way to invite specific friends to our game?

yes. There's also a quick invite/quick join which allows you to join/invite specific games in a click.
It is individual loot now for which I have mixed opinions.

I actually like this.. no more obsessive rushes..
Y
ydalmia #428
May 4, 2012 at 1:52 PM
Yes I know that very well but no one can deny the fact that many people have already started hating this game, yes even some fanboys. They have simply cut out their entire SP gamers due to that DRM. Many who have net don't want that much restrictions. I am not saying game will fall on its face or maybe it would but they will take hit in their sales for sure.


I don't know man. I am a blizzard fanboi right from WC2 and I have yet to hate a game by blizzard yet! It's hard to please everyone, and while I too hate the idea of not being able to play D3 without a constant net connection, I think it is some great aspects to it.
For one, there will be much less duping and botting which basically made the D2 community and economy trash. Oh and you can still play SP, just have to be online for it. I played the game (open-beta weekend) on a crappy net connection, and believe me, they have done a great job of handling lag, barely noticeable if your ping is below 300.
And D3 will be immense sales wide. The WoW community bored of the game and wants new challenges, I bet a very large percentage will also buy D3 on release date. AFAIK 1.1million people bought D3 just for the WoW annual pass! oh and most of the developed world is constantly online anyway, and with pings of less than 50, who cares about offline mode!
gameranand
gameranand #429
May 4, 2012 at 5:12 PM
Well I was not waiting and I was going to buy the game but I won't. So they lost 1 customer. I bet many are like me.
coolpcguy
coolpcguy #430
May 4, 2012 at 5:36 PM
I doubt that.
a_k_s_h_a_y
May 4, 2012 at 5:56 PM
talk in terms of percents...
if 5% of them backout beacuase of this, its not a big deal.. and 5% is a large number,like you said many, but still insignificant to cause revenue damage.
probably 10% of pirates will actually buy. so its +5% overall. And 5% would be like 2.5 lacks++ with current sale projections.

Well I was not waiting and I was going to buy the game but I won't. So they lost 1 customer. I bet many are like me.
007
007 #432
May 4, 2012 at 8:18 PM
@Gaurav,coolpcguy - Thanks for the clarification guys! :)

@akshay - I stay in Maruthi Nagar behind Ayyappa temple that area. :)

Guys, few more queries. Please bear with me as I am getting more desperate day by day to get hold of the game. :p

1. What will be the contents of the regular retail box? Not CE.

2. Amazon UK lists D3 comparatively much cheaper for approx 2.8k which is 1k less but wont ship to India. I called up a friend in UK who is willing to receive the game and give me the license/activation code whatever. I will get the box later when he visits India (if there is something really significant in the box apart from the DVD). Will there be any problem in activating the license in my India based battle.net account? Will i encounter any other customer support related issues in the future?
Gaurav Bhattacharjee
May 4, 2012 at 9:35 PM
1. What will be the contents of the regular retail box? Not CE.

I guess the game DVDs and the usual game manual.

2. Amazon UK lists D3 comparatively much cheaper for approx 2.8k which is 1k less but wont ship to India. I called up a friend in UK who is willing to receive the game and give me the license/activation code whatever. I will get the box later when he visits India (if there is something really significant in the box apart from the DVD). Will there be any problem in activating the license in my India based battle.net account? Will i encounter any other customer support related issues in the future?

Really complex question. :lol:
007
007 #434
May 4, 2012 at 9:54 PM
He he :mrgreen: In case I buy this way and Bnet throws an error saying that this license cant be binded with my account then I will have to create another account with UK as region in which case I will have a different set of RMAH from that of India's. Phew it is complicated indeed! :)
Y
ydalmia #435
May 5, 2012 at 6:00 AM
He he :mrgreen: In case I buy this way and Bnet throws an error saying that this license cant be binded with my account then I will have to create another account with UK as region in which case I will have a different set of RMAH from that of India's. Phew it is complicated indeed! :)


As far as I understand the system, a player playing in the SEA region will only have access to the the amrerican RMAH. We can create an acount on any server, but will only be able to use the US/NA RMAH.
007
007 #436
May 5, 2012 at 9:07 AM
@ydalmia - What you have said about RMAH is correct but I wasnt talking about that. The country of residence which you mention while creating the free Battle.net account decides which RMAH you get access to. If you had selected India, it comes under The Americas which gives access to USD, AUD and three more currencies.

My question is very simple. I already have a Battle.net account created in which my country is India. If i buy the retail box from UK, will I be able to associate the license key with my account? :)
a_k_s_h_a_y
May 5, 2012 at 9:29 AM
I think the region is set based on your battle.net account region. Create a fresh account from european ip address with european address.

yes if you buy UK box, you can use the key, but still I think your region will default to india only...
007
007 #438
May 5, 2012 at 9:55 AM
Hmmm. I'm hoping it will work with the existing account itself. I dont want to end up with Europe RMAH.

Btw, analysts predict 3.5m copies to be sold by end of 2012 here. What do you guys say - less,ok,more? :wink:

And the countdown starts today. 10 days to go... :-D
coolpcguy
coolpcguy #439
May 5, 2012 at 3:32 PM
My question is very simple. I already have a Battle.net account created in which my country is India. If i buy the retail box from UK, will I be able to associate the license key with my account? :)

Shouldn't matter. All that'll happen is you'll be on Europe region for RMAH.

In general, it doesn't matter where you purchased it from, where you're installing it and where you're accessing it - there won't be any license key problems. As menioned, only "problem" will be you'll be tied to the region in which you bought the product from.
Y
ydalmia #440
May 5, 2012 at 3:41 PM
So which class do you think will be played the most come release? I an leaning towards the Witch doctor, seems to have the most control at later difficulties, and my bro will be rocking a barbarian. The plan is to get to/farm inferno ASAP!!
Alok
Alok #441
May 5, 2012 at 3:47 PM
I won't use RMAH.
coolpcguy
coolpcguy #442
May 5, 2012 at 5:12 PM
So which class do you think will be played the most come release? I an leaning towards the Witch doctor, seems to have the most control at later difficulties, and my bro will be rocking a barbarian. The plan is to get to/farm inferno ASAP!!

I'm jumping to a Monk, though I believe the Barb will be the most played
a_k_s_h_a_y
May 5, 2012 at 5:50 PM
I was thinking of Monk, and then I read the whole sorceress short story, so now confused. I loved that story, so want to play with storyline....
destined for greatness :D
But I indent to play all 5 characters...
Y
ydalmia #444
May 5, 2012 at 8:22 PM
I was thinking of Monk, and then I read the whole sorceress short story, so now confused. I loved that story, so want to play with storyline....
destined for greatness :D
But I indent to play all 5 characters...

Yes, Wizard sure does has a cool story, and the best spell animations! Was 100% sure she is my first pick but after playing her in the beta, I don't know if I like her playstyle. The beta was super easy and all, but I still had to kite mobs a bit, hell/inferno will be a pain with her lol. She should be beast in group play though.
Alok
Alok #445
May 5, 2012 at 8:34 PM
Nobody thinks about Demon Hunter ? He/She will be lethal...
Y
ydalmia #446
May 5, 2012 at 8:43 PM
Nobody thinks about Demon Hunter ? He/She will be lethal...

For sure, but during the beta the demon hunter is kind of lack luster. Her resource usage is awesome though, the best of all classes. She doesn't have to choose between offensive and defensive spells at all, and while in the beta we didn't care about this much, I bet it gets useful later on. But still, the whole running around and kiting thing is not my cup of tea.

With the WD one gets pets, a wall of zombies, aoe slows, confusion etc to control the flow of monsters, although I guess all classes will need to kite to some extent later on. Blizz alluded to monsters having trickier spells and abilities once nightmare starts.
007
007 #447
May 5, 2012 at 8:50 PM
Yes, Wizard sure does has a cool story, and the best spell animations!

:+1: I too liked the Wizard story very much and the animations. My pick would be Wizard or the mighty Barb for starters.

Guys, check this out. Someone has already got the box! (Source)
Y
ydalmia #448
May 5, 2012 at 8:54 PM
:+1: I too liked the Wizard story very much and the animations. My pick would be Wizard or the mighty Barb for starters.

Guys, check this out. Someone has already got the box! (Source)

BTW, countdown started. 10 more days to go! :grin:

I thought they had started shipping boxes no? I bought and downloaded my copy long ago!
007
007 #449
May 5, 2012 at 9:02 PM
Is it? I didnt know that. I thought boxes would be shipped after May 15 and that is the advantage you get by pre-ordering the digital version so that you can start playing as and when the servers go live. You bought the box version or digital version?
If box, then from where and price?
Y
ydalmia #450
May 5, 2012 at 9:41 PM
Is it? I didnt know that. I thought boxes would be shipped after May 15 and that is the advantage you get by pre-ordering the digital version so that you can start playing as and when the servers go live. You bought the box version or digital version?
If box, then from where and price?

I bought the digital version.
007
007 #451
May 7, 2012 at 5:27 PM
@All:
Will CE become available after the release date? I'm not asking about availability in India. I just want to know if shops would restock again after the release date or thats it, limited number of copies which are already sold out, end of CE.
Alok
Alok #452
May 7, 2012 at 5:35 PM
^It 'll be back in stock.
Gaurav Bhattacharjee
May 7, 2012 at 6:50 PM
Toms Hardware has put up Diablo III benchmarks. And the results are encouraging. :D

GPU Benches (Minimum Details)
*media.bestofmicro.com/F/U/336234/original/low%201280.png
*media.bestofmicro.com/F/V/336235/original/Low%201680.png
*media.bestofmicro.com/F/W/336236/original/low%201920.png

GPU Benches (Maximum Details)
*media.bestofmicro.com/F/Q/336230/original/high%201280.png
*media.bestofmicro.com/F/R/336231/original/high%201680.png
*media.bestofmicro.com/F/S/336232/original/high%201920.png

CPU Benches (Clock and Core Scaling)

*media.bestofmicro.com/F/O/336228/original/CPU%20clock.png
*media.bestofmicro.com/F/P/336229/original/CPU%20cores.png

Click To Read The Whole Thing
coolpcguy
coolpcguy #454
May 7, 2012 at 9:24 PM
@All:
Will CE become available after the release date? I'm not asking about availability in India. I just want to know if shops would restock again after the release date or thats it, limited number of copies which are already sold out, end of CE.

CEs are unlikely to be restocked.
gameranand
gameranand #455
May 8, 2012 at 8:30 AM
Looks like guys with mid range PC would also play it on full settings. :wink:
Y
ydalmia #456
May 8, 2012 at 6:57 PM
Looks like guys with mid range PC would also play it on full settings. :wink:

Yup, it is the diablo series after all. Plus blizz games are meant to be very accessible hardware wise. My new rig with a gtx 680 will blow this game out of the water, will be so awesome :cool:!

Oh and I very much doubt the CE will be available again, beats the point of it.
S
May 8, 2012 at 8:08 PM
hi, this may have been asked earlier, so pardon me for asking again. and i didn't really understand the charts posted above :-? #noob

i have a question. will this game run on an Asus K53SM-SX010D?

thanks a lot :)
coolpcguy
coolpcguy #458
May 8, 2012 at 8:32 PM
Results are not really surprising, was playing it on my Envy @ 1080p & everything set to max
CommanderShawnzer
May 8, 2012 at 9:44 PM
Yeah i also cant buy this game.
Infact why are most of the good game 1k+

good games(if you mean bethesda,blizzard ones) are more than 1k because they aren't officially present in india nor are they affliated to any distributor hence no subsidies for us indians and the "obscene"(for a developed country citizen those are normal)prices

Well I was not waiting and I was going to buy the game but I won't. So they lost 1 customer. I bet many are like me.
i bet that pesky student/pirate types will not buy(of course they will make a beeline for torrent sites to *get* thier "copy" and make some FAIL tries to play it) but that percentage is too low to impact sales. as if blizzard really cares for a bunch of half-pirate indian "customers"


on a seperate note-
i will buy the game some time ,like may be when blizzard goes on some christmas sale or something
graphics are nice, gameplay is lovely. only hitch is the continous internet thing but well, that does'nt make a difference to me unless they think this is WoW and want a subscription

@Gaurav Bhattacharjee : Dude, since you are the OP and a D3 fan Please make a list of people from TDF who play D3(once its released) and thier battle.net ID's(BattleTag and code) and the Region(US,singapore etc.)
Gaurav Bhattacharjee
May 9, 2012 at 9:39 AM
@Gaurav Bhattacharjee : Dude, since you are the OP and a D3 fan Please make a list of people from TDF who play D3(once its released) and thier battle.net ID's(BattleTag and code) and the Region(US,singapore etc.)

Sure thing. :)

They'll need to PM me or communicate in some other way though.


------------------------------------------------------------------------


[Blizzard] Diablo III - Wrath

Blizzard said:
Long before the creation of Sanctuary, the Eternal Conflict between angels and demons raged on for untold millennia. Blizzard Entertainment teamed up with renowned director Peter Chung and acclaimed animation studio Titmouse to create this unique vision of a fundamental moment in the battle between the High Heavens and the Burning Hells.

a_k_s_h_a_y
May 9, 2012 at 12:50 PM
it isn't all that epic, the 100% reveal.
Gaurav Bhattacharjee
May 9, 2012 at 1:43 PM
it isn't all that epic, the 100% reveal.

What did you expect, more cinematics? They've done enough of that already. Any more and the game will be spoiled.

Anyway, this video was more from a lore standpoint, so its okay that you don't find it epic.
Y
ydalmia #463
May 9, 2012 at 8:11 PM
good games(if you mean bethesda,blizzard ones) are more than 1k because they aren't officially present in india nor are they affliated to any distributor hence no subsidies for us indians and the "obscene"(for a developed country citizen those are normal)prices


i bet that pesky student/pirate types will not buy(of course they will make a beeline for torrent sites to *get* thier "copy" and make some FAIL tries to play it) but that percentage is too low to impact sales. as if blizzard really cares for a bunch of half-pirate indian "customers"


on a seperate note-
i will buy the game some time ,like may be when blizzard goes on some christmas sale or something
graphics are nice, gameplay is lovely. only hitch is the continous internet thing but well, that does'nt make a difference to me unless they think this is WoW and want a subscription

@Gaurav Bhattacharjee : Dude, since you are the OP and a D3 fan Please make a list of people from TDF who play D3(once its released) and thier battle.net ID's(BattleTag and code) and the Region(US,singapore etc.)

If there is any game which deserves an 'obscene' price tag it is this one. It has years worth of gameplay! And D3 will have no subscription.

Oh and I will start with the battle tag: YD1#1737. Servers will depend on which offers the lowest ping.
Gaurav Bhattacharjee
May 9, 2012 at 8:15 PM
The official D3 TDF player list has been updated on the first post. Please check it out.
coolpcguy
coolpcguy #465
May 9, 2012 at 8:25 PM
For those who are new to Diablo series: Gamespot's previous only Diablo video does a quick flashback

Previously On - Diablo - GameSpot.com
007
007 #466
May 9, 2012 at 11:09 PM
The official D3 TDF player list has been updated on the first post. Please check it out.

Super. Thanks. Hope the list grows huge and everyone joins the actual party asap. :)
LKV5649
LKV5649 #467
May 9, 2012 at 11:23 PM
Great thread! good for any info needed :) will definitely revert back for any doubts. Looking forward to this game :D
coolpcguy
coolpcguy #468
May 10, 2012 at 12:31 PM
hi, this may have been asked earlier, so pardon me for asking again. and i didn't really understand the charts posted above :-? #noob

i have a question. will this game run on an Asus K53SM-SX010D?

thanks a lot :)

It'll run fine.
CommanderShawnzer
May 11, 2012 at 3:52 PM
my battle tag
ShawnZerG#6562
note : i won't be playing until august bcoz i have to get a new gaming PC/laptop in place(my old laptop is giving over-heating problems)



Diablo III Amazon's most preordered PC game ever
i just hope other publishers dont stall a games sequel for 10+ years to get loads of sales
Alok
Alok #470
May 11, 2012 at 6:14 PM
Battle tag = Achilles#1940

will be playing in Jun.
007
007 #472
May 12, 2012 at 12:25 AM
A lot of CE unboxing videos are already out. Here's one from Gamespot. :)

Unboxing the Diablo III Collector's Edition
Y
ydalmia #473
May 12, 2012 at 1:07 AM
my battle tag
ShawnZerG#6562
note : i won't be playing until august bcoz i have to get a new gaming PC/laptop in place(my old laptop is giving over-heating problems)



Diablo III Amazon's most preordered PC game ever
i just hope other publishers dont stall a games sequel for 10+ years to get loads of sales

Blizzard says that at least two expansion packs will be released for D3. That probably means that D4 will take at least around 8-10 years to come out. I think they might work on WC4 after D3, as they said long back that they have envisioned WoW to have a level cap of 90 which will be reached with mists of panderia. So coming out with WC4 to forward the story for WoW2 makes sense. All speculation though.
Gaurav Bhattacharjee
May 12, 2012 at 9:57 AM
Blizzard says that at least two expansion packs will be released for D3. That probably means that D4 will take at least around 8-10 years to come out. I think they might work on WC4 after D3, as they said long back that they have envisioned WoW to have a level cap of 90 which will be reached with mists of panderia. So coming out with WC4 to forward the story for WoW2 makes sense. All speculation though.

There will be no D4. D3 (including expansions) will end the current story-arc.

Their next big project will be an MMO space shooter. Its currently codenamed "Titan".

---------------------------------------------------------------------------------------------

Morpheus
Morpheus #475
May 12, 2012 at 2:54 PM
Is there any chance of price drop by the end of the year or so? I missed all the Diablo craze but would like to jump on after seeing so much of hype (which I guess is well deserved) on the web.
theserpent
theserpent #477
May 12, 2012 at 6:40 PM
Oh you people already bought it ?
Alok
Alok #479
May 12, 2012 at 8:52 PM
Warning : spoilers ahead.....
*media.diablofans.com/images/news/2012/may/movie/3.jpg *media.diablofans.com/images/news/2012/may/movie/5.jpg *media.diablofans.com/images/news/2012/may/movie/6.jpg *media.diablofans.com/images/news/2012/may/movie/7.jpg *media.diablofans.com/images/news/2012/may/movie/8.jpg *media.diablofans.com/images/news/2012/may/movie/4.jpg *media.diablofans.com/images/news/2012/may/movie/9.jpg *media.diablofans.com/images/news/2012/may/movie/10.jpg *media.diablofans.com/images/news/2012/may/movie/11.jpg *media.diablofans.com/images/news/2012/may/movie/12.jpg *media.diablofans.com/images/news/2012/may/movie/13.jpg *media.diablofans.com/images/news/2012/may/movie/2.jpg *media.diablofans.com/images/news/2012/may/movie/1.jpg
Gaurav Bhattacharjee
May 12, 2012 at 8:54 PM
Warning : spoilers ahead.....
*media.diablofans.com/images/news/2012/may/movie/3.jpg *media.diablofans.com/images/news/2012/may/movie/5.jpg *media.diablofans.com/images/news/2012/may/movie/6.jpg *media.diablofans.com/images/news/2012/may/movie/7.jpg *media.diablofans.com/images/news/2012/may/movie/8.jpg *media.diablofans.com/images/news/2012/may/movie/4.jpg *media.diablofans.com/images/news/2012/may/movie/9.jpg *media.diablofans.com/images/news/2012/may/movie/10.jpg *media.diablofans.com/images/news/2012/may/movie/11.jpg *media.diablofans.com/images/news/2012/may/movie/12.jpg *media.diablofans.com/images/news/2012/may/movie/13.jpg *media.diablofans.com/images/news/2012/may/movie/2.jpg *media.diablofans.com/images/news/2012/may/movie/1.jpg

Your spoilers are old. There are far newer ones there as well. :twisted:
Alok
Alok #481
May 12, 2012 at 8:57 PM
^ oh, not for arch angles.;-)
007
007 #486
May 13, 2012 at 10:56 PM
Assuming this is not shared already. For people who have already bought and are ready to slay monsters on 15th.

Launch Day Preparation Guide
a_k_s_h_a_y
May 13, 2012 at 11:12 PM
So its Tuesday noon right, its monday already.
Alok
Alok #488
May 13, 2012 at 11:54 PM
Still have to wait coz of exams..:-D , till then ; reading reviews, watching youtube....
LKV5649
LKV5649 #489
May 14, 2012 at 1:15 AM
The fire still falls from the sky :D
One more day guys!
Can't wait :-D
ratzee199
ratzee199 #490
May 14, 2012 at 4:20 PM
too costly....for a PC Version Standard Edition....Rs 3799 on FK....
not able to afford it....
Y
ydalmia #491
May 15, 2012 at 12:14 AM
save money and buy it, it is more than worth it.
007
007 #492
May 15, 2012 at 12:44 AM
OMG! This is really happening. The D-day has finally arrived and the heavens shall tremble! :-D
Gaurav Bhattacharjee
May 15, 2012 at 12:39 PM
[BNet] Diablo III Is Live!!!

Diablo III is now live in North America! Standard and Collector's Edition copies are available at retailers, or you can click here to purchase a digital copy directly through Blizzard Entertainment. To learn more about the game and its features, visit the Diablo III information page or search the Game Guide to find out more about classes, skills, items, and followers.

Create Your BattleTag:
Please note that in order to play, you must first create a BattleTag. To set up or change your BattleTag nickname, click here. For more information, see the BattleTag FAQ and Battle.net website.

Technical Support:
If you experience any technical issues installing Diablo III, connecting to Battle.net, or while playing the game, please visit our support site for assistance. We also encourage you to review our troubleshooting guide in the event that you encounter errors during installation, gameplay, or the login process.

Bug Reports:
If you experience any gameplay issues or crashes, please report them in the Bug Report Forum. Before submitting a bug report, it’s important to review the Known Issues List, as we may be already working to resolve the issue you’ve encountered.

We'll see you in Sanctuary!

Source
coolpcguy
coolpcguy #494
May 15, 2012 at 1:30 PM
will have to wait till I reach home. Hopefully by then the problems will be corrected
H
hknexgen #495
May 15, 2012 at 2:34 PM
Does any one know how to get their hands on Diablo III Collectors Edition in India. Tried all the retail outlets and everything. They don't seem to have the normal edition itself.
Gaurav Bhattacharjee
May 15, 2012 at 4:58 PM
Does any one know how to get their hands on Diablo III Collectors Edition in India. Tried all the retail outlets and everything. They don't seem to have the normal edition itself.

CE is over. Unless you want to pay ten times the actual amount.



---------------------------------------------------------------------------



[BNet] Global Play Now Live

Global Play is now available! To access other game regions via Global Play:
  • At the Diablo III login screen, click on "Options"
  • Select the "Account" tab
  • From the drop-down, choose which region you want to play in and click "Accept"

Source
LKV5649
LKV5649 #498
May 15, 2012 at 11:44 PM
I would suggest buying the digital version of the game from Battle.net No hassles about cds and product keys. Its fully linked to your battle.net account, so no worries :-D

Oh and btw, this game ROCKS :-D
007
007 #499
May 16, 2012 at 12:01 AM
Well, no reviews? Anyone?
Alok
Alok #500
May 16, 2012 at 2:10 AM
Uh oh i'm dying to play .... Guys playing please do some review and screenies.

__________________
here i got first murder shot...
spoiler alert
*postimage.org/image/pytr73wyf/

Btw now "Error 37" creating rage...
tkin
tkin #501
May 16, 2012 at 2:45 AM
Too costly, waiting for other sources ;)

Max I am willing to pay for a PC game is 999/-(GTA spoiled me).
a_k_s_h_a_y
May 16, 2012 at 6:37 AM
I want to know about the lag issues... and all issues being faced from india..
Y
ydalmia #503
May 16, 2012 at 8:05 AM
Well, no reviews? Anyone?

OK, just had a mini marathon session with the game, finished Act 1 and am a little into act 2 as the Witch Doctor.First of all, the game is brilliant, I love it! it was very frustating to install and log in with the servers all full and so much server lag, but once things got stable, it was all worth it.

After a lengthy install, I couldn't wait to dig in but servers were totally busy yesterday. Even last night getting in was a pain and took around 30 minutes. I also got kicked out of the game a couple of times and had sudden lag spikes which resulted in horrible deaths haha.

All of this subsided eventually and I was able to play for 3-4 hours with decent latency. the game has done a great job of hiding lag, and even though I was getting a ping of 300ms, it almoast felt like a single player game. The game is quite beautiful with great environments and monsters, but I think it lacks that dark feel I so loved in D2. I have only played the WD yet and I tried the wizard in the beta, people say the WD is the most boring/underpowered class but I think I love the control the class offers.

I am glad there is a public holiday in Goa due to elections so I am catching a quick power nap while the server is down for maintainance and then I jump right back in!

In short the launch day was horrible, but the game is awesome!

Too costly, waiting for other sources ;)

Max I am willing to pay for a PC game is 999/-(GTA spoiled me).

There will be no other source for Diablo 3.

Uh oh i'm dying to play .... Guys playing please do some review and screenies.

__________________
here i got first murder shot...
spoiler alert
View image: diablo 3 spoiler

Btw now "Error 37" creating rage...


I will post some screenshots when I relog.
F
May 16, 2012 at 8:08 AM
I would suggest buying the digital version of the game from Battle.net No hassles about cds and product keys. Its fully linked to your battle.net account, so no worries :-D

Oh and btw, this game ROCKS :-D

The Blizz forums have been imploding with Error (12) for Asia users who bought and downloaded a digital copy :S

If yours is working just fine, i'm buying and downloading it TODAY !!

Personally, I'd like to have a retail copy, I like having the DVDs.

Btw - when you picked up yours online, did you have to pay in SGD or something? When I login to my Blizzard Account and try buying - it's showing the price as 90 SGD.
a_k_s_h_a_y
May 16, 2012 at 8:52 AM
latency 300 on what servers ?
iittopper
iittopper #507
May 16, 2012 at 9:27 AM
I am willing to pay upto 1800 for diablo 3 and praying that the price do decrease . Is there a chance of it ?? Or should i ask my uncle(USA) to buy it for 60$$ for me ...

BTW i have not played any diablo game , just excited about it !!!
coolpcguy
coolpcguy #508
May 16, 2012 at 10:47 AM
You won't get the game for 1800. It won't be released in India, so it has to be imported by FK/other vendors.

Played for about 2 hours yesterday, started off with a Monk. I didn't run into any problems.

Some videos:

Diablo III Monk - YouTube

Diablo III Monk - YouTube

Diablo III Monk - YouTube

Diablo III Monk - YouTube

Diablo III Monk - YouTube

Diablo III Monk - YouTube

Diablo III Monk - YouTube

All about 20-30 seconds. Was recorded using Fraps, note that it looks slow because fraps kills my framerate - though I am playing it 1080p & recording at half that res.

Here's my current Monk build *us.battle.net/d3/en/calculator/monk#bZXd!Z!aa


latency 300 on what servers ?
US, same about 330ms latency
007
007 #509
May 16, 2012 at 11:09 AM
CE is over. Unless you want to pay ten times the actual amount.

Ahem ahem. :) Well, I will have to partially disagree with that and I have some good news to share with you all. After desperately waiting and refreshing the online retailers (thanks to my sleepless nights for past 5 days and my finger going numb by pressing F5), I finally managed to snatch a copy of CE for myself for $99.99 and not a single penny more from Amazon with free release day delivery! :-D Yes, I received my copy in US just about 15 hours ago and I can say I am a proud owner of D3 CE now. I couldn't do the unboxing myself but had the event over Skype with my friend. :p
I've consumed the licenses in my account and ready to join the party by this friday!

Yes, those eBay scalpers are still trying to sell the CEs for $250+ as it is sold out everywhere. To hell with them. ;-) And would you believe if I said, I managed to place a pre-order in 3 different retailers where the stock turned up for just minutes and finally CANCELLED two of them myself? :D

Will share pics once I get the actual box in hand.

In short the launch day was horrible, but the game is awesome!
I will post some screenshots when I relog.

Thanks ydalmia.
coolpcguy
coolpcguy #510
May 16, 2012 at 11:48 AM
^ awesome.
masterkd
masterkd #511
May 16, 2012 at 12:11 PM
Too costly, waiting for other sources ;)

Max I am willing to pay for a PC game is 999/-(GTA spoiled me).

I'm with you tkin..however I'm willing to pay 1500/- max :razz:
That's why even if I'm dying to play the game, i didn't order it :cry:
Gaurav Bhattacharjee
May 16, 2012 at 1:05 PM
US servers are up!! :mrgreen:

Here is the official page to monitor their server statuses.

Is Flipkart still shipping it? I tried ordering D3 today, the D3 page says "Coming Soon"

Yep, they're gonna ship it. Last week of May. However, I'm gonna be in Kolkata from 27th May to 6th June. Mom will receive the shipment and I'll be playing in June. :mrgreen:

In short the launch day was horrible, but the game is awesome!

Horrible is an understatement. And so is awesome. :mrgreen:

I can say I am a proud owner of D3 CE now. Will share pics once I get the actual box in hand.

Congrats! Glad someone got CE. :mrgreen:

Definitely share the pics. Looking forward to meeting you (and others also) in-game. :mrgreen:

All about 20-30 seconds. Was recorded using Fraps, note that it looks slow because fraps kills my framerate - though I am playing it 1080p & recording at half that res.

God, I hope my onboard doesn't run D3 like that. :shock:
What's your FPS without fraps? Check it. There is an option in the game menu which allows that.
BTW how can you play it at 1080p? Aren't you playing in your lappy (1366X768 res)?
coolpcguy
coolpcguy #513
May 16, 2012 at 2:05 PM
^ It should be fine, I'm running it at max details. It's very smooth without fraps. Start recording and frame rate tanks. Will post a shot without recording once I'm home in the evening.

The laptop's connected to my Dell U2312HM 23" screen in extended desktop. Laptop screen == twitter, IM. Monitor == Gaming, Movies, Browsing etc
007
007 #514
May 16, 2012 at 2:08 PM
Horrible is an understatement. And so is awesome. :mrgreen:
Very well said. Like! :)

Congrats! Glad someone got CE. :mrgreen:
Definitely share the pics. Looking forward to meeting you (and others also) in-game. :mrgreen:

Thanks. :) Sure, i'll share and looking forward to meet you too. :)
I have to start the installer tonight. I'm on BSNL 2-8am free plan. So it should take a couple of days for me to get started.

BTW how can you play it at 1080p? Aren't you playing in your lappy (1366X768 res)?

I'm guessing he has a Full HD screen in his laptop/desktop. I have a Full HD screen on my laptop too. Resolution which I get is 1920x1080.
CommanderShawnzer
May 16, 2012 at 3:41 PM
i have one question about D3
is it compulsory to co-op play with some random people on bnet
or can i play single with AI party members against AI demons?

@the lucky dudes who got D3 CE: post unboxing pics and a review please
coolpcguy
coolpcguy #516
May 16, 2012 at 3:58 PM
Co-op is not compulsory. I'm playing alone, as will most for their first playthrough
007
007 #517
May 16, 2012 at 4:38 PM
@the lucky dudes who got D3 CE: post unboxing pics and a review please

I haven't got it in my hand yet and will be getting in the second week of June only. My friend unboxed it this morning and I just watched it in video chat. It didn't strike me at that time to record :( as I was more worried about the contents of the box. Few have reported that the soundtrack DVD is missing in theirs and many couldn't find the guest passes for D3 and WoW (the latter does not matter much to me). Good that mine did have all the promised items. I will share the pics soon. I just claimed the D3, D2 and D2LoD licenses so far.

One thing that I could say right now is that the box looks very nice and the contents are of high quality. ( thats what my friend said :) )
Gaurav Bhattacharjee
May 16, 2012 at 4:43 PM
@007 Could you please PM me one of the D3 guest pass keys? I need to check how D3 runs on my PC.
Alok
Alok #519
May 16, 2012 at 8:04 PM
all damages done to user scores of such a great game is only due to that "drm". See metacritics.
Its pretty unfair to pay $60 then can't even play single player.

And i know Blizzard won't change drm, they are such...

I'm going to order this anyway.:-|
tkin
tkin #520
May 16, 2012 at 10:20 PM
The problem with D3 is that part of the game runs on Blizzard servers, like content generation etc, so having a high latency connection will kill the gameplay, sometimes I get good pings, but sometimes I get very band ping to USA(even in India), in these times the game will rubberband like crazy and won't be able to play it, not to mention its costs 4 times as much as most games here.
gameranand
gameranand #521
May 16, 2012 at 10:38 PM
Metacritic score of this game is quite great for such a hyped game. :D
Alok
Alok #522
May 16, 2012 at 11:48 PM
^ Coz they can't play it after paying $60. ;-)
coolpcguy
coolpcguy #523
May 17, 2012 at 12:02 AM
^

*i.imgur.com/tpo8E.png

+ Some images

Diablo III - Imgur

Ran in to a Jar of Souls, but in the process of killing them, I couldn't grab a screenshot
Alok
Alok #524
May 17, 2012 at 12:40 AM
^Thanks for screenies, so you a monk.
I'll start with Barb.

@coolpcguy Hey did you encountered weather change.(rain etc..)
iittopper
iittopper #525
May 17, 2012 at 7:10 AM
Can anyone give me a suggestion . My uncle lives in USA and coming to india in june . Well 60$ is not a big deal for him but i have never dared to ask him to get something for me . How i say to him that i need diablo 3 ? :-?
Alok
Alok #526
May 17, 2012 at 7:11 AM
Diablo iii Secret Cow level = Whimsyshire :-D
remember color controversy, this features unicorns , teddy bears, rainbows and fun.
*i.imgur.com/arIOk.jpg?1
*www.wanderinggoblin.com/wp-content/uploads/2009/02/diablo-shirt.jpg
coolpcguy
coolpcguy #527
May 17, 2012 at 9:51 AM
^Thanks for screenies, so you a monk.
I'll start with Barb.

@coolpcguy Hey did you encountered weather change.(rain etc..)

Yep, loved the Monk during the open beta, so started off with it. here's some videos if you missed my previous post

*www.thinkdigit.com/forum/gamerz/137766-diablo-iii-discussion-17.html#post1652450


And no, I'm yet to run into weather change - though I haven't been outdoors much ( just finished the last quest that was in Open Beta - The Skeleton King quest)

Diablo iii Secret Cow level = Whimsyshire :-D

lololol. awesome.

Can anyone give me a suggestion . My uncle lives in USA and coming to india in june . Well 60$ is not a big deal for him but i have never dared to ask him to get something for me . How i say to him that i need diablo 3 ? :-?

um, tell him it's a great game and you want to play it?
Gaurav Bhattacharjee
May 17, 2012 at 1:36 PM
There is no weather-generation algorithm in D3. There is no day-night cycle as well. Its all static.
Alok
Alok #529
May 17, 2012 at 10:20 PM
Special Report: Servers Die Under Game’s Popularity; Players Pissed D Pad D Bags D Pad D Bags
007
007 #530
May 17, 2012 at 11:57 PM
Are the server issues and bugs still present? :-o
Alok
Alok #531
May 18, 2012 at 12:09 AM
Last night was bad. Today morning they down and maintained us and eu servers. Also sent an apology letter to d3 owners......

Hope everything will be right on track soon.
coolpcguy
coolpcguy #532
May 18, 2012 at 12:38 AM
There is no weather-generation algorithm in D3. There is no day-night cycle as well. Its all static.

heh, I actually ran into rains. Nothing spectacular though.

BTW: More screenshots added. Diablo III - Imgur
Gaurav Bhattacharjee
May 18, 2012 at 8:37 AM
heh, I actually ran into rains. Nothing spectacular though.

Of course you ran into rains. But that's because it will always rain in that particular region. Same goes for areas having either day or night times.
Y
ydalmia #535
May 18, 2012 at 7:05 PM
Guys what kind of latency are you all getting? I am playing on the EU servers and my latency is hovering around 500-600 which isn't fun. On other online games like LoL my latency mark is around 200, so I don't know what's wrong with their server.

The only time I managed to play properly was early this morning when I was getting around 350ms.
Desmond
Desmond #536
May 18, 2012 at 7:52 PM
*i1.kym-cdn.com/photos/images/masonry/000/305/380/3cf.gif
Posted via Mobile Device
coolpcguy
coolpcguy #537
May 19, 2012 at 1:36 AM
Guys what kind of latency are you all getting? I am playing on the EU servers and my latency is hovering around 500-600 which isn't fun. On other online games like LoL my latency mark is around 200, so I don't know what's wrong with their server.

The only time I managed to play properly was early this morning when I was getting around 350ms.

300-600. US servers. I've seen it go down(or rather, go high) to as much as 1.1s yesterday, but today it was on 330 or so. I've stopped looking at latency, apparently, me looking it it makes me think it's even worse.


ANyone's given the AH a shot? Just listed 2 items for sale on them, let's see how it goes.
cyborg47
cyborg47 #538
May 19, 2012 at 1:48 AM
*i45.tinypic.com/nnw613.jpg
Reaper_vivek
May 19, 2012 at 3:47 AM
5 Reasons 'Diablo III' Represents Gaming's Annoying Future | Cracked.com

Funny read abt Diablo III

that guy's posts are all so hillarious..
Y
ydalmia #540
May 19, 2012 at 6:08 AM
300-600. US servers. I've seen it go down(or rather, go high) to as much as 1.1s yesterday, but today it was on 330 or so. I've stopped looking at latency, apparently, me looking it it makes me think it's even worse.


ANyone's given the AH a shot? Just listed 2 items for sale on them, let's see how it goes.

Yeah, my brother is playing from the UK on a 100mbps connection on the EU servers and he was getting the same lag as me!

About the AH, you will sell the items if the stats on them aren't trash. Don't try and AH every yellow you find, its a waste of time. Just AH the ones with the good rolls. Also, do not bother salvaging anything until hell mode. It is the best to simply sell all the gear and use the money to upgrade BS/jeweller and stash. If you need any gear then instead of trying to roll gear from BS just buy it from AH.

Also, is anyone playing on the EU servers? hit me up if so! Had some good fun playing in public games today :)
Piyush
Piyush #541
May 19, 2012 at 12:33 PM
Alok
Alok #542
May 19, 2012 at 1:33 PM
And this , surely Blizzard lose reputation to me.

5 Reasons 'Diablo III' Represents Gaming's Annoying Future | Cracked.com

@piyush nice man.
coolpcguy
coolpcguy #543
May 20, 2012 at 12:55 PM
Sold a rare for 1360. Another blue item's up for same, don't think it'll go though. Put 2 more up for sale.

Also, done with Act 1, a little underwhelmed with it.Same was the case with D2 though. Currently on Lvl 17 monk with a 45.64 DPS.

And oh, Seven Sided Strike is f'king awesome, as is Lashing Tail Kick + runes

Ok another regular magic item (blue) sold :p

@Gaurav you were asking about frame rates:

*i.imgur.com/kUFX6.jpg

*i.imgur.com/xLAO8.jpg
gameranand
gameranand #544
May 20, 2012 at 6:17 PM
And this , surely Blizzard lose reputation to me.

5 Reasons 'Diablo III' Represents Gaming's Annoying Future | Cracked.com

@piyush nice man.

Well the article was fun to read atleast. :p
Y
ydalmia #545
May 20, 2012 at 6:28 PM
Well the article was fun to read atleast. :p

All companies have issues with their games at launch, it is just that Blizzard games are so huge that the problems get blown out of proportion. Having said that, the EU servers are down for emergency maintenance on a Sunday :cry:.

On another note have cleared Nightmare with the Witch Doc at level 48, need to grind out a couple more levels for hell! I think I am kinda bored with the WD now though, only one viable build for the later parts of the game, rolling wizard as soon as I take this guy to 60.
coolpcguy
coolpcguy #546
May 22, 2012 at 12:39 PM
Love the monk, currently at level 25.

More screenshots:

Wave of Light + Explosive Light rune
*i.imgur.com/MYNKM.jpg

Hordes are common

*i.imgur.com/PtILo.jpg
*i.imgur.com/7oV2t.jpg

Cartoonish style? I think not..
*i.imgur.com/RVLFu.jpg

Co-op with demon Hunter & Wizard
*i.imgur.com/ggSnD.jpg

7-sided strike is another kickass skill

*i.imgur.com/rYjcj.jpg

*i.imgur.com/fYm3V.jpg

----

On the dark side,

Shout At The Devil: Blizzard Acknowledges Diablo III Hacks | Rock, Paper, Shotgun
Gaurav Bhattacharjee
May 22, 2012 at 12:59 PM
Screenies are good. Try to avoid public games for now. Until Blizz puts out a fix to the account compromise situation, better play SP. If you still want to do co-op, then make a password protected game and play with your friends only.
coolpcguy
coolpcguy #548
May 22, 2012 at 3:53 PM
k, Blizzard have stated there is no exploit Blizzard Addresses Diablo III Account Hack Complaints
Gaurav Bhattacharjee
May 22, 2012 at 6:19 PM
Yes. Just saw Bashiok's post stating the hacks were not the result of exploits.
Gaurav Bhattacharjee
May 23, 2012 at 9:24 PM
[BNet] Diablo III Becomes Fastest-Selling PC Game Ever

Following the global launch of Diablo III on May 15, the Lord of Terror has consumed a record number of souls. More than 3.5 million copies of the game were sold as of the first day of release, making Diablo III the fastest-selling PC game of all time. As of the first week of release, Sanctuary’s heroes had already reached a total of more than 6.3 million. See the press release for all the gory details.

Source/Press Release
Gaurav Bhattacharjee
May 24, 2012 at 9:22 AM
[BNet] Diablo III - Massive Hotfix List

Spoiler Warning: If you have not yet completed Diablo III on Normal, some hotfixes described in this list may include spoilers.

Source/Full Hotfix List
Piyush
Piyush #553
May 24, 2012 at 10:16 AM
So anywhere can I get D3 below 3k?
N
noob #556
May 24, 2012 at 4:55 PM
will it work on my config in sig ? no gfx card yet :)
CommanderShawnzer
May 24, 2012 at 5:21 PM
will it work on my config in sig ? no gfx card yet :)
it will work man,all blizzard games have the most lowest system requirements

So anywhere can I get D3 below 3k?

you cannot get the disc version for under 3K
you can get the digital download version for under 3k(you will have to buy frm blizzard singapore online store in SGD)
K
Krystie #558
May 24, 2012 at 5:57 PM
What's the best server to play Diablo 3 from India ? (NA/Asia/EU)
Do you guys use some kind of tunneling service to connect to them ?

Another question, what kind of ISP would be best for D3 online ? BSNL tends to have huge packet lot issues (constant death in nightmare+ and even later on in normal).
Gaurav Bhattacharjee
May 24, 2012 at 7:06 PM
will it work on my config in sig ? no gfx card yet :)

Yes. It will work. Intel HD3000 graphics is present in the GPU Support List for D3.

What's the best server to play Diablo 3 from India ? (NA/Asia/EU)

Asia probably.

Do you guys use some kind of tunneling service to connect to them ?

No.

BSNL tends to have huge packet lot issues (constant death in nightmare+ and even later on in normal).

I've played D2 multiplayer. Never died once due to lag.
101gamzer
101gamzer #560
May 25, 2012 at 1:50 AM
Those screen Shotz remind me good old days of WoW here is an Awesome Record!!!!!!!

Diablo III becomes the fastest-selling PC game in history

Despite a number of server-related issues surrounding the launch of Diablo III and the general displeasure of the “always-online” model, the title has become the fastest-selling PC game ever. Blizzard sold 3.5 million copies of the game within the first 24 hours of its release.

Additionally, Blizzard handed out 1.2 million copies to people that signed up for the World of Warcraft Annual Pass. Gamers were guaranteed a free copy of the game on launch day when signing up for a 12-month WoW subscription.

And since the launch, another 1.6 million games have been sold for a total of 6.3 million copies out in the wild. As one might expect, both Amazon and GameStop have said that the title was one of their biggest PC launches ever. This figure doesn’t include success from Internet gaming rooms. The Verge points out that nearly 40 percent of gamers in Korea are playing Diablo III.

"We're definitely thrilled that so many people around the world were excited to pick up their copy of Diablo 3 and jump in the moment it went live," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We also regret that our preparations were not enough to ensure everyone had a seamless experience when they did so. I want to reaffirm our commitment to make sure the millions of Diablo 3 players out there have a great experience with the game moving forward, and I also want to thank them for their ongoing support."

Diablo III’s early success wasn’t a huge surprise as the developer revealed earlier this month that it had become the most pre-ordered Blizzard game in history. Blizzard hosted a closed beta for several months and even made a small section of the game available for anyone to try roughly a month before the official launch to load test the servers. It seems that these preparations weren't enough as launch day problems have been well documented.

Source Diablo III becomes the fastest-selling PC game in history
Gaurav Bhattacharjee
May 25, 2012 at 9:47 AM
Those screen Shotz remind me good old days of WoW here is an Awesome Record!!!!!!!

Diablo III becomes the fastest-selling PC game in history

Despite a number of server-related issues surrounding the launch of Diablo III and the general displeasure of the “always-online” model, the title has become the fastest-selling PC game ever. Blizzard sold 3.5 million copies of the game within the first 24 hours of its release.

Additionally, Blizzard handed out 1.2 million copies to people that signed up for the World of Warcraft Annual Pass. Gamers were guaranteed a free copy of the game on launch day when signing up for a 12-month WoW subscription.

And since the launch, another 1.6 million games have been sold for a total of 6.3 million copies out in the wild. As one might expect, both Amazon and GameStop have said that the title was one of their biggest PC launches ever. This figure doesn’t include success from Internet gaming rooms. The Verge points out that nearly 40 percent of gamers in Korea are playing Diablo III.

"We're definitely thrilled that so many people around the world were excited to pick up their copy of Diablo 3 and jump in the moment it went live," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We also regret that our preparations were not enough to ensure everyone had a seamless experience when they did so. I want to reaffirm our commitment to make sure the millions of Diablo 3 players out there have a great experience with the game moving forward, and I also want to thank them for their ongoing support."

Diablo III’s early success wasn’t a huge surprise as the developer revealed earlier this month that it had become the most pre-ordered Blizzard game in history. Blizzard hosted a closed beta for several months and even made a small section of the game available for anyone to try roughly a month before the official launch to load test the servers. It seems that these preparations weren't enough as launch day problems have been well documented.

Source Diablo III becomes the fastest-selling PC game in history

Repost. Check above.
coolpcguy
coolpcguy #562
May 25, 2012 at 4:56 PM
you cannot get the disc version for under 3K
you can get the digital download version for under 3k(you will have to buy frm blizzard singapore online store in SGD)

Um dude. it's $90 SGD.

90 Singapore dollars ~= 3,900 Indian rupees.

That's about ~Rs 200-300 more than US pricing.

What's the best server to play Diablo 3 from India ? (NA/Asia/EU)
Do you guys use some kind of tunneling service to connect to them ?

Another question, what kind of ISP would be best for D3 online ? BSNL tends to have huge packet lot issues (constant death in nightmare+ and even later on in normal).
I'm on US servers, No tunneling service and I'm on BSNL here.
Gaurav Bhattacharjee
May 25, 2012 at 6:23 PM
ITS HERE!!! AND I'M LOVING IT!!! :hyper:

I'm currently doing Wizard on US servers. My bro is doing Monk on Asia servers. :mrgreen::mrgreen::mrgreen:

*i.imgur.com/e3Fdx.jpg
*i.imgur.com/fZ1oN.jpg
a_k_s_h_a_y
May 25, 2012 at 8:30 PM
^^ you purchased 2 copies ? I know mostly, but wondering if you could share accounts..
CommanderShawnzer
May 25, 2012 at 8:56 PM
^^what makes you think he bought two copies??
Gaurav Bhattacharjee
May 25, 2012 at 9:38 PM
@akshay Not two copies. Only showing the front and back covers.
a_k_s_h_a_y
May 25, 2012 at 10:55 PM
no, you said your bro is on asia!!
You got 1 copy and your bro got one right ? or both you guys using a single sign on !! that's what I wanted to know.
K
Krystie #569
May 26, 2012 at 10:42 AM
what kind of latencies are you guys getting on US/Asia/EU ?
Y
ydalmia #570
May 26, 2012 at 2:10 PM
what kind of latencies are you guys getting on US/Asia/EU ?

I used to get 500 on EU servers. Now i get 250-300 with lag spikes in between. They seem to have optimized the server load a bit better. Asian servers are the worst for me, they have the worst latency. And even logging in can be an issue on the Asian servers due to error 37.

I suggest either go for EU (lowest latency) or go for US servers (most stable).

Oh and the game is a so much worse than D2!
K
Krystie #571
May 26, 2012 at 4:03 PM
I used to get 500 on EU servers. Now i get 250-300 with lag spikes in between. They seem to have optimized the server load a bit better. Asian servers are the worst for me, they have the worst latency. And even logging in can be an issue on the Asian servers due to error 37.

I suggest either go for EU (lowest latency) or go for US servers (most stable).

Oh and the game is a so much worse than D2!

I'm getting around 295-340ms to US servers on Airtel broadband (random shitty plan Rs 600 /month or so).

On BSNL broadband I usually get 400-800ms - but with BSNL there's heavy packet loss and horribly fluctuating latencies unless you're playing in the 2-8am period (which is kinda dumb). Imagine fighting a boss for 10 minutes and then dying because of shitty lag.

I haven't tried EU/Asia much but both seem to give higher latencies that fluctuate even more. Probably some kind of really effed up routing from India on both bsnl and airtel.

Honestly it's depressing playing D3 online, and lag in single player is really annoying especially in an Indian context. But then again online gaming is a joke in India lols.

Been playing a wizard; almost in Hell and ~lvl 50.
N
noob #572
May 26, 2012 at 4:07 PM
So you get lag even when playing in single player mode ? WTF
K
Krystie #573
May 26, 2012 at 6:30 PM
So you get lag even when playing in single player mode ? WTF
yeah it's basically like playing an mmorpg; pretty lame really if you have a shitty indian internet connection.

no matter how much money you spend on internet in india, packet loss to servers outside india are inevitable because routing seems to be universally garbage.
dippi_taurus
May 26, 2012 at 8:55 PM
FINALLY!!!!!! Got my hands on a CE. YIIPPPEEE!!!!!! :-D
Actually make that two copies :-D

Will put up the pics when I reach home :lol:
007
007 #575
May 26, 2012 at 9:22 PM
I'm on US servers, No tunneling service and I'm on BSNL here.
Hey, my latency seems to go bad very frequently with BSNL and lots of deaths due to that! :pullhair: How are you managing dude?

ITS HERE!!! AND I'M LOVING IT!!! :hyper:

Congrats man! :)

I used to get 500 on EU servers. Now i get 250-300 with lag spikes in between. They seem to have optimized the server load a bit better. Asian servers are the worst for me, they have the worst latency. And even logging in can be an issue on the Asian servers due to error 37.
I suggest either go for EU (lowest latency) or go for US servers (most stable).
Oh and the game is a so much worse than D2!
Haven't tried EU/Asia yet but thanks for letting us know. Why would you call the game worse btw?

I'm getting around 295-340ms to US servers on Airtel broadband (random shitty plan Rs 600 /month or so).
On BSNL broadband I usually get 400-800ms - but with BSNL there's heavy packet loss and horribly fluctuating latencies unless you're playing in the 2-8am period (which is kinda dumb). Imagine fighting a boss for 10 minutes and then dying because of shitty lag.
:+1:
I have been thinking of getting an Airtel connection since the game launch. My BSNL give much worse at times. Goes beyond 900. I have a Wimax (2Mbps promised but I get 1.2 min atleast for downloads) which also has terrible ping to US servers. Can you confirm if your Airtel ping is stable with US servers? 295-340ms looks golden to me now. :p

FINALLY!!!!!! Got my hands on a CE. YIIPPPEEE!!!!!! :-D
Actually make that two copies :-D
Will put up the pics when I reach home :lol:
Cool. Congrats! :)
Where did you buy from?
a_k_s_h_a_y
May 26, 2012 at 9:34 PM
Where the hell can I buy that box, its out of stock on flipkart!! I thought they would have stock by now!
dippi_taurus
May 26, 2012 at 10:11 PM
Cool. Congrats! :)
Where did you buy from?

From Amazon actually. Had pre-ordered it in April for a release day delivery to my uncle's place in Boston, US. My uncle informed me that two huge boxes had arrived and lo & behold he sent them through a friend, who gave it to my mom today :-D
K
Krystie #578
May 26, 2012 at 10:33 PM
Can you confirm if your Airtel ping is stable with US servers? 295-340ms looks golden to me now. :p
295-340 ms for the last 6-7 hours on Airtel [I started with BSNL but it was awful today so switched back to airtel].
Got to lvl 51 on my wizard just beat nightmare started hell; some of the champion packs are really boring now though and take forever to die :(

On some days it goes up to 500ms. Haven't really played much during US peak hours (dawn for us).

Airtel has FUP and is quite costly btw. Most of their plans are limited if you read the fine print.

Any kind of wireless connection is useless for gaming. Never use a wireless router or wireless service for any kind of gaming, it leads to constant nerd rages.

BSNL typically has lower latencies in WoW and other online games though when it works - although with everything bsnl is liable to heavy packet loss, drops, jitter, latency fluctuation and outages (connecting error every few days). This isn't a personal problem, it happens on any BSNL connection *ANYWHERE* no matter what plan you take. Their routing is shitty and no one seems to give a flying f*ck about fixing congested routes.

Don't really have much of an idea about EU/Asia servers but for some weird reason latency was higher last time I checked - sounds odd i know.

Where the hell can I buy that box, its out of stock on flipkart!! I thought they would have stock by now!

Just buy it online. Buy the game key code from somewhere like offgamer or just use a credit card on the blizz website.

Doesn't really take that long to DL 7 gigs. I have a BSNL night unlimited connection so I schedule big downloads for the 2-8 slot; took me about 2 nights.
007
007 #579
May 26, 2012 at 10:34 PM
@dippi_taurus - Nice! :)

@All who have not shared your BattleTags to Gaurav yet and are willing to share - Pls share soon. :)

@Krystie - That's good to know. 500 should be tolerable I guess. I started today morning on my BSNL and it was 800-900. Got frustrated and haven't played since then. Not to mention I have been experiencing a lot of noise in the connection for past few days and thereby frequent line disconnections. It happens almost twice every month for me. Yes, even I'm a big fan of 2-8 ;) I've been leeching for the past 8 years during this slot almost everyday. So its really hard to give up now. Probably i'll take a low end plan in airtel just for D3. My initial idea was to surrender BSNL and take up the 1599 plan (2Mbps till 75 gig and 256kbps :banghead: thereafter) but now since Airtel has blocked all torrent sites, i dont want that anymore. Heard BSNL will also be implementing shortly.
Y
ydalmia #580
May 27, 2012 at 4:00 PM
@dippi_taurus - Nice! :)

@All who have not shared your BattleTags to Gaurav yet and are willing to share - Pls share soon. :)

@Krystie - That's good to know. 500 should be tolerable I guess. I started today morning on my BSNL and it was 800-900. Got frustrated and haven't played since then. Not to mention I have been experiencing a lot of noise in the connection for past few days and thereby frequent line disconnections. It happens almost twice every month for me. Yes, even I'm a big fan of 2-8 ;) I've been leeching for the past 8 years during this slot almost everyday. So its really hard to give up now. Probably i'll take a low end plan in airtel just for D3. My initial idea was to surrender BSNL and take up the 1599 plan (2Mbps till 75 gig and 256kbps :banghead: thereafter) but now since Airtel has blocked all torrent sites, i dont want that anymore. Heard BSNL will also be implementing shortly.

what the hell? you cannot download torrents on an airtel connection? hope there is a workaround if BSNL decides to implement something like that..And i am getting latency from 250-500 on my bsnl connection on EU servers.

lvl 52 witch doctor and a lvl 35 wizard. the witch doctor is super boring hell+. **** it, the whole game is boring, such a dissapointment by blizzard.
a_k_s_h_a_y
May 27, 2012 at 6:33 PM
^^ then I should wait to try the demo is it ?!! if the game gets very boring..
any one else feel the same ?
K
Krystie #582
May 27, 2012 at 8:26 PM
^^ then I should wait to try the demo is it ?!! if the game gets very boring..
any one else feel the same ?
Remember that many of the people saying it's boring have dumped 50-60 hours into the game already, so I would take such advice with a pinch of salt.

The gameplay is very similar to Diablo 2.
icebags
icebags #583
May 27, 2012 at 9:47 PM
this seems interesting, need to dw the demo. and is there any melee class ? i think melee are better in lag cases than spell casters.

Remember that many of the people saying it's boring have dumped 50-60 hours into the game already, so I would take such advice with a pinch of salt.

The gameplay is very similar to Diablo 2.

all these online games are very lengthy and repeating, be it battlefield or mmos. you need to earn points / lvls like a grinding machine. they are designed to make people busy for abot a year i think. :(
Y
ydalmia #584
May 27, 2012 at 9:56 PM
Remember that many of the people saying it's boring have dumped 50-60 hours into the game already, so I would take such advice with a pinch of salt.

The gameplay is very similar to Diablo 2.

I have 45 hours logged on the witch doctor and around half that on the wizard. The game is definately a 'good' game, it just isn't what made D2 great. I must have put around a 1000 hours or more into D2 over the years and I think I am already done with D3.

So yes, I guess it does offer decent value for money as 60 hours are more than what I put into most games..but people who were fans of D2 (and actually played it's endgame) would be highly dissapointed with this game.
a_k_s_h_a_y
May 27, 2012 at 10:34 PM
got the license, installing, still to create battle tag..
will play from Tuesday noon...
hv hit the bsnl limits, its now 512kbps, slow download.
CommanderShawnzer
May 27, 2012 at 11:53 PM
this seems interesting, need to dw the demo. and is there any melee class ? i think melee are better in lag cases than spell casters.

Barbarian or Monk. monk is more melee though
ashu888ashu888
May 28, 2012 at 11:28 AM
Guys is there any possibility of the CE edition of D3 being available anytime soon here in India..??? wanna buy the box but can't seem to... any suggestions..???
Romeo420
Romeo420 #588
May 28, 2012 at 11:59 AM
i have never played this series.
masterkd
masterkd #589
May 28, 2012 at 12:31 PM
Have you even seen any CE of any PC game..import it if you want it!!
coolpcguy
coolpcguy #590
May 29, 2012 at 9:31 AM
Guys is there any possibility of the CE edition of D3 being available anytime soon here in India..??? wanna buy the box but can't seem to... any suggestions..???

CEs are pretty much sold out, won't be stocked - there are some on Amazon, if you really want it.

ProTip: If you want a CE, don't wait, get it ASAP.


Completed D3 in normal mode yesterday, with the Monk at level 33 & game time of about 29hrs 40 minutes.

Nightmare mode / different character awaits next!
ashu888ashu888
May 29, 2012 at 9:55 AM
^^ Are there any online sites (UK based) which can deliver the CE (if at all they are still available) to my friend's home in UK (EdinBurgh)..??

Does Amazon Ships to the said location (Edinburgh, UK)..???

Will tell my friend to buy it for me and will collect it from him wen he is back to Mumbai next month...

Any links wud be really useful guys... :)
masterkd
masterkd #592
May 29, 2012 at 11:49 AM
^I think amazon UK will be able to ship there!!
coolpcguy
coolpcguy #593
May 29, 2012 at 2:43 PM
^^^ like I said, ain't cheap but here you go

*www.amazon.co.uk/gp/offer-listing/B0077HOA64/ref=dp_olp_new?ie=UTF8&condition=new
a_k_s_h_a_y
May 29, 2012 at 9:29 PM
Infinity#1407
starting tomorrow, not able to play as of now, poor gfx card. will get one form work.. :D
Gaurav Bhattacharjee
May 29, 2012 at 10:37 PM
a_k_s_h_a_y updated.

Note: I'm in Kolkata right now and won't have continuous access to the internet. Will get back on the 7th of June.
007
007 #596
May 30, 2012 at 12:11 AM
what the hell? you cannot download torrents on an airtel connection? hope there is a workaround if BSNL decides to implement something like that..And i am getting latency from 250-500 on my bsnl connection on EU servers.
All ISPs would be implementing soon as its the court order. But no worries we can still use the magnet links to capture and if the whole site is blocked we still have lots of proxies. Anyways lets take this topic off this thread.

CEs are pretty much sold out, won't be stocked - there are some on Amazon, if you really want it.
ProTip: If you want a CE, don't wait, get it ASAP.
@ashu888ashu888 - Are you ready to spend ~16k? (£174.99 + £2.03UK delivery) :-o

i have never played this series.
Well its better late than never! Don't miss one of the best RPG/hack n slash of all time. ;)

I have 45 hours logged on the witch doctor and around half that on the wizard. The game is definately a 'good' game, it just isn't what made D2 great. I must have put around a 1000 hours or more into D2 over the years and I think I am already done with D3.

So yes, I guess it does offer decent value for money as 60 hours are more than what I put into most games..but people who were fans of D2 (and actually played it's endgame) would be highly dissapointed with this game.

Yes, it is definitely a very good game which is gonna give us years of gameplay. I am still on NM with a single character, taking things slow and i love the game so far. Having said that, I would also mention here that I have not experienced the "greatness" of D2 yet. Greatness is an understatement for D2 actually. :) It feels like I am playing D2.5 for now. Skill points, HRs and runewords are the ones which I am missing badly here. Still getting used to the new skill system.

Oh and if you guys haven't checked this out, lots of design changes are coming in as part of patch 1.0.3.
ashu888ashu888
May 30, 2012 at 12:50 PM
^^^ like I said, ain't cheap but here you go

Amazon.co.uk: Used and New: Diablo III - Collector's Edition (PC/Mac DVD)

Thnx for the link.. :) appreciate it..

@ashu888ashu888 - Are you ready to spend ~16k? (£174.99 + £2.03UK delivery) :-o

ooh its damn costly.. :(

Ppl are making big bucks by hoarding multiple copies of D3 :(

Nope, can't shell out this much, its really outta budget.. :(

So my only good option is to just get a normal DVD Edition... right..?? :confused: :(:|
a_k_s_h_a_y
May 30, 2012 at 5:44 PM
are you guys playing on EU or NA ?
ashu888ashu888
May 30, 2012 at 9:10 PM
^^ Have all of u guys got just the normal DVD disc version or the COllector's edition..??

Coz, D3 is still NOT available in india I guess :confused:
K
Krystie #600
May 30, 2012 at 11:39 PM
^^ Have all of u guys got just the normal DVD disc version or the COllector's edition..??

Coz, D3 is still NOT available in india I guess :confused:

Buy it online from the Blizzard website; they give you a key and you have the game for $60. You can also get the game key from a 3rd party like offgamer and put that into the digital download form on the official site too.

It's frankly puzzling that people want physical copies in India, let alone CEs.

D3 probably won't ever be released in India, much like SC2 or WoW.

"hoarding" copies of D3 in India is completely moronic, no one would do that.
101gamzer
101gamzer #601
May 31, 2012 at 12:23 AM
*a1.sphotos.ak.fbcdn.net/hphotos-ak-ash2/72804_10150874443081633_59685491632_9990250_1109708373_n.jpg
MONSTERZZz
Alok
Alok #602
May 31, 2012 at 12:27 AM
^ The Butcher.

Ah fresh meat...
007
007 #603
May 31, 2012 at 1:32 AM
are you guys playing on EU or NA ?
I'm on NA.

^^ Have all of u guys got just the normal DVD disc version or the COllector's edition..??
Coz, D3 is still NOT available in india I guess :confused:
It was actually available in nextworld.in and flipkart sometime back. They should restock soon I believe. You can better buy the digital version from Blizzard directly for 90 SGD if you dont want to wait. It is not 60 USD if you Bnet account is registered as India. A friend of mine bought last week. It comes to 4100 apprx including forex charges.
a_k_s_h_a_y
May 31, 2012 at 1:49 AM
Am on NA, playing wizard, now level 12.
i game is easy, I died only once, coz i was afk at wrong moment.. and its been like 5 hrs playing.
K
Krystie #605
May 31, 2012 at 4:39 PM
Am on NA, playing wizard, now level 12.
i game is easy, I died only once, coz i was afk at wrong moment.. and its been like 5 hrs playing.
The game starts becoming "hard" once you get to the end of nightmare or hell.
It's unfair to comment on a game's difficulty at level 12 lol.

The game is extremely gear dependent so the difficulty depends a lot on the correctness of the gear you buy from the AH or get from drops.

Most of the time difficulty is centered around bad ability combos from champion packs - which result in instant death in some cases (fire chains/incinerate/mortar/molten/invulnerability/plagued + teleport/vortex/jailer combos are the worst).

In normal enemies have 1 ability; nightmare = 2, hell = 3 , inferno = 4. So there's a huge amount of RNG in champion pack difficulty.

Usually it's best to stack vitality+your dps stat; and then pick spells based on the situation.
007
007 #606
Jun 1, 2012 at 12:12 AM
The game starts becoming "hard" once you get to the end of nightmare or hell.

Most of the time difficulty is centered around bad ability combos from champion packs - which result in instant death in some cases (fire chains/incinerate/mortar/molten/invulnerability/plagued + teleport/vortex/jailer combos are the worst).
:+1: Initially it was easy for me as well but it gets real hard in NM and above where I am currently getting my a** kicked lol. And yeah I hate these chained/vortex/waller ones. :evil:
a_k_s_h_a_y
Jun 2, 2012 at 8:23 PM
finished the game in normal wizard! level 32, total played is 24 hrs... no what to do!! god damn its getting boring!
ashu888ashu888
Jun 3, 2012 at 11:46 AM
I'm on NA.


It was actually available in nextworld.in and flipkart sometime back. They should restock soon I believe. You can better buy the digital version from Blizzard directly for 90 SGD if you dont want to wait. It is not 60 USD if you Bnet account is registered as India. A friend of mine bought last week. It comes to 4100 apprx including forex charges.

Yup thnx for the update... Yup, I created a Bnet account specifying the region as India so the pricing is 90 SGD...also..I checked it on flipkart.com ---> DIABLO-3

but.. in the NOTE section, it says this...

NOTE: The game requires constant Internet connection i.e. you should be online at all times to play

So, is it true that I won't be able to play offline (if I wish to...sumtimes!!) ..?? :confused:

or is it that D3 or (in particular) this version (the standard version of D3 thats available on flipkart.com) is an online only game/version..??



Cheers n e-peace...
coolpcguy
coolpcguy #609
Jun 4, 2012 at 11:34 AM
There is no offline feature. Repeat after me, there is no offline play. There is no offline play. No Internet, no play.


finished the game in normal wizard! level 32, total played is 24 hrs... no what to do!! god damn its getting boring!

Move on to nightmare or a different character. Or play co-op (I am playing co-op). Nightware is when your ass gets shafted like there's no tomorrow when the blues/elites are around.

Currently a level 40 Monk with ~9k health & 610DPS

The game starts becoming "hard" once you get to the end of nightmare or hell.
It's unfair to comment on a game's difficulty at level 12 lol.

The game is extremely gear dependent so the difficulty depends a lot on the correctness of the gear you buy from the AH or get from drops.

Most of the time difficulty is centered around bad ability combos from champion packs - which result in instant death in some cases (fire chains/incinerate/mortar/molten/invulnerability/plagued + teleport/vortex/jailer combos are the worst).


In normal enemies have 1 ability; nightmare = 2, hell = 3 , inferno = 4. So there's a huge amount of RNG in champion pack difficulty.

Usually it's best to stack vitality+your dps stat; and then pick spells based on the situation.

Bang on.
ashu888ashu888
Jun 4, 2012 at 12:00 PM
^^ Thnx for that update buddy.. :)
coolpcguy
coolpcguy #611
Jun 4, 2012 at 12:50 PM
You're welcome.
a_k_s_h_a_y
Jun 6, 2012 at 2:52 PM
Am playing with 007 now.. we both play wizard.

cleared nightmare easily.. had 800-1500 dps in Act 1,2
Then 1800-2200dps in Act 3 and 2700dps in Act 4..
Health was from 4k to 10k as I progressed to level 50.

then immediately got whacked in hell with fast/invulnerable champion packs.. while having 3000 dps and 7k health.... It took like 10 mins to down leoric

I upped my dps to 4300 now.. and 14k health... seems fine now...
killed azmodan in 1 min and diablo in 2 min with new setup in NM.. but leoric in hell took 4-5 min I think..

I play from 7pm to 1am..!!
007
007 #614
Jun 8, 2012 at 4:54 PM
I'm back home. Continuing my Wizard.

Welcome back and congrats man! :-D:-D

@All - Please check page 142 of the 11th anniversary edition of Digit mag to know why I congratulated Gaurav. :)
CommanderShawnzer
Jun 8, 2012 at 5:02 PM
is blizzard a part of activision? because it seems "Activision Bizzard" is going to be sold
007
007 #616
Jun 8, 2012 at 5:12 PM
is blizzard a part of activision? because it seems "Activision Bizzard" is going to be sold

Yes, Blizzard (or Blizzard Entertainment) is a subsidiary of Activision Blizzard.
Activision Blizzard is the parent company which has two subsidiaries Activision & Blizzard.

Where did you find the info? Share some links.
Gaurav Bhattacharjee
Jun 9, 2012 at 11:04 AM
@All - Please check page 142 of the 11th anniversary edition of Digit mag to know why I congratulated Gaurav. :)

Um. I don't subscribe to Digit mag. What's on the page you mentioned?
coolpcguy
coolpcguy #618
Jun 9, 2012 at 2:20 PM
Yes, Blizzard (or Blizzard Entertainment) is a subsidiary of Activision Blizzard.
Activision Blizzard is the parent company which has two subsidiaries Activision & Blizzard.

Where did you find the info? Share some links.

Nothing concrete yet, read about it few days ago Vivendi Said to Discuss Activision Sale at Strategy Meeting
CommanderShawnzer
Jun 9, 2012 at 3:57 PM
Um. I don't subscribe to Digit mag. What's on the page you mentioned?

on pg 142 well, theres a screenie of the TDF thread "post your latest purchases"
where you've posted a pic of your copy of D3(#148490) and the congo'ing replies of serpent16 ,gollum and tenida

Yes, Blizzard (or Blizzard Entertainment) is a subsidiary of Activision Blizzard.
Activision Blizzard is the parent company which has two subsidiaries Activision & Blizzard.

Where did you find the info? Share some links.

Activision Blizzard for sale? - News at GameSpot
actually,they are (supposedly) selling the largest stake holder's stake in "activision blizzard" to "some" company
i hope The EAshark does not smell blood(Read : Sale)
Gaurav Bhattacharjee
Jun 9, 2012 at 5:39 PM
on pg 142 well, theres a screenie of the TDF thread "post your latest purchases"
where you've posted a pic of your copy of D3(#148490) and the congo'ing replies of serpent16 ,gollum and tenida

Yaaaaaaaaaaaaaaay, I'm a celeb!!! :hyper:
vipul619
vipul619 #622
Jun 10, 2012 at 1:56 PM
Since i'm still a student and dont have a job yet, my parents arent agreeing to lend me 4k to get D3.
All i can do is wait for a crack.. :/

And i am yet again roaming the Tristram in Diablo 2.. :cry::cry:
When will i tremble the heavens.. :D
Alok
Alok #624
Jun 11, 2012 at 12:06 AM
Since i'm still a student and dont have a job yet, my parents arent agreeing to lend me 4k to get D3.
All i can do is wait for a crack.. :/

And i am yet again roaming the Tristram in Diablo 2.. :cry::cry:
When will i tremble the heavens.. :D

seems not to be happen, so forget d3 and continue your gaming.
CommanderShawnzer
Jun 11, 2012 at 12:13 AM
Since i'm still a student and dont have a job yet, my parents arent agreeing to lend me 4k to get D3.
All i can do is wait for a crack.. :/

And i am yet again roaming the Tristram in Diablo 2.. :cry::cry:
When will i tremble the heavens.. :D

whats this with pirates wanting the game when it releases if they don't have the dough to pay?
D3 wont run away. when you get a job download it from blizzard site :)
tkin
tkin #626
Jun 11, 2012 at 1:18 AM
whats this with pirates wanting the game when it releases if they don't have the dough to pay?
D3 wont run away. when you get a job download it from blizzard site :)
What about the fact want to play it lag free?
vipul619
vipul619 #627
Jun 11, 2012 at 10:27 AM
whats this with pirates wanting the game when it releases if they don't have the dough to pay?
D3 wont run away. when you get a job download it from blizzard site :)

D3 wont run away but it will add atleast 4-5 years more to the already waited 13 years.
You should understand the craze to get hands-on it.. :D
Gaurav Bhattacharjee
Jun 11, 2012 at 6:37 PM
Lvl 22 Wizard (almost 23). Act 2. "Blood and Sand" quest.
Romeo420
Romeo420 #629
Jun 11, 2012 at 6:54 PM
The price is very high at the moment.will wait for some more time.
a_k_s_h_a_y
Jun 11, 2012 at 9:53 PM
Wizard Act 1 inferno, i am sort of bored right now, so left it... want to resume in August when items get cheap!
I am getting screwed with champion packs, should upgrade gear..
Gaurav Bhattacharjee
Jun 12, 2012 at 9:26 PM
[BNet] Thousands of Accounts Banned

Just a day after Blizzard made their statement about cheating in Diablo III, they have banned thousands of accounts in violation of the ToS.

Blizzard said:
We recently issued a round of account suspensions and bans to several thousand Diablo® III players who were in violation of the Battle.net® Terms of Use for cheating and/or using botting or hacking programs while playing. In addition to undermining the spirit of fair play that’s essential to everyone’s enjoyment of the game, botting, hacking, and other such exploitive behavior can contribute to stability and performance issues with the Battle.net service. As always, maintaining a stable, safe, and fun online-gaming experience for legitimate players is a top priority for us, and we'll be continuing to keep watch on Battle.net and take action as needed.

Source

----------------------------------------------------------------------------------------------------

Entered Act III this afternoon. Level 25 (almost 26) Wizard. 200dps. I feel so OP. :D
Currently US servers are under maintenance for the latest patch, which is 1.02c. So I'll continue playing tomorrow.
007
007 #632
Jun 12, 2012 at 10:26 PM
Went out of station for few days to meet friends and of course to collect my CEs. :-D Back in action from today. As promised last month, here are the pics. Pardon my pathetic photography skills please. :p

Left - opened and used, Right - sealed and brand new
*imgur.com/F9oe8.jpg

A closer look...
*imgur.com/ywGir.jpg

Unboxing starts...
*imgur.com/NBR3z.jpg

Box contents
*imgur.com/QmVw2.jpg

3xD3, 1xWoW passes & D2+D2LoD license card
*imgur.com/1cMRi.jpg

Diablo skull and 4GB USB soulstone
*imgur.com/mi8oN.jpg
a_k_s_h_a_y
Jun 12, 2012 at 10:32 PM
^^ hey you got the MAC version DVD ?
I may want to copy it, install in office and game on!! :D
we got some powerful macs.. so

we guys should use skype and game on like pros...
coolpcguy
coolpcguy #634
Jun 13, 2012 at 12:26 AM
RMAH is live.

Server Status - Diablo III
Gaurav Bhattacharjee
Jun 13, 2012 at 9:39 AM
@007 Great stuff! Now start gaming already. I've sent friend invite. :D
a_k_s_h_a_y
Jun 14, 2012 at 8:19 PM
Am in Act 2 Inferno 20K dps!
I hav to stop this at once, addicted... damn.

once everyone hits level 60, lets form a farming group
we can have daily 1 hr farming runs...
S
siddhu143 #638
Jun 14, 2012 at 11:24 PM
this game was a lot addicting with its stunning graphics
007
007 #639
Jun 15, 2012 at 4:30 AM
And...level 60 wizard on inferno finally! :)
Gaurav Bhattacharjee
Jun 15, 2012 at 12:32 PM
Completed Normal difficulty. Level 32 Wizard. Check out my build/specs/gear on the US servers. My BattleTag is Tensor#6418.

@007 Congos on reaching max level. :)
Raziel
Raziel #641
Jun 16, 2012 at 11:17 PM
Awesome cinematics & characters, but I heard diablo 3 sucks..
a_k_s_h_a_y
Jun 19, 2012 at 8:29 PM
they hv nerfed a lot of things...
happy and sad about the nerfs... coz it could now be less challenging.. but boss fights are sure to get tough now.

I failed miserably with Act 2 champion packs.. hitting the enrage timer.
After a lot of theorycrafting, i was able to take on champion packs with ease with same gear...!!
however i would kite them from far far away places to way back to town in act 2..as i slowly killed them before enrage.. LOL
kiting with wizard just seems so much fun!
F
fullmetal #643
Jun 20, 2012 at 5:32 PM
guys i know im late but im searching for the diablo3 copy and cant seem to find it any place.. any clue where i can buy one?
007
007 #644
Jun 20, 2012 at 7:21 PM
guys i know im late but im searching for the diablo3 copy and cant seem to find it any place.. any clue where i can buy one?

Not sure when flipkart or nextworld or other e-tailer would restock. If you dont want to wait and if the box+dvd doesn't matter to you, go ahead and get it from Blizzard store for 90SGD. Purchase over within a min and start installer download right away or play if you got the installer already! :)

EDIT:
Play-asia seems to have in stock. Says free shipping to India but not sure if item clears customs or gets held. Check their FAQ or contact customer care to make things clear if you are going to order.
cyborg47
cyborg47 #645
Jun 21, 2012 at 3:56 PM
Anybody tried the 'Auction House'?? What exactly is it?
cyborg47
cyborg47 #647
Jun 21, 2012 at 7:35 PM
Yeah yeah..got the sarcasm, I know what the Auction house is, but I wanted to hear about it from someone who used the feature. I thought paying real money in-game items is stupid, or may I don't know how things works, anybody here who's a little polite, can answer that question?
Gaurav Bhattacharjee
Jun 21, 2012 at 8:47 PM
Yeah yeah..got the sarcasm, I know what the Auction house is, but I wanted to hear about it from someone who used the feature. I thought paying real money in-game items is stupid, or may I don't know how things works, anybody here who's a little polite, can answer that question?

Yeah I've used it. Not the RMAH though. Gold AH only. If you have a good idea of what the items listed there are really worth, its actually cheaper to find and buy items from there than from in-game merchants and/or craft from blacksmith. Some will have insane crappy prices but some will be really jaw-dropping cheap deals. I got a belt and 2 rings for a total of less than 10000 gold. All rares, of course. But bottomline is you have to keep an eye out for good items based on your stats. And remember to farm lots of gold. Hope this helps. :D

Today I bought gear worth 70000 gold in total. My damage just doubled to 950-something, armor increased to 870-something and 3.4k life. Lvl 35 Wizard.

My bro also bought gear worth 80000 gold total. He has 521 DPS, 2k armor and 4.4k life. Lvl 33 Monk.
cyborg47
cyborg47 #649
Jun 21, 2012 at 8:51 PM
Cool, Gold AH is fine, but don't you think spending real money on the in-game items that you already bought with the game, is so stupid?
Gaurav Bhattacharjee
Jun 21, 2012 at 8:56 PM
Its fine for people who don't have that much time to spend playing games. A coin has two sides, mate. Say for example, you wanna sell an item in the RMAH, then you've gotta have some love for the person who buys it. For us, it seems all stupid and all, but its different for everyone.

Having said that I'm not using RMAH and so I think all those people are idiots. Its only a damn game. However, things change.
a_k_s_h_a_y
Jun 21, 2012 at 9:21 PM
people have lots of money to throw away, the rich guys, wait until you get to see such guys...
you seen no sh1t ... how they spend money... 250$ is nothing, its just like what 10 rs is to you and me...

i totally approve of rmah, and wait till pvp, it will just get hotter, and items will sell in excess of 1000 usd outside the rmah..
007
007 #652
Jun 23, 2012 at 8:07 PM
Those who are yet to purchase your copy of D3, go get it from Flipkart (3999) or nextworld (3799). In stock now! :cool:
cyborg47
cyborg47 #653
Jun 23, 2012 at 10:58 PM
Four Thousand INR?!?! :shock: :shock: :shock:
007
007 #654
Jun 24, 2012 at 10:09 AM
Four Thousand INR?!?! :shock: :shock: :shock:

What did u expect it to be mate? 3799 has been the standard price of normal edition right from the start. Flipkart has increased the price now though. And if it helps - this is slightly cheaper than buying the digital version from Blizzard for 90SGD. My friend ended up paying 90SGD+forex charges = 4100 a month ago. Now that SGD has also increased you will be charged 4200-4300 for sure.
theserpent
theserpent #655
Jun 24, 2012 at 10:52 AM
people have lots of money to throw away, the rich guys, wait until you get to see such guys...
you seen no sh1t ... how they spend money... 250$ is nothing, its just like what 10 rs is to you and me...

i totally approve of rmah, and wait till pvp, it will just get hotter, and items will sell in excess of 1000 usd outside the rmah..

Yeah there are people,who have really no value of money/


OMG! some people here are so rich! They bought collectors edition etc :O
Gaurav Bhattacharjee
Jun 24, 2012 at 9:31 PM
Killed Magda on Nightmare. Currently level 40 Wizard. 1200+ DPS, 1200+ armor and 7100+ life.
Gaurav Bhattacharjee
Jun 28, 2012 at 6:50 PM
My current progress:

Level 43 Wizard. Softcore. 8200+ life, 1200+ armor and 1900 DPS.

Level 22 Barbarian. Softcore. 1200+ life, 720+ armor and 250+ DPS.

Level 12 Demon Hunter. Softcore. 600+ life, 400 armor and 50+ DPS.


Brother's current progress:

Level 47 Monk. Softcore. 12500+ life, 4000 armor and 1500+ DPS.

Level 21 Barbarian. Softcore. 600+ life, 400+ armor and 180+ DPS.

Level 5 Witch Doctor. Hardcore. Forgot stats.
:oops:
patrick4
patrick4 #658
Jun 29, 2012 at 12:52 PM
Back to TD forums after a long break.. just thought i would post my stats while i am here.

Witch Doc (lvl 60 SC): 7k HP, 90k DPS
Barbarian (lvl 60 SC): 65k Hp, 12k DPS, 1k Resist All
Monk: work in progress..

Yeah, i have extensively played D3 (over 300 hrs) and used both the RMAH and GAH. I cant find much time to play these days, but looking to get some quality D3 time this weekend.

Made over 1k USd (bnet balance) and 1.5k USD (paypal) thru the RMAH. I get a whole lot of good gear i just throw away, so if any1 here needs help ingame hit me up. (i am at office atm so i dont remember my btag, will be sure to update it tonight).
a_k_s_h_a_y
Jun 29, 2012 at 1:42 PM
^^ I need a lot of help, if you will !! My tag is Infinity#1407 !
007
007 #660
Jun 29, 2012 at 5:31 PM
Witch Doc (lvl 60 SC): 7k HP, 90k DPS
Barbarian (lvl 60 SC): 65k Hp, 12k DPS, 1k Resist All
Monk: work in progress..

Made over 1k USd (bnet balance) and 1.5k USD (paypal) thru the RMAH. I get a whole lot of good gear i just throw away, so if any1 here needs help ingame hit me up.

Whoa! thats a hell lot of money you've made out there :thumbs: and nice build mate. Help needed here as well BTag - DeViL#6644. But are you on US? I remember reading somewhere in this thread that you are playing Europe.
101gamzer
101gamzer #661
Jun 30, 2012 at 8:00 PM
Blizzard Lifts Restrictions On New Diablo III Players

Blizzard recently announced that it would restrict new, digital buyers of Diablo III to Act I for upto 72-hours until their credit card were verified. That is no longer the case. Players can now progress beyond Act I but will be restricted from participating in the real-money (or gold) auction house, joining public games, or chatting in any public or game channels. Below is the full list of restrictions straight from the devs:

Players who download the game will only have the following temporary restrictions:
  • No public game access for unverified digital purchasers
  • No auction house access (real-money or gold) for unverified digital purchasers
  • Unverified digital purchasers cannot trade items or drop items for other players to receive
  • Unverified digital purchasers are not able to chat in any public or game channels
  • Unverified digital purchasers cannot attach a custom message to friend requests, but they can send/accept friend requests, and play with their friends
  • Global Play is not available for unverified digital purchasers


The restrictions will lift once the credit card is verified, which according to Blizzard could take just a few hours or 72-hours. Just hold in there!
Gaurav Bhattacharjee
Jul 5, 2012 at 1:47 PM
My Current Status (Act I Hell)

Wizard (Female/Softcore): Level 50
Barbarian (Male/Softcore): Level 24
Demon Hunter (Female/Softcore): Level 14


Brother's Current Status (Act I Hell)

Monk (Male/Softcore): Level 51
Barbarian (Male/Softcore): Level 23
Witch Doctor (Male/Hardcore): Level 8
Gaurav Bhattacharjee
Jul 13, 2012 at 5:33 PM
Reached level 60 with Wizard. Act III Hell. 14400+ DPS, 4000+ armor and 21000+ life. :D:D
a_k_s_h_a_y
Jul 16, 2012 at 1:42 AM
finished inferno with a barbarian.. the wizard is stuck at act 3 ghom inferno
Gaurav Bhattacharjee
Jul 16, 2012 at 9:21 AM
Started Inferno. Wizard @14000+ DPS, 4700+ armor and 26000+ life.
a_k_s_h_a_y
Jul 17, 2012 at 9:12 AM
sold 2 items.. 10 million and 13 million.. all this gold is absolutely useless. no decent upgrades.. need to stack at least 100 mil gold to get farming level gear..
007
007 #669
Jul 28, 2012 at 4:42 PM
Diablo III + The Elder Scrolls IV: Oblivion/Bioshock Double Pack available for 3999 at nextworld.in
Gaurav Bhattacharjee
Aug 7, 2012 at 9:57 AM
[BNet] Character Profiles Are Live

It looks like character profiles are now live! In order to view them, you must login and then click "view profile" found at the top right. Make sure you are going to the correct battle.net page to view your profiles.

Blizzard said:
Yup, they’re ready.

All you need to do is log in with your Battle.net account (look for the login box in the upper-right hand corner of your screen) to access character profiles from any page on the Diablo III community site. Profiles give you the power to:

* View your heroes’ gear, stats, and skills. How high have you raised your characters’ attributes? What are they wielding in each slot? What are their most prominent gear bonuses? What skills comprise their current build? Nuance awaits you in the Heroes tab.
* Track your game progress. How many acts have you cleared? What bosses have you shredded in each difficulty? How far have you leveled up your hardcore and normal artisans? Find out in the Career tab. You can also check your play time (by class) throughout your entire Diablo III career, and learn how many monsters and elites you’ve slain.
* Share with your friends. The Friends tab lets you check out your BattleTag friends’ characters, so that you can quickly compare notes on gear, skill & rune choices, and everything in between. You can also click on a BattleTag in the Diablo III forums to go directly to that player’s profile.

*media.diablofans.com/images/news/2012/august/a1.jpg

*media.diablofans.com/images/news/2012/august/a2.jpg

We like that profiles provide for easy sharing, comparing, and refining of your heroes as you pursue monster-slaying mastery. In fact, we like profiles so much that we plan to add even more functionality to them as Diablo III evolves, including detailed statisticsand tabs for achievements and artisans.

If there’s something else you’d like to see appear in a character profile, please make sure to let us know in the comments below or on our website forums.

Happy Clicking!

-Blizzard Web Team

Source
007
007 #671
Aug 10, 2012 at 2:27 PM
All - Please check this out and make sure your accounts are safe!

Important Security Update - Blizzard Entertainment
Gaurav Bhattacharjee
Aug 11, 2012 at 12:27 PM
Developer Blog - 1.0.4 Systems Preview

The first of many developer blogs has just been posted! Check below for a quick bullet point recap. However I strongly suggest checking over the full post! Patch 1.0.4 is currently targeted for the fourth week in August.

  • Magic find and gold find will no longer be averaged in multiplayer games.
  • Monster health will now be a flat increase of 75% health (per player), regardless of the difficulty in multiplayer.
  • No more enrage timers on elites.
  • Elites will no longer heal to full health.
  • They are increasing the health of normal monsters (but increasing the drop of magic or rare items by a factor of four), and lowering the health of champions and rares to shrink the gap between them.
  • They are adjusting fire chains and shielding, and REMOVING Invulnerable Minions.
  • They want to make all items that drop be good, however this is not something they can fully do in 1.0.4. However weapons of ilvl 61 and 62 can now roll damage that extends all the way to top ilvl 63 weapons.
  • To help with the dual-wielding and two-handers, they will be adding a new set of stronger affixes.
  • Reducing repair costs of high-end items by 25%.
  • Legendary changes will have its own blog post.
  • Many more blogs to come covering the buffing of unused skills, and big improvements to WD pets.

Blizzard said:
Well, we're getting closer to 1.0.4, and while it's still a few weeks away we're going to start hitting you fast and furious with blogs aimed at explaining the upcoming changes. To kick things off, I wanted to provide an overview of some of the larger systems changes and game improvements.

Let's get started!

So Happy Together
While many people are playing co-op, it’s still a minority of games. Ideally we would like players who want to play solo to be able to solo, and players who want to play co-op to play co-op. At the moment though playing solo is the clear choice, even for those who would prefer co-op with some of their friends.

The change we made back in 1.0.3 to remove the bonus monster damage per additional player was a great start, but we can clearly go a bit further. The first change we’re making in 1.0.4 for co-op is to remove averaging in multiplayer games of Magic Find and Gold Find. You’ll benefit from your full Magic Find stat, independent of other players in the game. We originally added Magic Find averaging so optimal play did not involve people stacking what we call “adventure stats” to the detriment of their party. While this may re-emerge as a problem, we think the current solution feels like too much of a penalty, and is doing more harm than good.

Along the same lines as the change in 1.0.3, we’re going to be lowering the health multiplier for monsters per additional player in co-op games. It’s going to be a flat 75% in 1.0.4 for all difficulty levels, as opposed to the scaling 75/85/95/110% it is now. This makes enemies far more manageable in co-op games, and rewards a co-ordinated group with a higher farming efficiency than playing alone.

Shrinking the Gap
"In 1.0.4 we're going to shrink the gap between normal monsters and Elite packs."
We know there are a lot of you out there that are really frustrated by the difficulty of some of the champion and rare packs, so in 1.0.4 we’re going to shrink the gap between normal monsters and Elite packs (Champions and Rares). The design intent of Champion and Rare packs is to provide a spike of challenge, but in general we feel like the gap is too big. Normal monsters die quickly and are usually just fodder, and Champions and Rares can feel like a brick wall. In general we’re looking to bring normal enemies up a smidge, and Champions and Rares down.

So, in 1.0.4 we’re increasing the health of normal monsters by approximately 5%-10% in Inferno, but also increasing the likelihood they drop magic or rare items by a factor of four. We’re correspondingly lowering the health of Champions and Rares by 10-25% and editing specific affixes to shrink the difficulty gap. We’re still working on those numbers, but that’s approximately what we’re shooting for.

To further reduce the gap between normal and Elite monsters, we’re adjusting some of the more frustrating monster affixes, such as Fire Chains and Shielding.* Of course there are some normal monsters that are massive spikes in difficulty too, and we’ll be making polish adjustments to a few of those as well, like reducing the damage of two-handed skeletons like Skull Cleavers.

Weapons Master
One of the general improvements we’d like to make to our item game addresses the difference between an item having a chance of being good vs. knowing the item isn’t going to be good before you even identify it. In other words, there’s a world of difference between an item having no chance of being good, and some chance of being good. It’s not something we’re going to be able to fully address in 1.0.4, but giving every dropped item a chance to be good is a long-term goal. One area we felt we could make immediate improvements for 1.0.4 was with weapons.

Weapon damage is the most important stat on a weapon. It can be disheartening to get a lot of weapon drops and you know before even looking at them that they have no chance of being good. To help give weapons a fighting chance, the raw damage value on all level 61 and 62 weapons will be able to roll damage that extends all the way to the top end of level 63.

We also want to close the gap between dual-wielding and two-handers, and so we’re improving two-handed melee weapons by creating a new set of stronger affixes to compensate for the loss of stats that can come from your offhand.

On the topic of two-handers, we’re also changing how damage is calculated on a few damage-over-time skills. Many skills have text like “Deals 75% weapon damage for 5 seconds”, which isn’t exactly clear as it can be interpreted a few different ways. It also made skill evaluation difficult, particularly for skills with long durations or cooldowns. We’re switching a lot of these skills to read “X% weapon damage over 5 seconds”. Many skills already follow this format, and understanding what the skill does is very clear. As the skills are converted there is an additional opportunity: when converting to this format, choosing a value for X depends on your weapon speed. So what we’ve done in most cases is assumed a high attack speed (at least 2.0 attacks per second), chosen a value of X, and then in many cases bumped the value even higher. A skill that currently does 75% weapon damage for 5 seconds, with a 2.0 speed weapon, will convert to at least 750% weapon damage over 5 seconds. The skill becomes easier to understand, is a small buff for most one-hand builds, and a big buff for two-hand builds.

Efficiency vs. Challenge
"We're removing Enrage timers and the "heal back to full" behavior from champion and Rare monster packs."
Rather than focus on whether or not you can beat an enemy, many players would rather figure out how fast they can beat them. We’re removing Enrage Timers and the “heal back to full” behavior from Champion and Rare monster packs. We don’t think they fit well into the general philosophy of the game, which is more about trying to farm as efficiently as possible. You’re already incentivized to kill things quickly, if a pack happens to take you a long time it can just feel unfair to have the pack enrage, kill you, and then heal back to full. The original intent behind Enrage Timers was to have a few encounters that served as a “DPS check” that also add tension and excitement. Due to the randomness of Champion and Rare monsters, combined with a general philosophy of efficient farming, this was simply the wrong approach for us to take. The Enrage Timers feel more appropriate on bosses, where the setup, predictability and mechanics of the fight add the required context for the time limit.

We can’t get away from the Efficiency vs Challenge discussion without talking about death penalties. When we increased repair costs in 1.0.3 it was to make death meaningful. Efficiency is not only about how fast you kill things, but what efforts you’re putting into doing so. Dying should cut into efficiency, and that creates a meaningful challenge to stay alive in not only how you play, but the importance of how you’re designing your character. That said, we think repair costs are just a bit too high, so in 1.0.4 we’re going to be reducing repair costs of high-end items by 25%.

Legendarier
We have improvements coming to Legendary items, and it seems like an important enough subject to give them their own blog. Stay tuned as Senior Game Designer Andrew Chambers gives the rundown in the next week or two. As a general reminder though, existing items are not changing. The Legendary improvements are going to be for Legendaries dropped or crafted after the 1.0.4 patch goes live.

Stay Classy
"We're making a metric-ton of changes to classes, so we're going to have a separate blog posts for each."
We're making a metric-ton of changes to classes, so we’re going to have separate blog posts for each. But in general we’re looking at unpopular skills and asking ourselves a few questions:

  • Does the skill have any control or readability issues that would make the skill less satisfying to use? If so – polish the skill more. A good example here is the Barbarian Rend ability – many people don’t use it because you can’t always tell which enemies are affected by the bleed and which aren’t.
  • Does the skill fill a similar role as an extremely popular skill? If so, buff the skill to be competitive with the popular skill. For example, Bola Shot could be a solid skill, but simply doesn’t have the raw damage when compared to Hungering Arrow, so we’re buffing Bola Shot to be competitive.
  • Does a skill have a dominant rune? If so, can we buff the underused runes to be more competitive? A good example here is the Wizard Hydra skill. The Venom Hydra is by far the most popular rune, and for good reason, so we are buffing the other runes to make them more competitive with Venom Hydra.
  • Is the skill a resource spender? In general we have found that many resource spenders just don’t do enough for their resource cost. Here I would use the example of Wave of Light, which is a fairly significant expenditure of Spirit that doesn’t always seem worthwhile. Many damage-oriented resource spenders are receiving buffs in 1.0.4.
  • Would buffing the skill increase or decrease build diversity? Some skills when buffed cause other skills to become obsolete, so there’s a net decrease in build diversity - we’re more careful with those. Other skills, when buffed, add to the total pool of appealing skills, which increases build diversity. The most obvious example here is the Witch Doctor Zombie Dogs and Gargantuan, which are both receiving significant improvements in 1.0.4.

We hope you have fun, and stay tuned for each of the specific class articles in the next couple weeks.

The Outro
These are really just a few of the topline systems changes we’ll be making in 1.0.4, and we hope you’re looking forward to them as much as we are. We’ll of course have a lot more info coming at you in the weeks ahead on Legendary items, classes and more, as well as some interviews we’ll be holding shortly before the patch goes live – which, by the way, is currently targeted for the fourth week of August.

See you in-game!

"P.S. We’re getting rid of the Invulnerable Minions monster affix."

Source
Gaurav Bhattacharjee
Aug 15, 2012 at 10:20 AM
Patch 1.0.4 Legendary Item Improvements

Blizzard said:
*us.media5.battle.net/cms/blog_header/M29SH441S79W1344630531306.jpg​

Soon after we released Diablo III, many of you commented on Legendary items. Most of those comments were fairly harsh, but they were also dead-on accurate. In many ways the Legendary items that we released with the game were just Rares with flavor text. You called us on it, and we’ve listened. Since then I've been working hard with the team to give Legendary items some of the flavor and feeling that they deserve. With patch 1.0.4 just around the corner, and the new Legendary items coming in that patch, I wanted to share some of the changes with you here today. Let's talk about the biggest complaints we heard from you all, along with some we had from our team, and look at what we've managed to do to address them.

They Should Feel Unique

Many of you commented, rightly, that the Legendary items in the game didn’t feel unique enough. Something that Diablo II did really well was to create some very memorable items, and they were called “Uniques.” While we call them Legendaries now, the word “unique” was something we tried to keep in mind when making these changes. The rarity of Legendary items combined with their color means that when they drop you should feel like you’re getting something special, something that isn’t just another sword. A truly legendary item should have history behind it, something that you can imagine a powerful wizard imbuing with special magics from within the depths of his musty library.

Part of that feeling comes when you equip the item, and you see that it has special, custom artwork that sets it apart from every other item in the game. The artists already nailed this part of it, but with 1.0.4 they’ve gone the extra mile to ensure these items show off, visually, how truly epic they are. But we’ll cover that in a bit.

On my end, the design end, to get the uniqueness into Legendary items, we've added custom effects to over 50 of them. Here are just a few.

*us.media5.battle.net/cms/gallery/689SXRKW9YTA1344454806088.jpg
We're letting players exact some revenge on rare and Champion and Rare packs by giving players monster affixes through Legendary items. This is just one example.

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Reminiscent of the Enchantress ability, this lets you turn enemies against each other.

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Aside from looking really cool as it leaves a trail of fire behind you, this lets you create some interesting traps.

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There's some just-for-fun stuff too. Everyone wants to be just like Ghom! These pants make you “stinky”, complete with debuff and gas cloud effect -- you can even spread this effect to friendly players.

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Old vs New
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A giant column of light shoots down, summoning an Angel to fight by your side. 'Nuff said.

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Old vs New
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This sword has a chance to summon a demon to fight with you -- with a twist. This demon has the Fire Chains affix, and the other end is attached to your character. Mwahaha!

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Promote Build Diversity

Because Legendary items are unique, we can do some fun stuff with them that we can't really do with other types of items. One of the main goals of Diablo III and the skill/rune system is providing a huge amount of character customization. With Legendary items we can help support those goals. In 1.0.4 we've added a number of items that really fit into a niche skill kit. This can help people to branch out into less common builds by seeing this item and thinking, heck, why not give it a try? They may not have the highest DPS stats in the game, but they can help you play your class in new and interesting ways.

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Some people want to try out a ranged barb. We think that's awesome. Here you go.

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The melee wizard concept is pretty popular, and we think this wand will be too.

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Certainly not an uncommon build, but this is a great item for any pet-focused witch doctors, and with the pet buffs also coming in 1.0.4 we think it’s going to be very desirable.​

Provide Interesting Choices

With great power comes great responsibility. Some affixes in the game seem like they'd be too unbalanced if we let them stack too high. So how do we make sure we can go higher?

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Goldskin is a good example. 100% gold find on it, plus monsters have a chance to drop gold when you hit them. Not too bad, right? But the tradeoff is it can’t roll core stats. We instead follow the flavor of the item, and being a skin of gold (!), provide you with some additional resistances and mitigation. It’s going to create some interesting choices on how you can make this item work for you. You have to find other ways to get the stats that you really need if you really want all that sweet, sweet gold. Balancing your items out like this can provide some fun and interesting challenges.

Honoring Our Ancestors

We brought a lot of items back from the Diablo franchise for Diablo III, but in many cases all we really did was bring back their name. I don't think we did a great job initially of bringing back the way that they helped you play the game. We've done a pass on all the "ancestor" Legendaries to make sure they remain as true to their name as we could make them, and in some cases we've made them even better

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New Frosties feel a lot more like old Frosties, with big bonuses to Cold Damage and Cold skills.

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Honoring the original by giving all projectile attacks a chance to pierce through the target's defenses.​

They Feel Powerful

We used to reduce the value of certain affixes on Legendary items because we were concerned that having fixed affixes would make them unbalanced. What it actually did was make those items kind of crappy. For example, if the item's level (ilvl) was 50, the first affix would always roll at 50, then the next would roll at 47, and the next would roll at 43. This was done to offset the power of fixed affixes in a random world, but we've learned it's not necessary, and Legendary items being powerful is OK. So lesson learned, we no longer reduce the value of any of the fixed affixes on Legendary items. For example, if an ilvl 50 Legendary item had Strength as one of its fixed affixes, previously it may have rolled a range that you would have seen on a level 45 item, making it seem really underpowered, but now it will always roll within the range of a level 50 affix. In addition, Legendary items used to cap out at ilvl 62, making it near impossible to find a weapon that had strong DPS. No more. We’ve promoted a LOT of the new Legendaries so that they will roll at ilvl 63, giving them access to the highest possible affix rolls that are in the game. We're also working on some changes for 1.0.4 to make two-handers better in general, and this will affect two-handed Legendary items as well. Here’s a good example of all-of-the-above.

Old vs New
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Everything Else

That probably about covers it for the major points we're hitting with Legendary items in 1.0.4, but there's a few extra details on how they’re going to work once the patch hits we want to make sure everyone is prepared for.

  • Going Forward - As a reminder, these changes will only affect Legendary items that drop after the release of patch 1.0.4. This includes items that haven’t been identified yet (as items are rolled when they drop). With the extensive changes being made we can’t exactly translate old Legendary items to new. What might have been a decent item could become worse if we re-roll it, and vice-versa.
  • Not Everything is Changing! - Sometimes a Legendary just being really powerful is enough, and some Legendary items are already really good. Helm of Command, for example, won’t be changing in 1.0.4.
  • What About Sets? - It’s worth clarifying that green Set items are Legendary items (just with a set bonus) and so the above philosophy applies to them as well. Some set bonuses are changing, they’re becoming more powerful, and a lot of them are having their base ilvl increased to 63.
  • New Set Names - As set bonuses won’t interact between pre-1.0.4 and post-1.0.4 sets, the new Sets will have new names, as well as new individual pieces, to prevent confusion.
  • Crafted Legendaries - If you currently have a crafting plan for a Legendary item, and if we change the item that you’re able to craft in any way, you will NOT have to get a new crafting plan for that item. If you craft something right after 1.0.4 comes out you’ll get the new item.

We thank you for your continued feedback, and look forward to seeing how the new Legendaries treat you in 1.0.4 and beyond. Look out for additional 1.0.4 info blogs as we near the patch release.

One More Thing…

I’m really proud of how the entire team came together to make these changes -- and it truly was a team-wide effort. When we were first discussing buffing Legendaries and making them cooler, a bunch of the artists got really excited and went out of their way to make them a whole lot sexier. Here's a sneak peek at just a few of the changes they're making to the items, as well as some of their proc powers.

Please enjoy!

​

Source
thetechfreak
Aug 15, 2012 at 5:36 PM
Diablo III Starter Edition Now Available Free to All
Gaurav Bhattacharjee
Aug 16, 2012 at 11:11 AM
Patch 1.0.4 Preview: Barbarian

Blizzard said:
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One of our primary goals with class changes in patch 1.0.4 is to help improve build diversity. Of course, this has been a goal for the Diablo III development team since launch, but our approach this patch has been a little different. For 1.0.4, we're taking a good look at some of the most unpopular skills for each class, figuring out why they aren't being used in your builds, and then seeing how we can make them better -- either by redesigning how they work or just buffing the hell out of them. For barbarians, we focused on improving the following areas:
  • Bash and Cleave are not very attractive compared to Frenzy.
  • Many of the damage-oriented Fury Spenders don't do enough damage to justify the spot on your bar.

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*us.media.blizzard.com/d3/icons/skills/64/barbarian_frenzy.png *us.media.blizzard.com/d3/icons/skills/64/barbarian_bash.png *us.media.blizzard.com/d3/icons/skills/64/barbarian_cleave.png​

Fury Generators
  • Frenzy: It’s easy to see why Frenzy is the most popular Fury Generator right now. It generates a solid amount of Fury, it has the highest single-target damage of any Fury generator, and it has the highest single-target healing using Life on Hit. The bonus attack speed also provides good combat mobility as well as the option to focus all your damage on a single target or distribute it between multiple targets as needed. We're going to buff Bash and Cleave to be viable alternatives to Frenzy for people who would like to try a different play style.
  • Bash: From a design perspective, Bash should be the definitive choice when it comes to maximizing your Fury generation. That’s not currently the case, and given the current state of the game, this means attacking the problem from two sides. First, we need to make Fury a more attractive resource to build up (which also means making Fury Spenders more attractive, which I talk about below). Second, we’re going to increase the amount of Fury generated by Bash from 6 to 8, as well as the amount of weapon damage done by Bash from 150% to 165%. The goal is to make Bash not only a very compelling option if you decide you want to focus on Fury generation, but also an appealing single-target alternative to Frenzy if you don’t enjoy its mechanics (like having to manage Frenzy stacks). Currently, Frenzy surpasses Bash in single-target damage as soon as you have your third stack of Frenzy, and it feels like the breakpoint should be around the fourth stack instead. These changes should help better balance the appeal of the two skills.
  • Cleave: Looking at the three basic Fury Generators (Frenzy, Bash and Cleave), the role of Cleave is fairly straight-forward: it should be the clear winner when there is more than one target to hit. In a single-target situation, however, Cleave will always perform worse than Bash and Frenzy. While this is intended to a degree, the amount of single-target damage you currently have to give up feels too great to make the trade-off worthwhile. At an extreme, if Cleave did almost exactly the same damage as Bash or Frenzy, but had the ability to hit a second target when one was around, Cleave would definitely become that “clear winner.” So, to make it more appealing to some players, our goal is then to find that sweet spot between where Cleave is now and doing the same single-target as Frenzy and Bash. We’re going to increase both the damage and proc coefficient on Cleave to close the gap when fighting a single target.

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*us.media.blizzard.com/d3/icons/skills/64/barbarian_hammeroftheancients.png *us.media.blizzard.com/d3/icons/skills/64/barbarian_seismicslam.png *us.media.blizzard.com/d3/icons/skills/64/barbarian_rend.png​

Fury Spenders

For many players, using Hammer of the Ancients, Seismic Slam, or Rend just doesn’t seem worth it. To make these skills more attractive, we're going to straight up buff their damage across the board. How much? Well, we noticed that more players use Battle Rage than any of these other Fury Spenders, but Battle Rage is less exciting to use and doesn’t quite evoke the same visceral joy. So, we used Battle Rage and Frenzy as our starting point. We basically asked ourselves the question "How much damage would Hammer of the Ancients have to do in order to make Frenzy + Hammer [of the Ancients] as appealing as Frenzy + Battle Rage?" Players who really want to go the extra mile for the most damage could go so far as to combine all three skills together, so we kept that in mind as well.
Hammer of the Ancients vs. Battle Rage was a simple starting point, but we used similar approaches with Seismic Slam, and Rend. The basic idea was: Fury generation isn’t attractive to players because Fury spending isn’t attractive to players, so what do the numbers need to be to fix that? To continue using Hammer of the Ancients as an example:
  • We're increasing its base damage from 200% to 325%.
  • We're increasing the damage for Rolling Thunder from 155% to 275%.
  • We’re increasing the damage for Smash from 270% to 406%.

And to provide another example, here’s what we’re doing with Rend:
  • Weapon damage increased from 210% over 3 seconds to 700% over 5 seconds.
  • Lacerate weapon damage increased from 271% over 3 seconds to 903% over 5 seconds.
  • Bloodbath weapon damage increased from 60% over 3 seconds to 100% over 5 seconds.

With these improvements (Whirlwind and Seismic Slam will be receiving similar tweaks to improve their viability), we hope to see Fury Spenders become more appealing for all levels of play.

*us.media.blizzard.com/d3/icons/skills/64/barbarian_sprint.png *us.media.blizzard.com/d3/icons/skills/64/barbarian_whirlwind.png *us.media.blizzard.com/d3/icons/skills/64/barbarian_battlerage.png

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But What About…
I'll close by adding that there are no changes planned for either Sprint or Battle Rage, so all you crazy double tornado barbarians will still be able to log in after 1.0.4 goes live and continue with your current build. Or, you can try out some of the new toys we’re adding. Either way, we hope you have fun and are looking forward to 1.0.4!

Source

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Patch 1.0.4 Preview: Wizard

Blizzard said:
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Like the other classes, the wizard is also seeing a lot of tuning improvements to help promote build diversity. Rather than focus on those minor adjustments, though (which you'll be able to learn more about in the 1.0.4 patch notes), I’m going focus the majority of this preview on Hydra. Here are the major points I'll cover:
  • Skill design philosophy for Diablo as a whole.
  • What makes Venom Hydra as strong as it is.
  • Why, rather than nerfing Venom Hydra, we're simply going to buff all the other Hydra variants.

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Nature of the Beast

From a development standpoint, we love Hydra and put a lot of effort into its design. In fact, Hydra took many times more development time to create than an average skill. There are more art variants, more spell effects, and more lines of code associated with Hydra than almost any other wizard skill in the game (except potentially Archon). We did this because Hydra is an iconic skill in the wizard’s arsenal and we wanted it to stand out. When you’re in a multiplayer game and you see that Hydra spawn, it’s instantly recognizable. And for those who are familiar with the class, you can also immediately tell which rune variant a wizard is running with.

Our goal for Hydra is to not just have each rune variant be visually distinct, but also for it to be better at something than the others. Specifically:

  • Arcane Hydra: Best at AoE.
  • Lightning Hydra: Good against targets that move a lot.
  • Venom Hydra: Good against targets that stand still.
  • Frost Hydra: Good for snaring.
  • Mammoth Hydra: Best in hallways.

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New Tristram, We Have a Problem

Despite these goals, it doesn’t take long to figure out that Venom Hydra is simply the best Hydra to use, regardless of the situation. This is mostly to do with its very high damage output. Although (technically) against fast-moving targets the Lightning Hydra does slightly more damage, Venom Hydra does three times more damage if you get the target to stand still, and that difference is simply too big to pass up.

The other rune variants have similar issues. The range on the Frost Hydra is too short to be useful. The DPS loss Arcane Hydra takes for being good at AoE makes it too weak versus single targets (especially when you consider that most of the hard fights are against high health Elites). The niche for Mammoth Hydra is very narrow and, if you can get a target to stand still, Venom Hydra does more damage in hallways than Mammoth Hydra anyways.

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Five Heads Are Better Than One

To address these issues, we’ve decided to boost the damage of Lightning, Frost, Arcane, and Mammoth Hydra. Venom Hydra will remain the best against stationary targets, but if the targets are moving in any way, Lightning should be a clear winner. The range of Frost Hydra has been more than doubled as well, which should allow it to fill the intended role of snaring. Arcane Hydra will do less damage than Venom Hydra versus a single target, but rather than doing approximately 60% less damage, choosing it should only cause about a 15-20% DPS hit against single targets — and you should be much better against groups. Mammoth Hydra will be getting a modest bump, but ultimately “good in hallways” just doesn’t seem like a very good specialty. We’re going to keep an eye on this one for now, but down the road we’d like to find something much cooler for the Mammoth Hydra — like giving it the ability to move around the battlefield without needing to be recast (just as an example).

Here are some raw numbers:
  • Arcane Hydra: Weapon damage increased from 28% to 60% per Arcane Orb.
  • Lightning Hydra: Weapon damage increased from 34% to 64%.
  • Frost Hydra: Weapon damage increased from 31% to 36%.
  • Mammoth Hydra: Weapon damage increased from 22% to 67%.

Frost Hydra's cone width has also been changed from 15 yards with a 60 degree spread to 35 yards with a 30 degree spread.

*us.media.blizzard.com/d3/icons/skills/64/wizard_electrocute.png *us.media.blizzard.com/d3/icons/skills/64/wizard_icearmor.png *us.media.blizzard.com/d3/icons/skills/64/wizard_energyarmor.png *us.media.blizzard.com/d3/icons/skills/64/wizard_stormarmor.png *us.media.blizzard.com/d3/icons/skills/64/wizard_spectralblade.png​

Skill Diversity

One concern is how this change will affect skill diversity. If our goal is to promote a large variety of builds, why are we taking one of the most powerful wizard runes and then bumping all of the variants to match it rather than simply nerfing Venom Hydra?

From our point of view, it's okay for Venom Hydra to be extremely powerful. One of the trickiest things throughout our design process has been creating lots of appealing skills. You only have six skill slots, so the more appealing skills we can make, the more significant your choice becomes of which skills earn a spot on your bar. If a Signature skill is on the strong side, it starts to trump the other Signature skills. If a Signature skill is way too strong then it starts to trump your Arcane Power spenders as well. This hurts build diversity. Similar situations exist for Arcane Power spenders, many defensive skills, and the trio of Armor skills (Ice Armor, Storm Armor, and Energy Armor).

However, in the case of Hydra, the risk of trumping other skills is much lower. It’s totally okay for Hydra to be one of the most used skills because there’s still a lot of flexibility beyond making it your only source of DPS. If you can spare the skill slot, you’ll almost certainly want to combine it with a Signature skill to cast while the Hydra is out. If you can spare two skill slots, you can do even more damage by adding a secondary Arcane Power spender.

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Trigger-Happy

While patch 1.0.4 has very few nerfs, one of them does affect the wizard. Rather than waiting for players to discover this change in the patch notes or while playing, I wanted to call it out here because it affects a build that I find to be quite cool and enjoy a lot.

Energy Twister is having its proc coefficient reduced from 0.25 to 0.125. For players who may not know what proc coefficients are: they affect how effectively a skill triggers procs (or effects that have a small chance to activate). Many skills (like Magic Missile) have a proc coefficient of 1. Skills that hit multiple targets or pulse multiple times have lower proc coefficients.

In the case of Energy Twister, specifically Wicked Wind, the 0.25 proc coefficient causes the skill to generate more procs in a given time period than any other skill. Currently, this is used in combination with Critical Mass to lower the cooldown on skills like Frost Nova and Diamond Skin. By reducing the proc coefficient from 0.25 to 0.125, the build still works and remains fairly strong, but it won’t be quite as good as it is now. (For those with extremely high Crit rates, you may not even notice much difference, but I wanted to call it out anyway.)

Originally, we weren’t going to make this change, but 1.0.4 also brings with it a number of new Legendary items, and many of them have phenomenal new proc effects. If we left high proc coefficients as they were, then a handful of skills with higher coefficients would become the de facto choice to use with these sexy new items. We were faced with a choice: we could either reduce the proc coefficient, or we could make it so these skills could not trigger the procs on Legendary items at all. We opted for the former because it seemed like getting a Legendary with a proc effect but never seeing it trigger would be very disappointing. Regardless, having well-balanced proc coefficients on all skills is not only better for Legendaries, but also for the long-term of the game.

*us.media.blizzard.com/d3/icons/skills/64/wizard_magicmissile.png *us.media.blizzard.com/d3/icons/skills/64/wizard_meteor.png *us.media.blizzard.com/d3/icons/skills/64/wizard_shockpulse.png *us.media.blizzard.com/d3/icons/skills/64/wizard_teleport.png *us.media.blizzard.com/d3/icons/skills/64/wizard_arcanetorrent.png​

Buffs, Buffs, and More Buffs

The reduced proc coefficient is just a drop in the bucket, and overall wizards are seeing their fair share of buffing.

In addition to the Hydra buffs, we're also increasing the damage of some lesser used Signature skill runes. A few skills are very popular right now such as Seeker (Magic Missile) and Piercing Orb (Shock Pulse), so we’ll be buffing the other runes to match. We'll be revisiting all of the other Signature skill runes with much the same philosophy as Hydra.

Meteor and Arcane Torrent are both going to get buffs, as well, since neither of those feel strong enough to justify the Arcane Power expenditure.

Meteor:
  • Base damage increased from 200% + 60% over 3 seconds to 260% + 60% over 3 seconds.
  • Molten Impact damage increased from 260% +78% over 3 seconds to 390% + 90% over 3 seconds.
  • Meteor Shower damage increased from 80% to 104% for each smaller Meteor.
  • Comet damage (of initial hit) increased from 240% to 312%.

Arcane Torrent:
  • Arcane Power cost reduced from 20 to 16.
  • Base damage increased from 175% to 210%.
  • Arcane Mines damage increased from 150% to 180%.
  • Cascade damage increased from 175% to 210%.
  • Death Blossom projectiles are now less random.

Meteor requires the player to correctly predict enemy movement in order to deal maximum damage, and Arcane Torrent requires you to stand still for extended periods of time to do damage. Since a player is putting in some extra effort to use these skills, some extra damage seems justified.

Source
Gaurav Bhattacharjee
Aug 17, 2012 at 8:45 AM
Patch 1.0.4 Preview: Monk

Blizzard said:
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The most important changes for the monk in 1.0.4 are aimed at improving damage-focused Spirit Spenders. We're happy with where Spirit Generators are right now, but unfortunately once you have Spirit, there aren’t very many appealing ways to use it. In many cases, the most effective use of Spirit has been to recast a Mantra repeatedly for the three-second bonus. While this is certainly one possibility, it doesn't seem as exciting as using one of the more offensively-focused Spirit Spenders (or at least having that option available).

*us.media.blizzard.com/d3/icons/skills/64/monk_explodingpalm.png *us.media.blizzard.com/d3/icons/skills/64/monk_sevensidedstrike.png *us.media.blizzard.com/d3/icons/skills/64/monk_waveoflight.png​

Spirit Spenders

Exploding Palm: From a strict usability standpoint, we think the visuals for Exploding Palm can be a little difficult to interpret. It's hard to tell who's affected by the Bleed and who's being damaged by the resulting explosion. Our Visual Effects team has made some improvements in 1.0.4 which will make it easier for players to tell who's bleeding and who's getting damaged.

From a mechanics standpoint, the three-second Bleed can make the explosion hard to pull off, and the damage just doesn't seem enough to be worth the Spirit cost. To help with both of these issues, we’re increasing the duration of the Bleed to nine seconds as well as its damage per second, which should make it more likely that monsters you’ve touched with Exploding Palm will go boom when they die.

*us.media1.battle.net/cms/gallery/MO010OF9ESV11334191716770.png

Current: 220% weapon damage over 3 seconds
1.0.4: 745% weapon damage over 9 seconds

*us.media3.battle.net/cms/gallery/KKZW0YDVPDT91334191716743.png​

(Don't worry, Impending Doom is also having its duration increased to 15 seconds.)

Seven-Sided Strike: The original intent for Seven-Sided Strike was for it to be a solid damage dealer that you could use for a quick burst. Where Serenity granted you an amazing period of invulnerability, and your other combat skills could put out some damage, Seven-Sided Strike would ideally exist somewhere in the middle by offering some invulnerability and some damage. Unfortunately, the way it currently plays out, Seven-Sided Strike feels more like a bad version of Serenity, and the damage just doesn’t seem worth it. To address this, we’ll be doing a straight damage increase to Seven-Sided Strike to make it an attractive option for those who are looking for a skill that really packs a punch.

The damage buff to Seven Sided Strike is significant. And although players rarely complain when a skill gets buffed, it does leave one wondering why a lower damage existed in the first place.

The answer is: our initial design was flawed in several ways. To get the skill where it needed to be, we identified three distinct problems that were plaguing not only Seven-Sided Strike, but other class skills as well, and each problem merited a damage increase.
  • First, we're upping the damage of many skills with longer cooldowns in 1.0.4. Across all classes, if I can only hit a button once every so often, it needs to dole out some significant damage to justify the spot on my bar. While some skills, like Archon and Wrath of the Berserker, are significant enough to make the cut, there are a lot of skills that need DPS improvements to make their cooldowns worthwhile. Indeed, many monks use Seven-Sided Strike for the brief invulnerability, not the damage.
  • Second, we're also upping the damage on skills that spend Spirit. As mentioned in the introduction, Spirit Spenders are getting buffed because the Spirit cost needs to be weighed against the benefit of using that Spirit on something else -- such as refreshing your Mantra.
  • Third, we're taking a hard look at distinctive, class-defining skills that create better tension on your skill bar. We'd like to promote skills that help to fulfill the fantasy of a class; skills that make you feel happy that you chose the class you did. Since the fantasy of a monk involves being fast, agile, and hard to hit, Seven-Sided Strike seemed like a natural candidate.

We looked at making these improvements across all skills and all classes, and Seven-Sided Strike benefitted all three times. As a result, the 1.0.4 version of the skill is incredibly potent (we'll save the details for the patch notes).

Wave of Light: Wave of Light is the kind of skill that just needs to do way more damage. It has a big Spirit cost, but it doesn’t seem to pay off based on the amount of Spirit invested into it. In general, we’d like Lashing Tail Kick to be a skill that’s good against a small number of targets and feels relatively "spammable," and for Wave of Light to be a skill that’s more of an investment -- something that you don’t use as frequently, but pays out with bigger damage numbers when you actually do hit the button.

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Current: 215% weapon damage as Holy + 45% damage as AoE
1.0.4: 390% weapon damage as Holy + 45% damage as AoE

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This is just for the base skill. Wall of Light, Explosive Light, and Pillar of the Ancients damage has also been buffed up by a fair amount.

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Passives

In terms of passives, it's pretty clear at this point that One With Everything is considered a mandatory passive for all monks. While "mandatory" passives aren't great, making any major change would do more harm than good, particularly when a) incoming damage is so high and B) monks need the extra durability in order to survive. Additionally, as a result of this passive, monks are more heavily tied to their current gear, so making changes to One With Everything would have very noticeable negative repercussions to the gear monks have invested in.

While we'd prefer that there wasn't an "absolutely mandatory" passive, we're going to let this one ride for now. If we do try to make changes we'll ideally do it in a way that doesn't invalidate the passive, doesn't hurt monk survivability, and doesn't undermine the gear people are currently wearing.

Last but not least, we added the ability for monks to wield two-handed weapons in 1.0.3, along with supporting animations. This has allowed some monks who enjoy two-handers to play this way, but it's not always effective. In the Systems Preview, we mentioned that two-handed melee weapons are getting a buff, and that will help. As additional support, the Spirit generation bonus granted by The Guardian's Path is going to be increased from 25% to 35%.

Source

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Patch 1.0.4 Preview: Demon Hunter

Blizzard said:
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Hungering Arrow is currently the best-performing Hatred Generator for demon hunters. With its high theoretical damage output, strong Hatred generation, and straightforward mechanics, it's an easy go-to skill to have on your bar.

As with other classes, when there's a single skill (or set of skills) that is much stronger or more worthwhile to use, it curbs potential build diversity. To help open up some other options, we're taking a look at Hatred Generators and Spenders, as well as some of the demon hunter's more iconic abilities like Rain of Vengeance and Sentry, and will be upping the damage on all of them.

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Hatred Generators

Four skills are intended to compete with Hungering Arrow as a Hatred Generator: Entangling Shot, Bola Shot, Evasive Fire, and Grenades. While each of these skills offer some unique utility options (Entangling Shot slows enemies, Bola Shot has an AoE component, Evasive Fire provides an escape route, and Grenades can bounce off walls), their damage just isn’t competitive enough when compared to the theoretical damage of Hungering Arrow and its rune variants.

In the case of Grenades, the skill has some minor mechanical and control issues that keep its unique ability to bounce off walls from really shining through. It can be difficult to get the grenade projectiles to where you want them, and using the skill doesn’t always feel very smooth. We explored some alternate targeting methods over the course of 1.0.4's development cycle to help improve this, but we weren't happy with anything we came up with. Most often, we found that by introducing targeting that allowed Grenades to bounce off a wall in a satisfying way, it would often make it so you couldn’t hit a monster you directly clicked on. Unfortunately, we haven’t found a great solution yet, so the Grenades skill isn't going to get as much love this patch. However, we do want to revisit the skill in the future.

As for the other three Hatred Generators, rather than nerfing Hungering Arrow to be less powerful, we’re instead bringing up the damage values for all three skills to make them more attractive. To use Bola Shot as an example:
  • Damage to the primary target is being increased from 130% to 160%.
  • Damage for Thunder Ball and Acid Strike is also being increased from 130% to 160%.
  • Damage for Imminent Doom to the primary target is being increased from 182% to 216%.

With these changes, Hungering Arrow will still do more theoretical damage against a single target, but Bola Shot damage will become a viable DPS alternative and it will also do AoE damage. Entangling Shot and Evasive Fire are receiving boosts to their damage as well, so they should be much more compelling choices when it comes to Hatred generation. Much like Bola Shot, they won't compete directly with Hungering Arrow in terms of raw theoretical damage to a single target, but the DPS loss won’t be as great in order to gain the utility they offer.

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Hatred Spenders

Our general philosophy for resource-spending skills (and this applies across all classes) is if you take the time to spend your resource, we want you to feel like you got a good return for it. Elemental Arrow is currently the most popular Hatred Spender in the demon hunter's arsenal and a good example for what works — given how quickly you can fire off each arrow, you can deal a lot of damage to nearby enemies. Unfortunately, many of the other Hatred Spenders fail to meet this benchmark in terms of DPS output, so we're buffing them up to match. To give you an idea of what kind of increases you’ll see in 1.0.4, let's use Chakram and Cluster Arrow as examples.

Chakram:
  • We're increasing its damage from 150% to 170%.
  • We're increasing the damage for Twin Chakrams from 100% to 114%.
  • We're increasing the damage for Serpentine from 203% to 230%.
  • We're increasing the damage for Razor Disk from 165% to 187%.
  • We're increasing the damage for Boomerang from 188% to 230%.
  • We're increasing the damage for Shuriken Cloud from 30% to 34%.

Cluster Arrow:
  • We're increasing the initial bomb damage from 200% to 225%.
  • We're increasing damage for Maelstrom from 145% to 165%.
  • We're increasing damage for Loaded for Bear from 290% to 304%.

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Iconic Abilities

Just like Hydra for the wizard, Rain of Vengeance is intended to be a trademark spell for the demon hunter. We want it to be one of those buttons on your bar that you look forward to pushing — not only because it's visually very fitting for the class, but also because it packs one hell of a punch.

While the skill is where it needs to be visually, mechanically it lacks the "oomph" that most iconic class abilities possess. Its damage is just far too low to compete with other skills available.

To bring Rain of Vengeance up to the level it needs to be, we made some pretty notable changes. Not only did we buff the damage, but Rain of Vengeance is one of the skills being converted to a strict X% weapon damage over Y seconds format, as alluded to in the Systems Preview. As a result, the new base skill is quite potent:

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Current: 75% weapon damage for 5 seconds
1.0.4: 715% weapon damage over 5 seconds

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(Anathema now also uses the "X% weapon damage over Y seconds format." Meanwhile, Dark Cloud, Beastly Bombs, Stampede, and Flying Strike are receiving straight boosts to their damage. )

Sentry is also a very distinctive spell that doesn't get used very often. It's interesting mechanically, and it has some nice potential for team play, so we'd like to make it more attractive. The solution was pretty simple for this one: we took its damage, and then we doubled it.

Source

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Patch 1.0.4 Preview: Witch Doctor

Blizzard said:
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Out of the five Diablo III classes, witch doctors are receiving the most attention in patch 1.0.4. The goal for this patch, like for many of the other classes, was simple: identify the unpopular or hard-to-use skills, figure out what’s not working, and then make them better. In some cases, skills only needed slight tuning -- a little more damage here, or some increased durations there. In other cases, more significant changes were required. For the purpose of this preview, we'll focus on the bigger changes, which can be broken down into the following categories:
  • Pet survivability
  • Vision Quest design flaws
  • Splinters and Zombie Bears are way more appealing than most other skills

*us.media.blizzard.com/d3/icons/skills/64/witchdoctor_summonzombiedog.png *us.media.blizzard.com/d3/icons/skills/64/witchdoctor_passive_junglefortitude.png *us.media.blizzard.com/d3/icons/skills/64/witchdoctor_gargantuan.png*us.media.blizzard.com/d3/icons/skills/64/witchdoctor_passive_zombiehandler.png *us.media.blizzard.com/d3/icons/skills/64/witchdoctor_sacrifice.png​

Pets

One of the core play styles for the witch doctor (and indeed the reason many people chose to play a witch doctor to begin with) is to have pets. Unfortunately, while witch doctor pets do pretty well in Normal difficulty, their survivability has been virtually non-existent in Nightmare, Hell, and Inferno. From our perspective, this isn't acceptable, so we're making some significant buffs to pets in 1.0.4. The goal of these buffs is to make pets not only more viable in those later difficulties, but also more enjoyable for players who prefer to base their builds around them.

From a design perspective, we want your pets to be durable enough so they can tank for you, but we don't want them to just be automatically immortal. The cooldown on summoning pets is there for a reason. Speaking more specifically, we'd like for there to be times when your pets have died, your cooldowns haven't refreshed yet, and you have that period of increased tension as you wait for the situation to stabilize again. On the other hand, we'd also like for there to be noticeable improvements for players who put thought and effort into their skill and gear selections to make their pets as strong as possible.

Trial and Error: One of the first things we tried internally was to have Zombie Dogs scale their Life directly with their owner's Life (Zombie Dogs already inherit Armor and Resistance from their owner). This had mixed results. For example, if the player stacked a large amount of Life, Armor, and Resist, it was possible to have Zombie Dogs tank most of Act I and parts of Act 2 in Inferno. As much as it made sense to have Zombie Dogs scale directly with your gear, it actually inhibited a completely different playstyle: players who wanted their witch doctor to be more of a glass cannon, but still have their Zombie Dogs able to tank. And with that we went back to the drawing board.

The next time around we gave the Zombie Dogs a base amount of Life, and in addition to this base value, they would also receive 35% of their owner's Life. So, you had a Zombie Dog that could scale with your gear, but if you were built as a glass cannon you’d still have that base amount of Life to fall back on. To help with general survivability, we also gave Zombie Dogs some innate passive Life regeneration. This test was much more successful. The Zombie Dogs could survive through most parts of Act I and Act II of Inferno just fine and died only occasionally to really difficult encounters. In Act III and Act IV, however, they could take maybe one or two hits, but the outcome was always the same: dead Zombie dogs. We tried increasing the bonus to 100% of their owner's Life -- and even to 150% at one point, just to see what would happen -- but it was to no avail. The incoming damage just scaled up too high in those later Acts.

So, we made some more adjustments to their scaling, we gave them more passive regeneration, and we made pets resistant to even more AoE effects (such as Plagued, Frozen, and Mortar). The result was positive, but not perfect: Zombie Dogs could now tough out Acts I and II of Inferno, but they were still melting in Acts III and IV.

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The Final Product: Our final iteration was to give Zombie Dogs their own version of the wizard skill Force Armor, which limits the amount of damage a wizard can take in a single hit up to 35% of their maximum Life. Much like the rationale for reducing damage for AoE effects, pets take more damage from melee than players. Pets also don't back off when they’re low, make use of doorways, or avoid big attacks.

When translating "Force Armor" over to Zombie Dogs, we wanted to make sure they could still scale with the player's Life, Armor, and Resistances. So, rather than a flat 35%, the damage cap per hit is based on inherited Armor and Resistance values, and rather than scaling with the total Life, the mitigation amount is calculated on the base health of the Zombie Dogs, allowing additional Life to actually scale exceptionally well.

This might be a bit confusing, so let's set up an example using a level 60 witch doctor. Let’s say this witch doctor has 32,000 Life, 45% mitigation from Armor, and 30% mitigation from Resistances. (For clarity, this means that 55% of incoming damage gets past the player’s Armor, and 70% of the incoming damage gets past Resistances.)
  • The base Life of a level 60 Zombie Dog is 10,000 Life.
  • With scaling, each Zombie Dog will have 21,200 Life. (10,000 [base] + 32,000 * 35% [scaling])
  • The maximum damage the Zombie Dog can take in a single hit will be 3850 Life. (10,000 [base] * 55% [damage not mitigated by armor] * 70% [damage not mitigated by Resistances])
  • Ignoring passive Life regeneration, this means each Zombie Dog will always be able to take at least 5.5 hits. (21,200 [Life] / 3850 [damage])

Once you factor in some passive Life regeneration and healing from health globes, Zombie Dogs can do reasonably well in Inferno. Players who decide to go with a glass cannon build while using Zombie Dogs will have pets that can tank for short periods of time. Meanwhile, players who build with some survivability and choose pet-oriented passives like Fierce Loyalty, Zombie Handler, and Jungle Fortitude will find their pets to be extremely durable and very capable of handling all Acts of Inferno.

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Vision Quest

As it stands now, without Vision Quest, many builds feel like you never have quite enough Mana.
Don't get me wrong: feeling like you always want more Mana can be a good thing, otherwise the resource system isn’t really doing its job. Even so, there are two major issues with Vision Quest that we want to address. The first is that it can feel very "feast or famine" when you're using it; sometimes you have near limitless Mana and at other times you're starved for resources. Second, and perhaps more importantly, it forces you to keep four skills on cooldown in order to be useful. This can be frustrating for a witch doctor who wants to use a cooldown skill strategically, but ends up casting the spell early for the Mana regeneration benefits.

Let’s use Big Bad Voodoo as an example. Big Bad Voodoo might be ready to go, but you need it on cooldown for Vision Quest to stay active. So, you cast the skill with only a handful of enemies on the screen. Then, no more than 20 seconds later, you come across a nasty Elite pack. While this would be a great moment to drop a Big Bad Voodoo to help you kill everything in sight (and ultimately avoid being killed yourself)….the skill is, of course, on cooldown. This can be a very aggravating experience! This isn't a dilemma we want players to face on a regular basis, so Vision Quest is getting redesigned for 1.0.4.

What’s Changing: We're keeping the focus of the skill on Mana regeneration, but we're going to shift the way you get that regeneration away from needlessly spamming cooldowns to attacking and doing damage. The first thing we're doing is increasing the baseline Mana regeneration of all witch doctors from 20 Mana per second to 45 Mana per second. Not only does this help to alleviate the "feast or famine" effect, it also acts as a big buff to witch doctors who choose to skip Vision Quest. As for Vision Quest itself, it will increase Mana regeneration by 30% for 5 seconds after dealing damage with Firebomb, Corpse Spiders, Poison Dart, or Plague of Toads. One of the fun things about this set up is that you can combine it with a Spider Queen (Corpse Spider rune) or a Pyrogeist (Firebomb rune) and they’ll keep Vision Quest active for you the entire time they’re out.

Of course, Vision Quest going down to 30% can seem scary. Base Mana regeneration is increased, and the new mechanics actually allow for Vision Quest to have a very high uptime, but is it enough?

As we continue internal testing, one of our checks to determine how well Vision Quest is performing is to see if a level 60 player can still summon hordes of stampeding Zombie Bears. While we can't accommodate every skill and build combination out there, the goal for Vision Quest is that a player who has chosen the right passives and gear will still be able to summon waves of stampeding bears for at least a few seconds. The new Vision Quest is a lot less "feast or famine" than before, which means some players won't be able to spam Zombie Bears for quite as long, but the tradeoff is you’ll have a more consistent stream of Mana coming in, and (more importantly) you'll have your cooldown-controlled skills available to use strategically for maximum effect. A more reliable Mana stream, being able to use your cooldowns, and having the option to use other active and passive skills seems like a better design for the class as a whole for the long term.

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Skill Options

In case you're wondering, we’re not touching Splinters or Zombie Bears this patch. While these are the two most popular witch doctor skills right now, it’s probably not just because people love the sound of Splinters or the look of Zombie Bears (though both of those are pretty cool). Instead, their popularity is likely due to how attractive these skills are, both in terms of damage output and overall feel. To help compensate and open up more build options, we’re buffing a lot of other skills to make them as appealing as Splinters and Zombie Bears.

Speaking of how a skill feels, the reason players avoid many of the lesser used witch doctor skills have more to do with the skill feeling "slow." For example, Firebomb, Plague of Toads, and Corpse Spiders all have animation timing issues which are being improved for 1.0.4. In general, all of these skills will cast faster, which will make the class feel snappier and more responsive. We're also doing a straight damage increase on many skills including (but not limited to) Acid Cloud, Firebats, Firebomb, and Spirit Barrage.

That wraps up the witch doctor, and all of our class previews! We hope you're excited about these changes and look forward to hearing your feedback.

Source
Gaurav Bhattacharjee
Aug 21, 2012 at 8:58 AM
Introducing the Paragon System

Blizzard said:
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While working on patch 1.0.4, we came up with all sorts of ideas for ways to improve Diablo III. Some of them you’ve probably already seen, such as the general systems changes, the awesome buffs for Legendaries, and the improvements we’re making to the barbarian, demon hunter, monk, witch doctor, and wizard. The entire team really banded together to get as much into this patch as possible, and one of the exciting changes I’d like to tell you about today is called the Paragon system.

Two of the issues we’ve been thinking about while working on patch 1.0.4 have been what to do with Magic Find and how to give level-60 players who aren’t satisfied with the item hunt something more to strive for. I’m sure many of you are aware of the blog we posted proposing some different Magic Find gear-swapping solutions, as well as our general thoughts on how rewarding the game is once you hit level 60. The Paragon system is designed to help us address these concerns -- but before we get into exactly how it works, let’s go over these two core issues in a little more detail.

Magic Find

As you may remember, we posed a number of possible solutions to the gear-swapping issue and asked you to give us your feedback. While we saw some support for a couple of the options, what your responses ultimately told us was that although having to swap into Magic Find gear mid-fight annoyed some of you greatly, others were ambivalent, didn’t gear swap themselves, or -- in a few cases -- wanted to see gear-swappers penalized in some fashion. Those who do swap gear generally do so for the raw power advantage it gives, so we wanted any solution we went with to provide the same level of power. Overall, our analysis of the situation really hammered home one stark truth: we needed to come up with a way to make our Magic Find system more fun.

Level 60 Rewards

We understand that some players feel frustrated once they hit level 60 because they no longer feel like they’re making progress. It can be demoralizing to play for an hour, not get any drops, and also be out a big chunk of gold from repair costs. Your play session may not only end without an upgrade, it can wind up being a net loss. Everyone wants to feel like they’re making some progress when they log in, even if they don’t get that new sword.

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Introducing the Paragon System

The new Paragon system coming in patch 1.0.4 is designed to address Magic Find gear-swapping while providing players who’ve reached level 60 with an extended progression system. Here’s how it works:
  • After you hit level 60, any further experience you earn from killing monsters will begin to count toward Paragon levels.
  • There are 100 Paragon levels.
  • Every Paragon level will reward you with:
    • Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you’d gain from a normal level.
    • 3% Magic Find and 3% Gold Find.
  • In addition, a distinctive increasingly-impressive border will surround your character portrait in the in-game party frame to denote your Paragon progression, with a new frame earned after every ten levels. Your Paragon level will also be visible to other players wherever your normal level is shown.

We know that a lot of you out there are level 60 -- maybe on multiple characters -- and this system provides a way to make progress every time you log in to the game.

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To support the new system, Nephalem Valor (NV) will now also provide a 15% experience bonus per stack, applicable toward Paragon levels. The first Paragon level should take about as long as it took most players to get from level 59 to 60, and the experience requirement will rise from there. The time to reach the upper Paragon levels approximates the long-term time investment required to get a level 99 character in Diablo II.

… What Was That About Magic Find On Items?

While the benefits to progression are obvious, you may be asking how this impacts Magic Find on items. We wanted to find a solution that was not only very forgiving of gear swapping, but one that would ultimately help us slowly and gently move Magic Find off of items in the future. It’s such an intrinsically important stat to the core purpose of playing the game that tying it to gear -- which is a customization system in many ways -- is ultimately an approach that would continue to cause problems. We need to transition away from it, and do so in a way that doesn’t flip the entire game end-over-end.

With the Paragon system in place, we’re capping Magic Find and Gold Find to 300% (before Nephalem Valor). This means that without any Magic Find gear at all, you’ll hit the cap when you reach Paragon level 100. This way, you can continue wearing your current Magic Find gear as you slowly but surely work to gain Paragon levels. Eventually, once you hit Paragon level 100, you’ll have the freedom to completely focus every slot on stats that help your character kill stuff faster and stay alive longer. The idea is that if you’re currently swapping gear in and out for the Magic Find bonuses, you can continue to do so… but gain enough Paragon levels, and you won’t need to anymore.

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Phew…

The Paragon system is a fairly big addition to the game, and one we’re pretty excited about. On behalf of the entire Diablo III development team, we hope you enjoy the changes we’re making with patch 1.0.4, and we look forward to seeing you in-game when it releases. Stay tuned to Diablo3.com for the final patch notes and official launch announcement in the days ahead.

Source
R
Reloaded #678
Sep 1, 2012 at 7:28 PM
is diablo 3 worth buying ??
a_k_s_h_a_y
Sep 1, 2012 at 8:02 PM
it is totally, you can get cd key for 55 $ or something..
or used accounts for 30-40$.. best thing, to get used account from a reputed seller...
Gaurav Bhattacharjee
Sep 6, 2012 at 1:16 PM
Developer Journal: Crowd Control Changes

Blizzard said:
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Shortly after Diablo III launched, I remember watching Jay play his barbarian. He was having a blast, killing monsters left and right, but something was bothering him. He was annoyed because Ground Stomp -- one of his favorite abilities -- got worse as he progressed to higher difficulty levels, and that his character felt weaker despite having better gear and more stat points.

We all agreed that the game needed to get harder at higher difficulty levels, but Jay didn't like this particular way that it was getting harder. Specifically, he didn't like that we diminished crowd control (CC) effects. We had discussed CC effects many times during development, and we felt the system we had got the job done, but Jay felt we could do better.

Before release, we'd designed the game so that CC skills would have diminished durations at higher difficulties -- for example, most CC skills have their effectiveness reduced by 65% in Hell and Inferno. Jay has never been a fan of the way Ground Stomp and other CC skills become less powerful as a result of diminishing effects, but he also knew that a system to limit CC was required to add challenge at higher difficulties. While we've wanted to improve CC for some time now, we had bigger fish to fry first (like adding the Paragon System and improving Legendary items), so we made a note to revisit CC effects in a future patch.

Why We Reduce CC

Fast forward to present day as we prepare for patch 1.0.5. Before I talk about what we're doing to buff CC skills while still allowing the game to get harder, first, let's go over some of the reasons why we diminish the effects of CC in Diablo III:
  • Monsters need time to do their thing to threaten you.
  • While infinite CC rotations can feel make players feel awesome, it's fleeting. If CC becomes too powerful, it can trivialize most major mechanics and the game can become boring.
  • Players in co-op have the potential to synchronize CC.

Of course, there are side effects to reducing CC to increase difficulty. One of the bigger issues we've seen is that, when it comes to mitigating incoming damage, CC skills rarely hold up against other options as you progress through Nightmare, Hell, and Inferno. While a skill like Ground Stomp mitigates damage, let's you control the battlefield, and is really fun to use, the duration reduction at higher difficulties is really noticeable, making the skill far less effective. Ignore Pain, on the other hand, mitigates damage by reducing how much of it you take, regardless of difficulty level. It may not be as exciting to trigger, but it's more reliable in those later levels since its power isn't diminished.

The following graphs show a few examples of how CC skills become less widely used as players progress from levels 25, 45, and 59 * (the levels you're likely to be at Act III Normal, Act III Nightmare, and Act III Hell):

*us.media4.battle.net/cms/content_folder_media/QPH4B2VJSTIL1346800728537.jpg
*us.media3.battle.net/cms/content_folder_media/PNRQ1DO26FGR1346800728537.jpg
*us.media2.battle.net/cms/content_folder_media/BMCZ1QGXIW0Q1346800728528.jpg​

It's no surprise that as the effectiveness of a CC skill starts to diminish, its relative value (especially against skills that provide self-buffs) starts to diminish as well. This can make you feel less powerful as a player, but it also starts to push people into a narrower set of builds. After all, if one skill's power depreciates over time and another skill's power doesn't, the skill that retains its power can become much more appealing.

*These graphs illustrate the general trend of how, as players level up, CC skills become less popular, while skills that provide self-buffs become more popular. We opted to not include level 60 data in these graphs because there are many builds in Inferno that use CC skills successfully (for example, Frost Nova with Critical Mass). While we think these synergy-based builds are awesome, they’re still outliers and would ultimately skew the graph data from the overall trend.

Trial and Error

Crowd controlling monsters is not only tactically valuable, but we think it's really fun, too. Our goal was to recapture that feeling in the higher difficulties. We wanted players to feel strong and heroic when using their CC skills, no matter what level they are, and we came up with a few ideas on how to accomplish that.

Idea #1: Reduce the Duration of CC effects in Co-Op Games
The first solution we came up with was to reduce the duration of CC effects in co-op games only, and allow full durations in single-player. While this would provide a great experience for solo players and help prevent the issue of infinite CC rotations in group play, the obvious downside is that CC skills would still feel weak in co-op games.

There are already a few mechanics (such as On Kill triggers) that discourage players from teaming up with their friends, and we don’t want to pile on "my CC is less effective" as yet another reason to avoid co-op. So, we tossed that idea out and went back to the drawing board.

Idea # 2: Make Diminishing Effects Not as Strong
We also discussed making all CC effects shorter from the start, but make them not diminish (this would apply for both single-player and co-op games). For example, we talked about making Ground Stomp always last for 2 seconds, even when you first get it at level 1. Sure, it's not as good at first, but at least it doesn't get worse with time.

Of course, this means that we’d have to make CC less powerful across the board. Although it solves the original problem of CC skills feeling weaker over time, it creates the new problem of "my CC skills never feel powerful," which is arguably worse.

Idea #3: Diminishing Returns
Another idea we considered was implementing diminishing returns the way World of Warcraft does. So, your first stun gets full duration, the second stun is cut in half, the third stun is cut by 75%, and for the fourth stun and beyond you get "IMMUNE."

While this works for WoW, it just doesn't seem like a good fit for Diablo III. Not only does it feel really weird to get an "IMMUNE" message, but it also puts a lot of limitations on you in co-op games when the order in which you and your teammate use CC can matter a great deal.

Let's say you have a 5 second stun and your partner has a 1.5 second stun. If you go first, the monster is stunned for 5 + 0.75 seconds = 5.75 seconds total. If your partner goes first, the monster is stunned for 1.5 + 2.5 seconds = 4 seconds total. That seems like more micromanagement than we want to place in a fast-paced action game like Diablo III.

Additionally, there are currently a few methods of CC which are already very potent. For example, certain wizard and monk builds can maintain extremely heavy CC on enemies. As we examined CC, we realized we wanted to make CC skills feel good on their own, while still allowing these dedicated builds and combinations to be successful. In effect, we want to buff the baseline usage without hurting the players who have figured out certain potent combinations (though in the big picture we are still keeping an eye on that). This was yet another reason not to adopt the WoW diminishing returns system.

*us.media1.battle.net/cms/gallery/MO010OF9ESV11334191716770.png​

As you can see, every one of the solutions we discussed had a pretty noticeable downside, and we were kind of left hanging. We went over the reasons together and Jay basically said, "I know WHY we reduce the durations, but I still don't like it. Keep working on it."

Developers, Assemble!

As we started to wrap up development for patch 1.0.4, I decided to get a fresh perspective on the situation and hit up some designers on World of Warcraft and StarCraft II. One of the great things about working at Blizzard is being able to tap the creativity of other development teams, while still being able to do what is right for the Diablo franchise. Although they work on a different game, many of the designers around the company have been playing the heck out of Diablo III, and I figured they would be able to offer me some deeper insight into what they thought worked and what didn't.

After tossing out ideas for a while, we had a small epiphany: What if we used diminishing returns, but developed a different set of rules for Diablo III?

What if monsters just never went immune? And what if, instead of reduced % durations, the durations were reduced based on the length of the CC, so that it didn’t matter which order the CC effects were applied when playing co-op?

Here's the system we arrived at:

How It Works:
  • Monsters have a "CC resistance" that is stored on a per-monster basis.
  • The CC resistance starts at 0%. For every 1 second CC that is applied to the monster, the monster receives 10% CC resistance.
  • Monsters lose 10% of their CC resistance every second that they are not CC’d.
  • Elite monster CC resistance is capped at the current reduction values already active for Elites. In other words, CC resistance on most Elite monsters is capped to:
    • 35% in Normal
    • 50% in Nightmare
    • 65% in Hell
    • 65% in Inferno

What This Means For the Player:
  • From a high level, diminishing returns are applied on consecutive stuns to reduce their effectiveness.
  • You will never get an "Immune" message due to diminishing returns.
  • Diminishing returns on Elite monsters cap out at the same values that are currently applied to Elite reductions.
    • As previous mentioned, this means that near-infinite CC strategies will still work. We're okay with these strategies remaining viable, as we love how powerful it makes players feel. (That said, we will continue to keep an eye on these strategies and may make some changes in the future if we feel it will be better for the health of the game.)
  • If two players are in a co-op game, the order in which they apply their stuns doesn't generally matter, so you shouldn't feel totally "screwed over" by the other person applying their stun before yours.
  • A character using only the occasional CC every 10-15 seconds will always get the full duration in all difficulty levels.

A Free Demonstration

Let's provide some examples to show how this new system can play out in real scenarios.

Example 1:
  • A wizard freezes an Elite monster in Inferno difficulty for three seconds using Frost Nova. The monster is frozen for the full 3 seconds and now has 30% CC resistance (+10% resistance per second for 3 seconds = 30% CC resistance).
  • The moment the freeze ends, a witch doctor casts Horrify which fears the monster for 4 seconds. Since the monster has 30% CC resistance, it’s actually only feared for 2.8 seconds (3 seconds * 70% CC effectiveness = 2.8 seconds). The monster now has 58% CC resistance (30% from the first 3 second freeze + 28% from the 2.8 second fear).
  • After 5.8 seconds (freeze + fear duration), the monster is no longer CC’d. Suppose nothing happens for 5 seconds. During this time, the monster loses 50% of its CC resistance and is now at 8% CC resistance (58% - 50% = 8% CC resistance).
  • A monk casts Blinding Flash, applying a 3 second blind. The monster is blinded for 2.76 seconds (8% CC resistance off of 3 seconds) and the monster now has 35.6% CC resistance (which we could round off as necessary).

Example 2:
  • A monk casts Blinding Flash, applying a 3 second blind. The monster is blinded for 2.75 seconds (8.4% CC resistance off of 3 seconds) and the monster now has 35.9.8% CC resistance (which we could round off as necessary).
  • The first hit stuns the monster and lasts for a full 7 seconds, but adds 70% CC resistance.
  • The second hit also successfully stuns the monster, and lands 0.4 seconds later after the first hit. The 70% CC resistance is lowered to 50% because the game is currently on Nightmare difficulty, and Nightmare difficulty has a CC resistance cap of 50% -- so the stun is 3.5 seconds long. The 3.5-second stun gets applied, even though it is fully redundant with the existing 7-second stun. Since the new stun is shorter than the amount of time left on the current stun, no additional CC resistance is added. In effect, this second stun has no effect at all.

Example 3:
  • A party of four monks attempts to stun-lock an Elite monster in Inferno difficulty. They are all using Blinding Flash with the Self-Reflection rune, which blinds an enemy for 4 seconds.
  • The first monk casts Blinding Flash and the monster is blinded for 4 seconds. It also now has 40% CC resistance.
  • The second monk also casts Blinding Flash, but times it to land the instant the first one ends. It lasts 2.4 seconds and increases the CC resistance to 64%.
  • Both blinds wear off 6.4 seconds later. The third monk lands his Blinding Flash immediately afterwards, which lasts 1.44 seconds. This increases the monster’s CC resistance to 78.4%.
  • It's now been 7.84 seconds, and the fourth monk wants in on the action. She uses her Blinding Flash. Even though the monster’s CC resistance is technically at 78.4% by now, it's capped at 65% because of the CC resistance caps in Inferno. So, the 4 second blind actually lasts for 1.4 seconds. This adds another 14% CC resistance, bringing the final to 92.4%. (The effective resistance is still at the 65% cap, but the 92.4% is tracked under the hood for the stun resistance to wear off.)
  • The poor monster has now been blinded for a total of 9.24 seconds, and the monks are out of Blinding Flashes. :(
  • The next blind will occur when the first monk’s Blinding Flash comes off cooldown. Since Blinding Flash has a 15 second cooldown, and only 9.24 seconds have passed, the party has to wait for another 5.76 seconds. During this time, the monster loses 57.6% CC resistance, leaving it at 34.8%.
  • The first monk uses his Blinding Flash as soon as it comes off cooldown. The 4 second blind is reduced to 2.61 seconds thanks to 34.8% CC resistance, and the monster’s CC resistance goes up another 26.1% to 60.9%.

Example 4:

Scenario 1
  • Player 1 applies a 1 second stun, it lasts 1 second. Monster has 10% CC resistance.
  • Player 2 applies a 6 second stun, it lasts 5.4 seconds. Monster now has 64% CC resistance.

Scenario 2
  • Player 1 applies a 6 second stun, it lasts 6 seconds. Monster now has 60% CC resistance.
  • Player 2 applies a 1 second stun, it lasts 0.4 seconds. Monster now has 65% CC resistance.

(Scenario 1 & 2 demonstrate that this system allows consecutively chained CC effects to be applied in any order. In other words, the math is commutative.)

We feel these changes should make CC abilities much more appealing (especially in those later difficulty levels), and are currently targeting them to go out with patch 1.0.5. While that patch is still a ways away, we encourage you to experiment with the math in the meantime, ask us any questions you may have about how the new diminishing returns system will work, and share your feedback!

Source
Gaurav Bhattacharjee
Sep 15, 2012 at 11:11 AM
Dev Journal: Defensive Bonuses and Monster Damage

Blizzard said:
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We're taking a close look at defensive skills vs. incoming monster damage in 1.0.5. We’re going to be changing a few defensive skills for each class, including some direct nerfs to skills like wizard Energy Armor and barbarian War Cry - Impunity. However, we're also reducing incoming damage in Inferno, so players will actually come out ahead. In short the plan is:

  • Reduce the effectiveness of select defensive skills.
  • Reduce monster damage by more than the mitigation lost by these skills.
  • Putting both changes together, players actually take less damage than before.

Why We're Making This Change

Why are we doing this? The reason is not complicated. High incoming monster damage combined with extremely powerful defensive skills make those skills and runes feel mandatory. Our goal is that by simultaneously nerfing defensive skills and reducing incoming damage, players who choose to continue using these defensive skills will take less damage overall, and players who choose to forego these "mandatory" skills will find themselves more survivable than what you would currently experience on live. Overall, these changes result in a huge buff in the player’s favor. Just how mandatory are these skills?

As it is now, Energy Armor is used by 83% of level 60 wizards. Also, take a look at the distribution of the War Cry skill on level 60 barbarians:

*us.media4.battle.net/cms/gallery/TYMIO49ZLIVR1347503513788.jpg​

In developing Diablo III, defensive skills were made potent because we wanted to ensure they would be attractive. In some regards, we were too successful. Many players feel compelled to grab every defensive skill available to them, which can take away from some flexibility in using different build options.

This also creates problems for a class that may have less defensive skills. When one class has massive defensive buffs, abilities like Mortar, Arcane Enchanted, and Plagued can feel pretty modest, and at the same time feel overly punishing to a class without them. We’re all in favor of people being able to build their character for survivability, but there needs to be a balance.

How Much is Enough?

So the stated goal is to make sure the combination of the defensive skill nerf combined with the reduced damage from monsters still results in an overall buff to players. Let's bust out some math! As previously mentioned, Energy Armor is one of the skills being impacted. The exact change is the base armor provided by Energy Armor is being reduced from 65% to 35%, and the resistance increase provided by Prismatic Armor is being reduced from 40% to 25%.

The benefit of these skills is greater at higher levels of Armor and Resistance, so let’s assume very high numbers of each. Suppose a wizard has 6000 Armor and 800 Resist before Prismatic Armor. Assuming a level 63 enemy:
  • In 1.0.4 this translates to 9900 Armor (75.86% mitigation) and 1120 Resist (78.05% mitigation) with Prismatic Armor, for a total mitigation of 94.70%.
  • In 1.0.5 this will be 8100 Armor (72.00% mitigation) and 1000 Resist (76.05% mitigation) with Prismatic Armor, for a total mitigation of 93.29%.
  • If a monster hits for 50,000 damage, then the damage taken by the wizard will go from 2650 damage to 3355 damage.
  • This means incoming damage would have to be less than 79% of the current value (2650 /3355) in order for it to feel the same after 1.0.5.

Based on this it’s clear that in order to ensure 1.0.5 is a net buff for all wizards we’d have to reduce incoming monster damage by at least 21%. Prismatic Armor still provides a significant boost to survivability, but it should no longer feel mandatory, opening up other options such as a more offensively minded Storm Armor (which is getting buffed in 1.0.5).

Let’s do another example with the barbarian. War Cry Impunity is being reduced from 50% resistances to 20%.
  • A barbarian with 800 resist before War Cry against a level 63 enemy translates to 1200 Resist (79.21% mitigation) with Impunity in 1.0.4.
  • In 1.0.5 this will be 960 Resist (75.29% mitigation) with Impunity.
  • If a monster hits for 20,000 damage after Armor, then the damage taken by the Barbarian will go from 4158 damage to 4942 damage.
  • This means incoming damage would have to be less than 84% of the current value on live (4158/4942) in order for the game to feel the same.

As it happens, we’re going to reduce all damage in Inferno by at least 25%. Players who want to be the toughest damage mitigators in the game can continue to use defensive skills and get a sizable bonus for doing so. Players who want to use other skills can do so without sacrificing such a massive amount of survivability. Class builds that don't currently use heavy mitigation skills such as Smoke Screen-focused demon hunters or Gargantuan-tanking witch doctors will find their survivability has gone up considerably due to reduced incoming monster damage.

Class by Class

Here's a quick rundown of what's changing in terms of defensive skills in 1.0.5.

Barbarian

*us.battle.net/d3/static/images/hero/barbarian/crest.png​
  • War Cry - Impunity: Bonus resistance reduced from 50% to 20%.
  • Leap - Iron Impact: We’re adjusting the design of this skill. Rather than providing 300% armor for 4 seconds, it’s going to provide 100% armor per target hit for 3 seconds. So if you don't hit any targets, you won't get any armor. If you hit 5 targets, you'll actually get 500% armor. We are making this change because the intended fantasy of Iron Impact is a barbarian who leaps into the thick of battle and is super tough. The way the skill plays out on live it is essentially an Ignore Pain that can also move you. For the most part it is better than Ignore Pain, making not only Ignore Pain unattractive, but also the other Leap Attack runes. In 1.0.5, if you want a defensive cooldown - grab Ignore Pain. If you want to leap into the thick of battle and be super tough, take Iron Impact.

Demon Hunter

*us.battle.net/d3/static/images/hero/demon-hunter/crest.png​
  • In the case of the demon hunter, the class is a bit too binary. If you're playing a glass cannon Smoke Screen build, then you're invulnerable most of the time, and when you make a mistake, you die instantly. If you're using Shadow Power - Gloom with a legacy Natalya's set, then you have near constant uptime of 65% damage reduction, but if you're not using the legacy Natalya's set, Shadow Power - Gloom is a luxury.
  • Independent of the general defensive skill nerf, we had already decided to buff Shadow Power to last longer. The primary purpose of Shadow Power is to give you a short window of time during which you can unload some damage to recoup some Life. Unfortunately the 3-second duration makes this awkward to use. We are changing Shadow Power from 20% Life Steal for 3 seconds to 15% Life Steal for 5 seconds. This should be a modest buff to the skill as well as making it a lot more pleasant to use. All of the runes are scheduled to see similar changes, such as Blood Moon going from 30% Life Steal for 3 seconds to 25% Life Steal for 5 seconds. Each rune effect is slightly smaller, but for 5 seconds instead of 3 seconds, resulting in an overall buff over the duration of the effect.
  • Taking into account the across-the-board nerf to defensive skills, Gloom will become 35% damage reduction for 5 seconds.
  • This developer journal is focused primarily on defensive skill changes, but because the change to Gloom is significant, I want to mention that we are looking at concrete mechanics changes to the demon hunter to introduce new play styles. Many players have mentioned that outside of Gloom, demon hunters seem to lack defensive options. More importantly, demon hunters would like some different play styles, and we agree! Here are a few changes we are adding for demon hunters in 1.0.5 to open up new ways to play:
  • We are adjusting some runes and passives to provide ways to increase survivability that scales with your Life, Armor, and resistances.
  • We are changing the Spider, Boar, and Wolf companion pets to be actual pets that can tank for you like a Gargantuan or Zombie Dog.
  • We are putting a short cooldown on Sentry, but you can have two out simultaneously. On top of that, the Custom Engineering passive will let you have a third Sentry turret! This opens up a whole new play style for the Demon Hunter of establishing a "nest" that you can draw enemies into.

Monk

*us.battle.net/d3/static/images/hero/monk/crest.png​
  • The strongest monk defensive skill is One With Everything. We've mentioned it before and it bears repeating - this is something we would like to fix someday, but we're going to take our time. Changes to One With Everything heavily impact existing monk gear. We still plan on addressing this in the future but will do so in a way that does not invalidate the gear monks have invested in.
  • Resolve: Damage reduction reduced from 25% to 20%.
  • Seize the Initiative: Changed to grant 50% of your Dexterity as Armor. This will result in anywhere from 750 to 1250 armor for most monks (depending on your Dex) which is comparable to the mitigation lost by other classes. The reduction to Resolve and Seize the Initiative should mean if you want to be a “super-tanky monk” you can still take all three defensive skills, but it should be a lot easier to pick some other passives without feeling like you’re going to blow up at the first Elite pack you encounter.

Witch Doctor

*us.battle.net/d3/static/images/hero/witch-doctor/crest.png​
  • Jungle Fortitude is being reduced from 20% to 15% damage reduction.

Wizard

*us.battle.net/d3/static/images/hero/wizard/crest.png​
  • Energy Armor: Armor increase reduced from 65% to 35%.
  • Energy Armor - Prismatic Armor: Resistance increase reduced from 40% to 25%.
  • It’s worth noting that we’re going to provide additional alternative defensive options for the wizard such as adding flat melee damage reduction to Ice Armor and creating a Familiar variant that provides passive Life regeneration.

Why You Nerf Inferno?

Alright, so let's recap. Defensive skills are taking a hit in 1.0.5, but incoming damage from monsters is also being reduced. Taken together, the changes mean Inferno is going to be easier. For some of you this is totally cool; you welcome an easier Inferno because it’s about efficiency and not difficulty. For others, you may be skeptical but you're at least intrigued at the possibility that you'll be able to drop some defensive skills and discover some new builds. However, for others, Inferno is currently already too easy. Maybe you don't use any defensive skills; maybe your gear is so good you dropped War Cry - Impunity weeks ago. For this last group you may be wondering "Another Inferno nerf? But I crave more of a challenge, not less!"

For people in this last group, 1.0.5 is bringing the "Monster Power" system. The details of this system will be outlined as we get closer to 1.0.5, but in short this is a callback to the Diablo II ”players X” option, allowing you to increase the level of challenge for increased rewards. Our hope is that we can make Inferno easier while simultaneously providing new ways for top-end players to gauge their increasing power in tangible ways.

We’re going to lock comments here, and ask that you instead head to this forum thread to let us know what you think.

Source
R
Reloaded #682
Sep 15, 2012 at 1:51 PM
Guys someone is selling diablo 3 for Rs. 353.00 :shock: could this be legit ??

Code:
*www.ebay.in/itm/DIABLO-3-/180973150771?pt=LH_DefaultDomain_203&hash=item2a22d72233
Gaurav Bhattacharjee
Sep 15, 2012 at 5:10 PM
Guys someone is selling diablo 3 for Rs. 353.00 :shock: could this be legit ??

It could be or could not be, but I'd avoid Ebay anyway if I were you. I'll tell you what -- TL2 releases on the 20th and you can pre-order it. Its just 20 USD -- three times cheaper than D3. I think you should try that.
R
Reloaded #684
Sep 16, 2012 at 10:11 PM
It could be or could not be, but I'd avoid Ebay anyway if I were you. I'll tell you what -- TL2 releases on the 20th and you can pre-order it. Its just 20 USD -- three times cheaper than D3. I think you should try that.

Torchlight 2 looks similar to diablo 3 a good alternative :-D
007
007 #685
Sep 28, 2012 at 7:19 PM
Hey guys, hope you are all doing good. Its been a while since I played D3 due to work constraints. Hoping to resume soon.
Good to see Infinity and Tensor rocking the paragon levels :wink:
Thanks to Tensor for keeping the thread updated with the patches and latest info.
I've been a fan of gaming accessories in general which includes apparels as well. How would I miss D3 in that list!
Check out my D3 tee at Post your latest purchase | 007 | D3 Tee. :-D
Gaurav Bhattacharjee
Oct 11, 2012 at 10:29 PM
Hey guys, hope you are all doing good. Its been a while since I played D3 due to work constraints. Hoping to resume soon.
Good to see Infinity and Tensor rocking the paragon levels :wink:
Thanks to Tensor for keeping the thread updated with the patches and latest info.
I've been a fan of gaming accessories in general which includes apparels as well. How would I miss D3 in that list!
Check out my D3 tee at Post your latest purchase | 007 | D3 Tee. :-D

Awesome stuff man!! And thanks!! :D


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Blizzard said:
Monster Power: More Guts, More Glory

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The armies of the Burning Hells are about to become a lot more hellacious. In patch 1.0.5, we'll be introducing Monster Power, a new system designed to give players more control over how challenging enemies are in each difficulty setting. Similar to the "Players X" command in Diablo II, Monster Power gives Diablo III players the option to increase the health and damage of monsters according to different "power levels" -- and in return, they'll receive scaling bonuses to their adventure stats (including experience, Magic Find, and Gold Find) as well as more drops.

The option to adjust Monster Power will be available to all players starting at level 1 through the Quest Selection window, and can be adjusted separately for Normal, Nightmare, Hell, and Inferno difficulties. Here's how the system works....

Setting Your Monster Power Level

Monster Power will be disabled by default, so before you can make any adjustments, you'll first need to enable the system. To do so, open up the Game Menu, click the Options button, and then click the Gameplay tab. You'll see the Enable Monster Power Selection box on the right side of the screen -- check that, and then click Accept.

*bnetcmsus-a.akamaihd.net/cms/content_folder_media/MLT8WJLBF1ME1349907834617.jpg​

Once enabled, the option to set Monster Power will appear in the lower portion of the Quest Selection window next to the Difficulty drop-down menu. You can choose from Monster Power 1 (MP1) all the way up to Monster Power 10 (MP10), or you can opt for No Monster Power (the default setting) to play the "normal" challenge level for your chosen difficulty. Monster Power can be adjusted separately for each hero and difficulty, and can be changed at any time through the Quest Selection interface.

*bnetcmsus-a.akamaihd.net/cms/content_folder_media/XMWCGTKIEIMM1349907837050.jpg​

At the launch of patch 1.0.5, Monster Power will be available in both solo and private multiplayer games. Whenever you join a private multiplayer game, your hero will temporarily adopt the Monster Power level set by the party leader, and it will return to the previous setting you selected as soon as you leave the group.

(Please note that you will not be able to adjust Monster Power in Public Games at the feature's launch, though we're looking into the possibility of adding that ability in the future.)

More Guts, More Glory

Starting at MP1, each level of Monster Power will increase monster damage and health by a scaling amount depending on difficulty. To reward your audacity, your hero will receive a scaling bonus to experience, Magic Find, and Gold Find (which will stack above the 300% cap).

For Normal, Nightmare, and Hell, the bonuses look like this:

*bnetcmsus-a.akamaihd.net/cms/content_folder_media/5WGM5A83VNTV1349891151325.jpg​

In Inferno, in addition to increased experience, Magic Find, and Gold Find, whenever a monster dies and drops an item normally (whether it be gold, a potion, or a piece of gear), the monster also has a chance to drop an additional bonus item. The chance to drop a bonus item will scale up with each MP level as detailed in the table below.

*bnetcmsus-a.akamaihd.net/cms/content_folder_media/UJQXWFK3N8511349891152079.jpg
For players in Inferno participating in the Infernal Machine event (we’ll provide more info on this event soon), Monster Power will also increase the drop chance for Keywarden Keys and Demonic Organ Pieces by 10% for each MP level, all the way up to 100% at MP 10.​

In Inferno at Monster Power 1 or greater, monsters in every Act will also be bumped up to level 63 and share the same high-end item drop rates. This means that no matter which act you're progressing through, the monsters in that act will all have the same shot at dropping items level 61-63, including crafting recipes, Legendary items, and set items.

*bnetcmsus-a.akamaihd.net/cms/content_folder_media/IIAVTSB7JEVY1349891152054.jpg
With the change that allows item affixes to roll at the monster's level instead of the item’s levels, all items in Inferno at MP 1 or greater now have the ability to roll level 63 affixes.​

While monsters in Inferno will all be level 63 at MP 1 through MP 10, their skills, abilities, and attributes will still vary from act to act. This means that certain Acts or Chapters may still be more difficult for you than others based on what monsters and Elite packs appear in each, but -- since the rewards will be identical across the entire difficulty -- where you choose to play is ultimately up to you and your personal play style.

The Method Behind the Monsters

Now that we've explained the mechanics, let's delve a bit deeper into the design philosophy. The intent of Monster Power is not necessarily to make the game "unbeatable," but to provide better ways for players to measure their progress as they become more powerful. We've designed the system around this idea, with two primary areas of focus:

  • Monster Damage vs. Monster Health

    Since the goal of this system isn’t to make the game ultra-hard, with each Monster Power level there’s a heavy emphasis on increased monster health rather than monster damage. In general, it’s more fun to find ways to maximize your damage than it is to be forced into taking every available form of damage mitigation. We also didn’t want to create situations where "hard to beat" could become "impossible to beat" because players couldn't survive long enough to make any progress. In our testing, we found that while scaling up monster damage certainly made some fights more challenging, it did so in unfair ways…and also made it quite easy for heroes to be one-shot. Increasing the health of monsters, on the other hand, allowed the game to scale up in difficulty more naturally and in a way that still felt manageable.

  • Efficiency

    By now, some players have reached a point where they can kill monsters so fast that even Inferno provides almost no challenge, and enemies die as soon as they appear on the screen. For these players, the bottleneck for efficient farming is actually the speed at which they can traverse the map rather than how well they can dispense with enemies.
    This is where Monster Power can shine. Players who can clear every Act of Inferno without much problem can increase their Monster Power for a more enjoyable and interesting challenge -- as well as better rewards -- and keep pushing their limits all the way up to Monster Power 10. Will some players be able to kill Diablo on Monster Power 10 as soon as 1.0.5 goes live? Absolutely. Will that be the most efficient Monster Power level at which to farm items? For most, probably not. Monster Power allows each individual decide what that "sweet spot" is for them.

The Power Is Yours

In Diablo III, your character's power can grow by multiple orders of magnitude, but up until now there hasn't been a way for you to truly put that potency to the test. The Monster Power system provides a new outlet for high-powered heroes to truly see how far they've come and tangibly experience just how epic the gear they've collected is.

Different players want different levels of challenge, and with Monster Power you'll be able to determine what the right level of challenge is for you. Whether you're in it for the guts, the glory, or simply the goodies, we're excited to offer players the opportunity to face the forces of evil on their own (possibly slightly insane) terms.

Source
Gaurav Bhattacharjee
Oct 16, 2012 at 4:05 PM
New Event: The Infernal Machine

Blizzard said:
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Ready for a double dose of diabolical danger? In patch 1.0.5, level 60 players will be able to forge a cursed construct called the Infernal Machine, allowing them to battle "uber" versions of some of the most malevolent mischief-makers this side of New Tristram…in pairs. While the rewards for defeating these extra-bad bosses will be great, some assembly is required.

Read on to find out how to craft the Infernal Machine, where it can be used, and what epic rewards await those brave enough to unlock its secrets.

The Components

To craft the Infernal Machine, players will first need to collect four components from powerful Keywardens in each Act of Inferno:
  • The Key of Destruction will drop from Odeg the Keywarden in Act I - Fields of Misery
  • The Key of Hate will drop from Sokahr the Keywarden in Act II - Dahlgur Oasis
  • The Key of Terror will drop from Xah'Rith the Keywarden in Act III - Stonefort
  • The Infernal Machine Blacksmithing Plan will drop from Nekarat the Keywarden in Act IV - Silver Spire Level 1

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Each component will be considered “Bind on Account,” meaning they can be used by any
character on your Battle.net account.
​

Players will be able to encounter the Keywardens in any difficulty, but only in Inferno and with a full five stacks of Nephalem Valor will they have a chance to drop pieces of the Infernal Machine. While Monster Power is not required, each level will increase the drop rate of both the keys and the plans by 10%, all the way up to a guaranteed 100% drop chance at Monster Power 10.

The Device

After all the components have been collected, they can be assembled in town at the Blacksmith. Your Blacksmith will need to be level 10 in order to learn the Legendary plans, and he'll require 12,000 gold to forge the device in his furnaces.

*bnetcmsus-a.akamaihd.net/cms/content_folder_media/U06GZ3S8IV1T1350357252048.jpg
Once crafted, the Infernal Machine will remain in your inventory until activated.​

Once assembled, the powers of the Infernal Machine can only be unleashed in one location -- a cellar in New Tristram known simply as the Heretic's Abode. To activate the device, enter the cellar (located just behind Brother Malachi the Healer) and right-click the item in your inventory. This will summon an ominous red portal that will lead you to a demonic realm where you'll be pitted against a pair of Sanctuary's most nefarious villains.

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In order to access the Heretic's Abode, players will need to set their quests to "Act I – Return to Tristram."​

Activating the Infernal Machine will also destroy it, so to open another portal, you must craft the device anew. This process will include recollecting each of the three wardens' keys as well paying another 12,000 gold to the Blacksmith. (Don't worry about the plans -- once you've trained your Blacksmith, they will remain available in your crafting list for use at any time.)

The Bosses

Those brave enough to step through the Infernal Machine's ominous output will be transported to one of three randomly selected Realms of Pure Evil, where a predetermined pair of bosses awaits:

In the Realm of Discord, King Leoric and Maghda guard the Royal Crypts.

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In the Realm of Chaos, Ghom and Rakanoth defend the Larder.

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Finally, in the Realm of Turmoil, Siege Breaker and Zoltun Kulle protect the Edge of the Abyss.

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In terms of difficulty, the encounters will be about as challenging as the Diablo fight in Inferno, and each "uber" boss will retain their full arsenal of base spells and abilities. Many of the abilities are more powerful, and certain bosses have even come up with new tricks to test those who dare to enter their domain.

If you happen to fall while battling one these Infernal foes, don't worry -- as long as you don't leave your game session, you can release and restart the encounter at any time by clicking on the very same portal you created. Similarly, even after both bosses have been slain, your portal will remain active in the Heretic's Abode until your game session has ended, which means that if you're out of inventory space, you're welcome to leave and return without losing your loot.

(Please note that you cannot be sent to the same Realm of Pure Evil twice in a single game session. This means that if you create or have access to four or more Infernal Machine devices, in order to use all of them, you'll need to start up a brand new game once you've opened up three portals.)

The Rewards

For successfully defeating a boss pair, players will be rewarded with extra items and gold. In addition, they will also have a chance to harvest demonic organs from each of their fallen foes, which can be used to create a Legendary item of unique power: the Hellfire Ring.
Three organ pieces will be needed to forge the Hellfire Ring:
  • The Writhing Spine, which drops from King Leoric or Maghda in the Realm of Discord
  • The Devil's Fang, which drops from Ghom or Rakanoth in the Realm of Chaos
  • The Vengeful Eye, which drops from Siegebreaker or Zoltun Kulle in the Realm of Turmoil

Similar to the wardens' keys, a full five stacks of Nephalem Valor will be required for the organ pieces to drop, and each level of Monster Power will increase their drop rate by 10%.

*bnetcmsus-a.akamaihd.net/cms/content_folder_media/6R4R1SOF3TIY1350362506905.png
Each time you wish to craft a Hellfire Ring, you will need to present all three organ pieces
as well as 15,000 gold to the Jeweler.
​

Once all of the organs have been collected, they can be combined at the Jeweler using a new design available for purchase from Squirt the Peddler. This design will teach your level 10 Jeweler four variations of the ring: the Hellfire Ring of Intelligence, the Hellfire Ring of Strength, the Hellfire Ring of Dexterity, and the Hellfire Ring of Vitality. Depending on which variation you choose, your ring will be guaranteed to roll one primary stat with a set value range of 170–200.

In addition to the guaranteed primary stat, each ring will always have the following:

  • +35% Experience
  • +4 Random Magical Properties
  • No Level Requirement
  • Bind on Account
  • Chance to launch an explosive Hellfire ball when you attack

The Hellfire Ring will be considered Unique-Equipped, which means that players can only wear one at a time. Your followers will be able to equip the ring, however, and given the boost to experience and absence of a level requirement, the rings make excellent heirlooms to be passed down to each of your alts. If you no longer find the need for one of your rings, simply salvage it for materials at your local Blacksmith. So create one or create more -- the choice is up to you!

Source
007
007 #688
Oct 23, 2012 at 5:52 PM
Wow! Good to see the Uber bosses back!
Has anyone already got a hellfire ring? :) If yes, how tough was it?
But why did they make it account bound man :(
007
007 #690
Nov 8, 2012 at 6:41 PM
Blizzard posts record revenue in Q3 2012

"According to the Q3 2012 financial results released by Activision Blizzard, “the company delivered record GAAP net revenues of $841million…” compared to the $741 million which Blizzard earned for the same quarter in 2011. The news is “better than expected” and it looks like they’re positively farming gold.
.
.
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was also boosted by its other big release of the year, Diablo III. On release Diablo III was the #1 bestselling game for the PC in the U.S and Europe, both in units sold and money earned."
gameranand
gameranand #691
Nov 11, 2012 at 9:53 AM
Blizzard sued
Blizzard Sued over Battle.net Authentication
Gaurav Bhattacharjee
Jan 12, 2013 at 10:39 AM
Patch 1.0.7 Preview

Blizzard said:
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Patch 1.0.7 is currently under development and many of the changes included in that update will soon be on the PTR. Before we hit you with patch notes, though (and a new client to download), here's a preview of what's coming.

  • Dueling
  • Class Updates
  • Crafting Additions
  • Monster Power Changes
  • Monster Affix Changes
  • Quality of Life Improvements

The Scorched Chapel: Dueling

As Jay discussed in his PvP update, patch 1.0.7 will introduce dueling, allowing players to test their mettle against fellow Nephalem. Here's a quick rundown of how dueling will work in Diablo III as well as some insight into our design philosophy for the system.

How it Works:

  • To duel another player, you’ll need to speak with Nek the Brawler at the inn in New Tristram
  • Speaking with Nek will take you and your party to the Scorched Chapel, a new zone designed specifically for player combat
  • This zone has custom geometry and features four different areas: the church, the graveyard, the river, and the lake
  • Dueling currently supports up to four players in a Free-For-All format, which means you can battle your friends either one-on-one, three-player FFA, or a full four-player FFA

Our intent is to provide players a safe, opt-in location where they can fight one another for bragging rights (or maybe science) without the potential for griefing as it existed in Diablo II.


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The game doesn't keep score and there are no objectives. We wanted dueling to be as simple and straightforward as possible, so we created a minimalist system -- we know that even without rewards and objectives, some players just want to beat each other up. Some matchups may be one-sided, and we don't expect that battles will be necessarily balanced. But that's okay, because dueling in Diablo III is more about kicking ass and taking names in a no-holds-barred sort of way, and this design certainly allows you to accomplish that.

Additional Info:

  • If you die in the dueling world, you will be resurrected in the dueling zone
  • Death is not permanent in the dueling zone, even for Hardcore characters
  • You don't take any durability damage while in the dueling zone
  • When you're done dueling you can take a portal out or use your Town Portal to return to town

Stay Classy, Sanctuary

In terms of class balance, we focused on improving the Wizard and the Monk this patch.

*media.blizzard.com/d3/icons/portraits/42/wizard_female.png Wizard

The Wizard is seeing a damage buff to skills such as Arcane Orb, Blizzard, and Shock Pulse. We're also making other small changes such as allowing Illusionist to reset the cooldown of Slow Time and increasing the slow effect of Temporal Flux from 30% for 2 seconds to 60% for 3 seconds.

*media.blizzard.com/d3/icons/portraits/42/monk_male.png Monk

The Monk is getting a big damage buff to all Spirit Spenders. One of the most common uses for Spirit is to recast Mantra of Conviction-Overawe for the 3 second bonus. While this is totally legitimate, we want to provide alternate uses for your extra Spirit. As a result, we are greatly buffing all the damage-dealing Spirit Spenders to try and provide an alternate use for your Spirit.

Although the Wizard and Monk are receiving the most changes this patch, that doesn't mean we feel the other classes are perfect. Other classes have received more substantial changes in previous patches, and we still have lots of ideas for the Barbarian, Demon Hunter, and Witch Doctor, but constantly changing class skills can often do more harm than good.

Item Hunting

One of the most common requests we get from players is that they'd like to find more items (through drops or crafting) that are as awesome as those that they can get from the Auction House. The Auction House has its advantages: you get to pick the exact stats that you want, it can be thrilling to find a bargain, and if you find a cool drop that your character can't use, the Auction House provides a way to earn gold to put toward an item you prefer. But it has some downsides. The biggest downside is that some players find it more rewarding to collect items from slain monsters or crafting.

Patch 1.0.5 and the Infernal Machine event were successful in this regard, particularly with the Hellfire Ring reward. The Hellfire Ring is account-bound, and all the reagents to make it are also account-bound. So, you can't just go to the Auction House and buy a ring that someone else had found or made—you have to farm the reagents and ultimately craft the Hellfire Ring yourself. And as you play through the event more, you have additional opportunities to roll new Hellfire Rings with potentially better stats (or stats that are more suited to your play style and needs).

*media.blizzard.com/d3/icons/portraits/42/pt_blacksmith.png New Crafting Recipes

We feel like the Hellfire Ring was a good first step and would like to introduce more items like it. So, working off this design, in 1.0.7 we're adding a new set of Rare crafting recipes that will create account-bound gloves, pants, wrists, a chest piece, and an amulet.

These new items will have six affixes and feature a primary stat (Str, Dex, Int, Vit) that extends higher than what is currently available in the respective slots. The items will also require an account-bound crafting reagent called Demonic Essence, which drops from Elite monsters in Inferno. Much like the reagents in the Infernal Machine event, the chance of getting a Demonic Essence will increase at higher Monster Power levels. Currently we are planning for a 20% chance to drop at Monster Power 0, and each Monster Power will increase the chance of Demonic Essence dropping by 15% (MP1 will be 23%, MP2 will be 26.45%, etc. up to 80.91% at MP10). These are the numbers we’ll be going to PTR with and are subject to change.

The Archon Armor recipe (the chest piece) can be purchased from Squirt the Peddler for 1.5 million gold. The other plans will drop randomly in the world, but also have a 50% chance to drop off the following bosses when you have five stacks of Nephalem Valor:

  • Skeleton King
  • Spider Queen
  • Maghda
  • Zoltun Kulle
  • Ghom
  • Cydaea
  • Rakanoth
  • Izual

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*media.blizzard.com/d3/icons/portraits/42/pt_jeweler.png New Gems: The Marquise

In addition to new items, we're also adding a new tier of gems for those who really want to push their character farther. The new tier is called "Marquise" and most of its stats are in line with the current gem progression.

We also took the opportunity to modify the Ruby effect in weapons. At the moment, the Critical Hit damage bonus provided by the Emerald is a clear choice for anybody looking to do more damage with their weapon. The new tier Ruby is a significant bump up that should make it the preferred choice for those who favor attack speed over Critical Hit chance, or for those who use skills which do not benefit as much from Critical Hit such as Sentry and Hydra.

Players often ask why their Sentry or Hydra doesn't inherit their Critical Hit Chance and Critical Hit Damage. The answer is that we want players to be able to build their characters in different ways, and we would rather Critical Hit Chance and Critical Hit Damage weren’t always automatically the right answer. While this is not something that will change overnight, "different stats for different builds" is a high-level design goal and introducing a very strong Ruby is a step in the right direction.

The current design is that these gems can be combined at the Jeweler for a substantial reagent and gold cost (3 Radiant Star gems, 20 million gold, and 1 Demonic Essence), and the designs will drop randomly from level 63 monsters around the world.

Monster Power Changes

Overall, we've been very happy with Monster Power. Players are playing at a variety of Monster Power levels and upping the challenge. Different builds are of varying effectiveness at different Monster Power levels and we’re seeing a lot of build diversity there.
We do think there are two clear areas where we can improve: making Monster Power available in Public Games, and increasing the XP bonuses for players in Inferno.

*bnetcmsus-a.akamaihd.net/cms/content_folder_media/KB45Q5TBR3VE1349909630741.jpg Monster Power in Public Games

When the Monster Power system was first introduced, we were wary of making it available for Public Games for two reasons. One, we didn’t want to reduce the pool of games that players could be matched into. And two, we wanted to avoid the potential group tension that could occur if somebody joined a Public Game at a Monster Power level higher than what they’re ready for. (For example, you wouldn’t want a severely undergeared character to join your Monster Power 6 game and constantly die. That can be very hindering to an otherwise powerful group.)

What we realized is that 1) choosing a Public Game and ending up in a game by yourself, but at the Monster Power you want is still preferable than not being able to play in a Public Game at all, and 2) undergeared characters can pretty much roadblock groups in Inferno anyway (if they really want to). We feel that the damage we’re doing to public games by not supporting Monster Power is greater than the potential damage we’d be doing by increasing Public Game waiting times or exposing Monster Power groups to possible leechers.

So, in patch 1.0.7 we're going to be rolling out Monster Power support in public games. You need to have the Monster Power option enabled to use it, of course—same as for making private Monster Power games. Once the feature is enabled, you can choose a Public Game and set a desired Monster Power level from the dropdown. From there, the game will work to match you into a group with the same Monster Power level selected.

*bnetcmsus-a.akamaihd.net/cms/content_folder_media/KB45Q5TBR3VE1349909630741.jpg Experience Bonuses in Inferno

We're increasing the experience reward for playing on Monster Power levels 1-10 in 1.0.7. Before I go into what's changing, though, here’s a little note on design philosophy. . . .

People often ask what the intention of Monster Power is. Am I supposed to just turn the Monster Power up as high as I can until I die? No, not really. Just because you’re able to beat something doesn’t mean that it’s optimal. In fact, we think there’s a real risk that if the most efficient path for XP or item farming involves playing on the highest Monster Power setting available regardless of the gameplay experience, then the game might actually become a lot less fun for a lot of people.

To take an extreme example: What if we made every monster on Monster Power 10 worth 5000x more experience? In that case, killing even one monster in Monster Power 10 would be worth hours of play at Monster Power 1. But is that what’s best for the game? Players who are looking to be efficient would likely play on Monster Power 10, but they’d be forced into a smaller number of defensive builds. Many players are able to kill things on Monster Power 10 already, but it might require them to use a skill build they don’t enjoy as much and the game can start to feel extremely tedious as you spend a lot of time attacking a monster that takes forever to die. We don’t want to overly-incentivize players into that kind of play style, and making Monster Power 10 the most efficient would undoubtedly cause this to happen.

We believe that Diablo shines when you can spend the majority of your time slaughtering hordes of enemies and then having that punctuated by the occasional difficulty spike either in the form of a particularly challenging set of normal monsters (like an elite pack) or a boss. With that in mind, what we want to do with Monster Power is set the reward so that there are incentives for playing at a higher level, but not make the incentives so powerful that players feel like they need to make the game less enjoyable in order to achieve a faster reward rate.

In line with all of that, we’re currently planning to increase XP bonuses for Monster Power levels to the following values:
  • MP 1: 25% (up from 10%)
  • MP 2: 50% (up from 20%)
  • MP 3: 80% (up from 30%)
  • MP 4: 120%(up from 45%)
  • MP 5: 165% (up from 60%)
  • MP 6: 215% (up from 75%)
  • MP 7: 275% (up from 95%)
  • MP 8: 340% (up from 115%)
  • MP 9: 420% (up from 135%
  • MP 10: 510% (up from 160%)

These numbers are still being worked on. We're going to monitor how things play out on PTR and make adjustments as necessary.

*media.blizzard.com/d3/media/screenshots/guide/global/world/monsters.jpg​

Monster Changes

And speaking of monsters, we're making some changes to a few affixes this patch:

Reflects Damage

We've adjusted the Reflects Damage mechanic. Monsters with this affix will now pulse a damage reflection shield on and off. While the shield is down, the monster does not reflect damage. When the reflect shield is on, the monster will Reflect Damage the way it does now on live. The shield has a strong visual associated with it so you’ll know it is reflecting. (We’ve also made it so that pet damage is no longer reflected back to the player.)

Molten and Plagued

We've made changes to Molten and Plagued, too. Molten often feels like one of the more threatening ground-based damage effects, and Plagued feels a bit low. So, we’re reducing the damage from Molten packs and increasing the damage from Plagued.

Quality of Life Changes

Finally, we’re making some other quality of life improvements to the game that we hope you can all appreciate.

  • We're removing the incrementing resurrection timer on consecutives deaths. With the removal of enrage timers in the previous patch and the emphasis on players selecting their level of challenge via the Monster Power system, long resurrection timers no longer serve a useful purpose. It will now be a flat 5 seconds in Softcore. (The resurrection timer in Hardcore remains unchanged. :D)
  • We're also increasing the base pickup radius by a small amount. The intention here is to ensure that players who are actively trying to pick up a piece of gold are able to get it. The current radius felt just slightly too small, such that even when you ran quickly past a piece of gold on purpose, you would sometimes fail to pick it up. We still want a meaningful pickup radius to be a gearing choice, so the buff to the base pickup radius is modest. Many players may not even notice. For those who are very meticulous with health globes, the new radius is still small enough that you can avoid picking up a health globe in melee range if you so choose.

PTR Coming Soon. . .

These are really just a few of the topline systems changes we’ll be making in 1.0.7, and we hope you’re looking forward to them as much as we are. This patch will be on the PTR very soon, and we encourage you to participate, test out what’s new, and let us know what you think!

--Wyatt

Source
007
007 #693
Feb 23, 2013 at 12:39 AM
Console gamerz - this is for you!

Diablo III Coming to PlayStation3 and PlayStation4

*i.imgur.com/cEKkc5j.jpg
masterkd
masterkd #694
Mar 26, 2013 at 9:41 PM
Just downloaded the starter edition and I should say there is a lot of improvement from the last one. But I am not liking the gameplay as there is a huge latency (I guess due to there DRM its always fetching something from the server). I am clicking something and getting the action 2-3 seconds later. So basically its getting 5/10 from me only due to crap gameplay, also had to drop my plan to buy the game. Otherwise it would have been awesome.
007
007 #695
Aug 23, 2013 at 2:51 PM
Diablo III's first expansion set, Reaper of Souls, has been unveiled! :-D

Diablo III: Reaper of Souls

Cinematic Trailer



Gameplay Teaser



Screenshots

*i.imgur.com/g9rDU4z.jpg

*i.imgur.com/yV4QHgt.jpg

*i.imgur.com/KuV9Kw1.jpg

*i.imgur.com/W5fHUlv.jpg

*i.imgur.com/KGPgERl.jpg

*i.imgur.com/uXGlwTG.jpg

Looks like Hammerdin is back ;)

*i.imgur.com/NcLlyCJ.jpg

*i.imgur.com/hTgIvVT.jpg

*i.imgur.com/aAtHKiG.jpg

Highlights

  • New class Crusader
  • Act V
  • Level cap to 70
  • New spells and abilities for existing Barbarian, Witch Doctor, Demon Hunter, Wizard, and Monk
  • Two new game modes: Loot Runs and Nephalem Trials for more replayability
  • Upgrades to Paragon system


Excited! :)
Alok
Alok #696
Nov 4, 2013 at 12:18 PM
finally baught this (flipkart).. got vodafone 3g to avoid any problem .. coooostly ...
anyway started with monk, , lvl 18 in AcT II . Game is satisfying but as per my skills its normal difficulty is seems easy... will try to get better diff asap then will paly with Barb...

yaeh about layency : i have full green bar without any kind of single lag till yet , and that drm costing about only about 10 MB per five hour...
digit1191
digit1191 #697
Nov 4, 2013 at 8:07 PM
So 2 MB per hour is it ? That is very less!
Alok
Alok #698
Nov 4, 2013 at 8:11 PM
Yes mate. Your 1 gb monthly pack won't dried out.
Alok
Alok #699
Nov 4, 2013 at 8:14 PM
Before trying 3g , I also played it on college Wi-Fi with 30 kBps and it was lagging badly. But now its like playing offline. . ;-)
digit1191
digit1191 #700
Nov 4, 2013 at 8:24 PM
@Alok, actually does online gaming usually consume less data? If so, then I'm gonna get Airtel 3g for playing BF3 :D :D
By the way, I am a huge Diablo fan. Played Diablo 2 for more than 4 times. Cost is the only thing holding me back on Diablo 3. :-(
I recently bought COD:Ghosts so no more budget till this year end :D
theserpent
theserpent #701
Nov 4, 2013 at 8:33 PM
@Alok, actually does online gaming usually consume less data? If so, then I'm gonna get Airtel 3g for playing BF3 :D :D
By the way, I am a huge Diablo fan. Played Diablo 2 for more than 4 times. Cost is the only thing holding me back on Diablo 3. :-(
I recently bought COD:Ghosts so no more budget till this year end :D

I dont think so,Cause I remember some one mentioning One dota 2 match easily consumes 100-200 mb
Alok
Alok #702
Nov 4, 2013 at 8:45 PM
Yeah its too costly . I wouldn't have bought if it was case of my pocket . I'm lucky. . ;-)
Gaurav Bhattacharjee
Nov 5, 2013 at 12:20 PM
Blizzcon 2013 Schedule - Diablo III

Note: All times have been converted to IST.

Saturday, 9th November, 1:30 AM --> Diablo III: Reaper of Souls Cinematic Intro - Bringing Death to Life
Saturday, 9th November, 5:00 AM --> Diablo III: Reaper of Souls Preview
Saturday, 9th November, 6:30 AM --> Diablo III Lore and Story Q + A

Sunday, 10th November, 12:45 AM --> Diablo III: Gameplay Systems + Crusader
Sunday, 10th November, 4:45 AM --> Diablo III Open Q + A
A
Nov 5, 2013 at 1:45 PM
I dont think so,Cause I remember some one mentioning One dota 2 match easily consumes 100-200 mb

The first match consumes near 100 MB, from onwards it will be around 50 MB permatch. Sometime it may consume less also.

I use photon+ data card which gives 2 mbps till 10 GB after that 150 kbps. So in 150 kbps the game is playable but consumes less data :p due to the limit
Alok
Alok #705
Nov 5, 2013 at 1:51 PM
I can't say about other games but Diablo iii consumes very less data. Imo it only checks connection consistancy rather transferring game data like core online games.
oromis
oromis #706
Nov 5, 2013 at 4:34 PM
I use a 2gb 3G pack on my phone. i can tether it to laptop and use it for gaming. assuming I use about 1gb a month in browsing, whatsapp, facebook, etc on my phone, would the remaining 1GB be sufficient for playing D3?

(assuming i play 2-3 hours a day, and maybe 4-5 hours on weekends)


EDIT: how do i track internet usage per hour? apart from conventional way of checking via vodafone. otherwise, is there any tool or tracker i can install? which will give me real time numbers?
Alok
Alok #707
Nov 5, 2013 at 6:32 PM
It will be sufficient. ..
And you can track those numbers in connection status...rights click ;-)


At act iii with lvl 30 monk.... this is really what I wanted..enjoying it solely. .uninstalled arkham origins..


Guys those training toms are unavailable ... I bought those from auction house. .. is this only way to lvl up artisans. ..????
oromis
oromis #708
Nov 6, 2013 at 3:29 PM
It will be sufficient. ..
And you can track those numbers in connection status...rights click ;-)


thank you. started playing a barbarian :D
Alok
Alok #709
Nov 6, 2013 at 3:40 PM
Just current objective is : find Diablo ... at last act with lvl 32 monk ...its satisfying throughout.
Alok
Alok #710
Nov 6, 2013 at 3:52 PM
Killed Diablo. ... hihihi
Alok
Alok #711
Nov 6, 2013 at 4:08 PM
Finished game in 21 hr 37 min..
Alok
Alok #712
Nov 6, 2013 at 4:09 PM
(To mods : every new comment using new slot...tapatalk. .)
digit1191
digit1191 #713
Nov 6, 2013 at 5:52 PM
You can use Edit option in Tapatalk :)
Gaurav Bhattacharjee
Nov 8, 2013 at 11:15 AM
All you n00bs go check out my D3 profile (link in my sig) for more tips... :p
Alok
Alok #715
Nov 8, 2013 at 3:00 PM
Normal difficulty is too easy...they should have included at least one more difficulty by default.
Started again with demon hunter hardcore. .....
digit1191
digit1191 #716
Nov 8, 2013 at 3:34 PM
I'm gonna play Path of Exile.. 3k is too much money to spend now..
Alok
Alok #717
Nov 8, 2013 at 9:40 PM
To Gaurav .... change my Battle Tag to : AlokTheDemon #1351
S
sandeep410 #718
Nov 8, 2013 at 9:51 PM
I am in us server and i always get 1k+ ms. Game is unplayable for me now.
How much MS does you guys get??
Gaurav Bhattacharjee
Nov 8, 2013 at 10:18 PM
@sandeep I get 380-450ms if everything is normal. Something is definitely wrong for you.... :/

@Alok okkk....
digit1191
digit1191 #720
Nov 8, 2013 at 10:24 PM
@sandeep I get 380-450ms if everything is normal. Something is definitely wrong for you.... :/

@Alok okkk....

Well , isn't 380ms high?

I usually prefer <180 ping for online games. I was playing Path of Exile, SG gateway and was getting 450ms in BSNL. Tried Airtel 3G and ping dropped to 110 - 170
Alok
Alok #721
Nov 8, 2013 at 10:30 PM
@ gaurav I got 3 friend requests... I'v only finished normal difficulty with monk...so what you say should I concentrate on my single player or go with making friends. ...pvp/multiplayer etc...
Also tell if there is any problem in making friends (whom i don't know in real world) on battle. Net , I'm indicating spamming or account hacking..etc...
Being very cautious due to my first online game ...don't have much exp.
S
sandeep410 #722
Nov 8, 2013 at 10:39 PM
Were you ppl playing in US server???
Alok
Alok #723
Nov 8, 2013 at 10:42 PM
Europe here
Gaurav Bhattacharjee
Nov 9, 2013 at 9:37 AM
Well , isn't 380ms high?

Nope. For D3 its completely playable. You won't feel a thing. Even though ping does affect you, its negligible... 500ms and above you start to feel the difference. :)

@ gaurav I got 3 friend requests... I'v only finished normal difficulty with monk...so what you say should I concentrate on my single player or go with making friends. ...pvp/multiplayer etc...
Also tell if there is any problem in making friends (whom i don't know in real world) on battle. Net , I'm indicating spamming or account hacking..etc...
Being very cautious due to my first online game ...don't have much exp.

If the requests have got any kind of website names (pvpbank.com, d3walmart.com....etc) on them, don't accept.... otherwise its fine.


-----------------------------------------------------------------------------------------------


RoS Cinematic Panel





RoS Preview Panel

​
Piyush
Piyush #725
Nov 9, 2013 at 10:20 AM
Diablo is available on steam right?
If so, I want it to get some discount during Xmas sale, I'll get it most prolly if that happens
Alok
Alok #726
Nov 9, 2013 at 10:24 AM
Will reapers of soul be released in retail dvd.. ?

@Gaurav : yeah all those were pvpbank.com, hence declined
and sent a request for you..
S
sandeep410 #727
Nov 9, 2013 at 11:32 AM
I am not impressed with reapers of soul so wont buy it.
I tried Asian server MS was less than 500 but it would ocassinally shoot to 1000 and fall back.
But in US its 1.5k. I ahve all my chars in US and now i cant play in that server
gameranand
gameranand #728
Nov 9, 2013 at 11:40 AM
Diablo is available on steam right?
If so, I want it to get some discount during Xmas sale, I'll get it most prolly if that happens

Same here....3800 INR is just too much for a single game. heck I can buy buttload of games with that amount. :)
CommanderShawnzer
Nov 9, 2013 at 1:19 PM
Diablo is available on steam right?
If so, I want it to get some discount during Xmas sale, I'll get it most prolly if that happens

Nope.But Blizzard has their own christmas sale i think.back in '11 i remember seeing SC2 selling for $40(the actual price was $60)

Same here....3800 INR is just too much for a single game. heck I can buy buttload of games with that amount. :)

actually it costs rs2499($40) on the blizzard store
gameranand
gameranand #730
Nov 9, 2013 at 3:58 PM
Still a little too much for me. I'll but at 1500 or less.
Gaurav Bhattacharjee
Nov 9, 2013 at 5:00 PM
Diablo is available on steam right?
If so, I want it to get some discount during Xmas sale, I'll get it most prolly if that happens

Blizz games don't require Steam. Only a Battle.net account is sufficient, you n00b. :p :p

Will reapers of soul be released in retail dvd.. ?

@Gaurav : yeah all those were pvpbank.com, hence declined
and sent a request for you..

Yes, retail DVD will be available.
Sent me invite on EU? I play on US.
S
sandeep410 #732
Nov 9, 2013 at 5:15 PM
what you can transfer your chars from one server to other???
Alok
Alok #733
Nov 9, 2013 at 5:54 PM
Which region is best ?
A
anaklusmos #735
Nov 9, 2013 at 8:34 PM
Well is there any way to know what ping I will get without actually buying the game????
I was a big fan of D2 but D3 price is just too high
Gaurav Bhattacharjee
Nov 9, 2013 at 9:12 PM
Well is there any way to know what ping I will get without actually buying the game????
I was a big fan of D2 but D3 price is just too high

Yes you can find out. Diablo III: Starter Edition is free to play. It doesn't have the entire content unlocked (obviously) but you can try out and see if the ping is bearable. After that if you decide to buy it, good for you.

Mind you though, the game in its current form is pretty boring for the players who have been playing since release. However, you might find it to be good... until the xpac is released. Then, hopefully from what we are seeing in the panels, it is gonna turn into what it should've been from the beginning. :)
Piyush
Piyush #737
Nov 9, 2013 at 9:21 PM
Blizz games don't require Steam. Only a Battle.net account is sufficient, you n00b. :p :p
Ahh... didnt know that. I recently created battle.net account for HeaarthStone beta participation. Never played blizzard game before even though I wanted to play Warcraft once in my lifetime :D
gameranand
gameranand #738
Nov 9, 2013 at 10:45 PM
Ahh... didnt know that. I recently created battle.net account for HeaarthStone beta participation. Never played blizzard game before even though I wanted to play Warcraft once in my lifetime :D

Man there are a hell lot of games that I want to play before I die but I guess, I'll die unsatisfied because the list just keeps piling up and I don't get enough time to play games at all.
When I had time then I didn't had resources ( nice PC ). Now that I have resource ( Cyclone ), I just don't get enough time for gaming.
shankar_psn
Nov 15, 2013 at 8:17 PM
going to get it soon ... can i play it with XBOX 360 controller in PC ...
Alok
Alok #740
Nov 17, 2013 at 1:17 AM
No way
A
anaklusmos #742
Nov 17, 2013 at 2:27 AM
Man there are a hell lot of games that I want to play before I die but I guess, I'll die unsatisfied because the list just keeps piling up and I don't get enough time to play games at all.
When I had time then I didn't had resources ( nice PC ). Now that I have resource ( Cyclone ), I just don't get enough time for gaming.

Amen to that :(
007
007 #743
Dec 20, 2013 at 4:39 AM
Reaper of Souls™ Unleashed on March 25, 2014 – Prepurchase Now

*i.imgur.com/XbC4sLq.jpg

Blizzard's pricing as expected. :|

Collector's Edition ($80) contains:

  • Diablo III helms & weapons
  • Ghost Wolf minion to keep you company on your epic journey
  • Three additional character slots
  • A World of Warcraft companion pet: The treasure goblin
  • SCII crusader-themed battle.net portraits and Malthael themed decals
  • Behind the scenes Blu-ray / DVD two-disc set
  • Hardcover Diablo III: Reaper of Souls art book
  • High quality Crusader themed mouse pad
Alok
Alok #744
Dec 24, 2013 at 10:45 PM
Will get standard edition...BTW i'm liking with ps4 version and its camera angle...sigh
007
007 #745
Dec 26, 2013 at 1:26 AM
Will get standard edition...BTW i'm liking with ps4 version and its camera angle...sigh

^^ Yep, same here, standard it is. Only the 3 additional character slots seems useful in other editions.
Alok
Alok #746
Jan 21, 2014 at 12:35 AM
Yeah..I would have considered a collectors edition if it was not blizzard s' property lol..they cost damn.
007
007 #747
Mar 5, 2014 at 8:50 AM
50% bonus XP for next 3 weeks - link

Patch 2.0.1 is live



- - - Updated - - -

Patch 2.0.2 is live in Amercicas
007
007 #748
Mar 6, 2014 at 10:11 AM
Hey fellas, I've created community TDF in D3. Please do join.
I've also created a clan by the name Slayerz. Please join or tell me if there is already a clan for TDF so that I can join.
A
Mar 6, 2014 at 11:07 AM
^Ok, will join. With the new patch, it is showing reconfiguring files, and it is downloading some data. How much will it download? or will it download te entire game again :( ?
007
007 #750
Mar 6, 2014 at 5:45 PM
Yeah, the reconfiguring happens for about 20 minutes or so. Unfortunately the download is huge. It downloaded about 7.6 gig for me.
Launcher got replaced with Battle.net desktop app.
snap
snap #751
Mar 18, 2014 at 10:40 PM
Diablo 3's controversial Auction House finally goes offline &bull; News &bull; PC &bull; Eurogamer.net
007
007 #752
Mar 19, 2014 at 8:04 AM
Only one week remains until Malthael, the Angel of Death, makes his terrifying return to the mortal realm. Are you ready?

007
007 #753
Mar 25, 2014 at 6:01 PM
The crusade against Death itself has begun. Diablo III: Reaper of Souls is live worldwide! Death Awaits
digit1191
digit1191 #754
Mar 25, 2014 at 11:21 PM
I bought Diablo 3 for $20. :)
digit1191
digit1191 #755
Mar 27, 2014 at 9:19 PM
My PC freezes while downloading D3. I think it is the new shitty BNet app. :(

I am getting 350ms in Europe. What is an acceptable ping limit for D3?
007
007 #756
Mar 28, 2014 at 9:18 AM
Turns out, I am a sucker Nephalem and a staunch fan for Blizzard and the Diablo franchise, no matter what. :)
Received my RoS CE today! :-D

*i.imgur.com/EW7QCUT.jpg

Can't wait to start Crusader!
A
Mar 28, 2014 at 1:57 PM
Turns out, I am a sucker Nephalem and a staunch fan for Blizzard and the Diablo franchise, no matter what. :)
Received my RoS CE today! :-D

*i.imgur.com/EW7QCUT.jpg

Can't wait to start Crusader!

Did you get the codes of Hearthstone?
007
007 #758
Mar 28, 2014 at 4:45 PM
Yes, I got.

- - - Updated - - -

I am getting 350ms in Europe. What is an acceptable ping limit for D3?

You should be able to play at 350 though there may be lag at times. Are you gonna play in EU or Americas?
digit1191
digit1191 #759
Mar 31, 2014 at 1:24 AM
Why is D3's skill tree so dumbed down. Almost as if the game is meant for noobs.. (no offence to my fellow tdf friends). Anyways, I'm enjoying and liking the game.!

I just wish there was some depth to the skill tree and character stats like d2 had
Desmond
Desmond #760
Apr 2, 2014 at 3:32 PM
Be glad that it's nothing like Path Of Exile's skill tree.
digit1191
digit1191 #761
Apr 2, 2014 at 9:07 PM
Be glad that it's nothing like Path Of Exile's skill tree.

He he. That was a mammoth. :D

The main problem I have with D3 is that your character is not unique.
Consider a Frenzy Barb in D2. Suppose you have leveled up that char to 35. After that point, you won't be able to make him a throwing Barb because you spent all points on Frenzy.

In D3, you can change how your character plays at any point of time. Because all lvl 60 everything is unlocked! That's my point. Skill tree is badly designed and it does not give uniqueness to your character
007
007 #762
Apr 11, 2014 at 8:41 PM
Rarely you find a Blizzard CE sold by a retailer in India. I have only imported or bought abroad so far.

Collectors can now pre-order their RoS CE at FK.

Diablo III: Reaper Of Souls (Expansion Pack) Games, PC - Price In India. Buy Diablo III: Reaper Of Souls (Expansion Pack) Games, PC Online at Flipkart.com

- - - Updated - - -

Ultimate Evil Edition for PS4

Gaurav Bhattacharjee
Apr 14, 2014 at 12:24 PM
7000 bucks for this piece of sh!t? Wow. I'll pass. :p
A
Apr 28, 2014 at 11:45 AM
Is Reaper of Souls standalone?? or needs D3 vanilla?
masterkd
masterkd #768
Aug 21, 2014 at 12:13 PM
From the day I have finished D2 I wanted D3 but yet to be able to purchase it due to high price and no price drop. Now thinking to buy it for $60. However as it is a lot of money I went through the reviews. Sadly I got a mixed feeling and confused whether buy it or not. Please help me out to decide guys.
Started the starter edition and played for approx 1.5 hours. Feels like D2 was better.
ashu888ashu888
Aug 22, 2014 at 11:43 AM
^^

$60 ..was it USD60 ..??

Well, I too purchased it but from Blizzard.com's store for a mere 39.99USD (Not the Act 5, though)


Neways, back to the topic, believe me it is worth the wait and the money (Not your 60USD though... but my 39.99 USD Purchase lol, just joking)

On a serious note, the visuals are bloody awesome and worth the price, I play it on Medium Difficulty and believe me the experience is breath taking,

+Visual wise really good (I do not want to go and start comparing with Games, every game has it's own level of fan base),
+Game play (having the ability to make any level Open to public incase you fail to clear it on your own),
+The best part is that (if you have a PC as well as a laptop), as the game is ONLINE, you can play from any of those systems (Coz I do the same..lol) without worrying about Game Saves.

Till which level have you reached.?

Keep playing, I am in ACT-II (Killing Maghda, still not cleared,lol) and you will start loving it.
masterkd
masterkd #770
Aug 22, 2014 at 8:56 PM
$60 for the D3+RoS

Currently I am at level 8 DH.
007
007 #771
Aug 24, 2014 at 11:51 AM
As part of Labor day sale, D3 and RoS available for $20 each if you want to get it through a friend over there. (US Physical)
All time lowest price for RoS.
007
007 #772
Aug 27, 2014 at 9:32 AM
Patch 2.1.0 Now Live - Diablo III

masterkd
masterkd #773
Sep 6, 2014 at 1:53 PM
Anyone else getting crappy latency today. I am getting 500ms+ in all servers with below 300 sometimes and spiking to 1200 at times.
007
007 #774
Sep 15, 2014 at 11:37 AM
Pet constantly dying? Pets are going to be buffed to reflect player statistics.
Alok
Alok #775
Sep 23, 2014 at 5:23 AM
Please change my BattleTag to AlokTheDemon#1351

Sent request to all tdf players .....started season 1 , anyone playing make group with me. never enjoyed coop play.
[MENTION=135367]007[/MENTION] hey i want to play multiplayer, tell me if you are playing seasonal character, or make one lets have fun togather.
a_k_s_h_a_y
Sep 23, 2014 at 9:47 AM
Infinity#1407
007
007 #778
Sep 23, 2014 at 12:57 PM
Please change my BattleTag to AlokTheDemon#1351

Sent request to all tdf players .....started season 1 , anyone playing make group with me. never enjoyed coop play.
[MENTION=135367]007[/MENTION] hey i want to play multiplayer, tell me if you are playing seasonal character, or make one lets have fun togather.

Sure, why not :) add me - DeViL#6644. I haven't started seasonal character yet. Just enjoying the adventure mode and rifts when I get time (Americas). I'm sure [MENTION=25969]a_k_s_h_a_y[/MENTION] bro must be on top of the ladder by now. :D
Alok
Alok #779
Sep 23, 2014 at 2:08 PM
I resumed Diablo iii and Diablo LOD again after 6 months, D2 LOD is timeless fun for me but started d3 due to patch 2.1 hypes...and yeah i'm getting items now and its indeed a better game now. Getting really useful loot and seasonal mode is great to start fresh.


[MENTION=25969]a_k_s_h_a_y[/MENTION] dude you are away. make it available then we start. And make a new seasonal character or join me if you already have, what time you play ? [MENTION=135367]007[/MENTION] sent u request, start a seasonal character and join me...what time you play ? And I like your new avtar hehe..


today game is unavailable till 11:30 PM due to patch 2.1.1.
a_k_s_h_a_y
Sep 23, 2014 at 3:28 PM
I play 24x7 usually, today not so otherwise.
Alok
Alok #781
Sep 23, 2014 at 3:34 PM
ok mate then what you playing normal or seasonal ?
I want to join you. Never played in group.
a_k_s_h_a_y
Sep 23, 2014 at 3:38 PM
Lets see today night, 11.30 PM we could try.
You haven't even hit 70! did you finish story mode ?
I play on NA, these days normal.

I do have 460 level character on seasons, I stopped seasons, since not many people to play with in seasons.
Alok
Alok #783
Sep 23, 2014 at 3:45 PM
I was EU player, I have 60 plus lvl on EU

.... but Americas i'm just started and have 30 barb and ~20 monk...now i see noone here play EU that why changed my region, recently...

Now i'll play hard and hit lvls beacause its interesting game now..... was playing D2 LOD too much and coudn't give it time.
a_k_s_h_a_y
Sep 23, 2014 at 3:48 PM
I get better latency in EU, but US is the default. Also last year with bsnl it dint matter.
Alok
Alok #785
Sep 23, 2014 at 3:54 PM
Yep that why iwas playing EU .. But i switched to US because of everyone plays there

DIdn't matter for me too now i have vodafone 3g
a_k_s_h_a_y
Sep 23, 2014 at 4:44 PM
what do you btw ? college or work ?
people play this game for over 1000s of hours.
Alok
Alok #787
Sep 23, 2014 at 5:56 PM
College . But now i'll play regularly because I got job and will join in march 2015...and then i'll buy RoS too, this time with my salary lol
a_k_s_h_a_y
Sep 23, 2014 at 6:18 PM
The game is useless without RoS! get it soon. you should get it for 20$, look in the right places and time.
Alok
Alok #789
Sep 23, 2014 at 6:29 PM
You mean rifts and crusader right? anything more ?

Though I'll get it for sure its just matter of price....yep getting soon

- - - Updated - - -

Reallllyyy 20$ .....I'll get it instantly....but where ?

Its 60-70$ everywhere :-x
a_k_s_h_a_y
Sep 23, 2014 at 9:57 PM
no, its 30$ everywhere, g2a and all cd key shops.
its 40 on official blizzard.

best buy was selling at 20, its now over.
A
Sep 24, 2014 at 12:19 AM
So I am starting from the beginning, anyone want to join me to start playingfrom lvl 1? Add me Tachi#1260
Alok
Alok #792
Sep 24, 2014 at 5:58 PM
Woow last night was so much fun with amazing Co-OP. I got two buddies , A Crusader and A Sorceress; I was playing as my fav monk and we went 10 hrs continuous play until everyone in my home came to know what I was doing whole night....I slept 6:30 am lol. I must say this game is so much fun with friends and loot is interesting now.....
[MENTION=127755]arijitsinha[/MENTION] sent you request.
007
007 #793
Sep 30, 2014 at 6:52 PM
Battle.net Taiwan has D3, D3: RoS for NT$575 each. (approx. 18.88 USD)
Players can play in any game region with this but I'm not very sure of how to successfully purchase it (with an existing SEA Bnet account for example). Its a good price but try at your own risk after a little bit of research.
007
007 #794
Sep 30, 2014 at 10:56 PM
Battle.net Taiwan has D3, D3: RoS for NT$575 each. (approx. 18.88 USD)
Players can play in any game region with this but I'm not very sure of how to successfully purchase it (with an existing SEA Bnet account for example). Its a good price but try at your own risk after a little bit of research.
Deal is now live in US store. D3 and RoS at $20 each.

*us.battle.net/shop/en/product/game/diablo
a_k_s_h_a_y
Oct 4, 2014 at 7:57 PM
good deal,I just helped Alok get RoS for 20$!
Alok
Alok #796
Oct 4, 2014 at 7:59 PM
yeeeeeaaaayyy got amazing deal. Thanks you so much a_k_s_h_a_y
007
007 #797
Oct 30, 2014 at 9:06 PM
How is this mouse pad guys? Custom designed by me and ordered. :)

*i.imgur.com/C8ig1Nc.jpg
Nerevarine
Nerevarine #798
Oct 30, 2014 at 10:00 PM
Where did u design it, give me link i want too
007
007 #799
Oct 31, 2014 at 8:49 AM
Where did u design it, give me link i want too

ArtsCow l Halloween Photo Gifts, Customized Costumes and much more

FYI, I used regular airmail (from HK) so it took exactly 2 months to reach me in Bangalore. They shipped within 2 days though.
Nerevarine
Nerevarine #800
Oct 31, 2014 at 5:51 PM
nope nope nope too much hassle
adityak469
adityak469 #801
Jan 2, 2015 at 7:53 PM
why are diablo 2 and 3 sooooo costly? I've been dying to play them both online but toooo expensive. Completed Diablo 2 + LOD thousands of time but no Diablo 3 :-x
Nerevarine
Nerevarine #802
Jan 2, 2015 at 7:59 PM
Actually thats because there's no official importer for blizzard games here in india, thats why it costs a lot in INR.. same thing with Bethesda games
adityak469
adityak469 #803
Jan 2, 2015 at 10:22 PM
Actually thats because there's no official importer for blizzard games here in india, thats why it costs a lot in INR.. same thing with Bethesda games

digital is also the same man. its $40 on battle.net even though its been a year after its release :/
D
DVJex #804
Jan 6, 2015 at 5:21 PM
Wait for a sale then.
Nerevarine
Nerevarine #806
Jan 6, 2015 at 9:16 PM
the lowest i have found till now was 20$ on Blizzard website, im sure the sale will come again
007
007 #807
Jan 14, 2015 at 11:04 AM
please do inform me when there's a good sale on Diablo 3. I wanna buy it soo bad

Will do :)

Patch 2.1.2 Now Live - Diablo III
Alok
Alok #809
Jan 16, 2015 at 11:04 AM
Patch applied. Nice improvement for Marauder set. Now it'll make some active approach.
Alok
Alok #810
Feb 5, 2015 at 11:31 AM
session 1 items claimed. Will resume it when session 2 starts i.e. 13th feb.
007
007 #811
Feb 9, 2015 at 10:35 AM
Diablo 3 for $20 and Diablo 3 - Reaper of Souls for $20 at Amazon. Note this is physical and not digital delivery.
[MENTION=271931]adityak469[/MENTION] - as promised here it is! :p I usually ship all Bnet stuff to any of my friends in US and just get the key from them. If you need any help, let me know.
adityak469
adityak469 #812
Feb 9, 2015 at 3:38 PM
Diablo 3 for $20 and Diablo 3 - Reaper of Souls for $20 at Amazon. Note this is physical and not digital delivery.
[MENTION=271931]adityak469[/MENTION] - as promised here it is! :p I usually ship all Bnet stuff to any of my friends in US and just get the key from them. If you need any help, let me know.

ygpm :)
007
007 #813
Feb 9, 2015 at 5:49 PM

Check this out as well. Looks like Amazon D3 is sold out from Amazon.com seller.
Diablo III (PC/ Mac) - Walmart.com
Nerevarine
Nerevarine #814
Feb 9, 2015 at 5:58 PM
Does it ship to india ? How much will it cost for shipping ? 20$ is fine, as long as i dont have to pay an additional 50$ of the cost for shipping :)..
Also, any ideas how long it will take to reach..
007
007 #815
Feb 10, 2015 at 12:23 AM
Does it ship to india ? How much will it cost for shipping ? 20$ is fine, as long as i dont have to pay an additional 50$ of the cost for shipping :)..
Also, any ideas how long it will take to reach..

AFAIK, no, Walmart won't ship to India. Amazon via Amazon Global services will ship certain items to India. I have imported SSD and external HDDs couple of times. You will have to pay international shipping charges as well as import fees. A quick check for Reaper of Souls (currently on sale $20) gives the following final cost when you ship from Amazon.com to India.

*i.imgur.com/b8tZ73h.png

Why are you guys are so interested in the physical box? The game keeps updating and patches keep coming in.
EDIT: I mean I can help you get the key off the box within 2 days without shipping to India. :)
Cyberghost
Cyberghost #816
Feb 22, 2015 at 12:12 PM
Microtransactions may be coming to Diablo 3 in non-American regions
Alok
Alok #817
Feb 23, 2015 at 8:23 PM
They are changing file system from MPQ to something else. Must be a huge patch this time.
007
007 #818
Feb 23, 2015 at 11:43 PM
They are changing file system from MPQ to something else. Must be a huge patch this time.
I see. Hope they do some kind of conversion locally instead of a huge download. Btw, I haven't gone through the Bnet forums yet, what's the deal with Americas not getting those new features?
Alok
Alok #819
Feb 24, 2015 at 12:16 AM
I see. Hope they do some kind of conversion locally instead of a huge download. Btw, I haven't gone through the Bnet forums yet, what's the deal with Americas not getting those new features?

"We recognize that many players have expressed an interest in microtransactions being added to Diablo III," Blizzard says. "While we may explore this model in some regions, we have no immediate plans to implement such purchases anytime soon for the Americas region." A matching statement on the European forum says the same for that region.


Btw they also looking for China; may be thats why.




The list of features that "will not apply" to the Americas or Europe:

A new currency called "Platinum"
Timed experience boosts
New cosmetic items including wings, non-combat pets, and character portraits
References to stash space and character slot expansions
A new UI interface that references the above information
T
teknoklutz #820
Mar 9, 2015 at 8:38 PM
where can i get just the key ... playable in India ... cheap...
007
007 #821
Mar 10, 2015 at 9:33 AM
where can i get just the key ... playable in India ... cheap...
Blizzard disallows any title of theirs to be sold digitally by anyone but themselves. If you find a 3rd party reseller selling Diablo or any Blizzard games' digital key, there is always a risk associated with it. Better wait for the next Blizzard official digital sale at Battle.net (for $20 or $15) or get the physical box copy via someone in the US and get the key. I had already offered help regarding this in this thread. There was a sale for physical copies of Starcraft2 (each $10) and Diablo 3 series (each $20) in Amazon and BestBuy last week.
007
007 #822
Mar 24, 2015 at 7:39 AM
where can i get just the key ... playable in India ... cheap...

The digital sale is currently on Battle.net (50% off, $20 each) and GameStop US (D3, D3:RoS for $15 each).
Piyush
Piyush #823
Mar 24, 2015 at 9:39 AM
D3 and D3:RoS are separate purchase-able content? That means total 30$ at GS US?
L
Lenny #825
Apr 6, 2015 at 7:27 PM
I bought the reaper of souls 2 months ago but haven't had the time to play it. I am currently playing WoW so no time at all :(
a_k_s_h_a_y
Apr 6, 2015 at 7:46 PM
I bought the reaper of souls 2 months ago but haven't had the time to play it. I am currently playing WoW so no time at all :(

Guys I will be playing season 3, this Saturday starting 6.30 AM join me. We start fresh.

Battle Tag Infinity#1407
Alok
Alok #827
Apr 8, 2015 at 12:53 PM
Guys I will be playing season 3, this Saturday starting 6.30 AM join me. We start fresh.

Battle Tag Infinity#1407

I'll play togather.

- - - Updated - - -

Updating to 2.2 , its over 10 GB replacing entire game filesystem.
a_k_s_h_a_y
Apr 8, 2015 at 2:16 PM
I'll play togather.

- - - Updated - - -

Updating to 2.2 , its over 10 GB replacing entire game filesystem.

seriously ? i should check..i don't think it is..
i will have to update in office then..LOL
L
Lenny #829
Apr 8, 2015 at 3:29 PM
Sounds exciting. Playing with some people from here.

Good luck guys. I will try to join if i have much time.
a_k_s_h_a_y
Apr 8, 2015 at 9:11 PM
i just updated...it was likely 400-600 mb download... not 10gb..
it did some reorganizing and then downloaded.. finished quite fast.
Alok
Alok #831
Apr 9, 2015 at 12:21 PM
i just updated...it was likely 400-600 mb download... not 10gb..
it did some reorganizing and then downloaded.. finished quite fast.

I didn't notice. When I move mouse pointer over progress bar It was saying that this update is more than 10 GB :p

- - - Updated - - -

I'll join satuday on 6 am :)
007
007 #832
Jun 25, 2015 at 6:50 AM
Diablo 3 patch preview highlights major changes on the way - PC Gamer
Alok
Alok #833
Jun 25, 2015 at 12:17 PM
Diablo 3 patch preview highlights major changes on the way - PC Gamer

Horadric cube finally :p
K
Kymy414 #834
Jun 29, 2015 at 11:27 AM
Can't wait for the new content to hit :D That new cube and new difficulty! It'll be fun gearing again :D
Alok
Alok #835
Jun 29, 2015 at 11:28 AM
Havn't played for 3 months . maybe will check this time
Alok
Alok #836
Jun 30, 2015 at 12:41 PM
Happy B'day Diablo 2. Yesterday the 15th anniversary.

007
007 #837
Jun 30, 2015 at 5:42 PM
Happy B'day Diablo 2. Yesterday the 15th anniversary.

Woww.. Happiee birthday my dear prime evil.. the one who I spent most of my schooling and college life with.

... which also reminds me to login and activate my characters..and some baal runs to celebrate
007
007 #838
Jul 22, 2015 at 10:53 AM
Patch 2.3.0 Preview

Alok
Alok #839
Jul 22, 2015 at 3:14 PM
I must reclaim that cube :cool:
007
007 #841
Dec 12, 2015 at 8:49 PM
Patch 2.4.0 Preview: Greyhollow Island

007
007 #842
Dec 22, 2015 at 11:41 AM
Patch 2.4.0 Preview: Class Set Revisions

007
007 #843
Jan 13, 2016 at 7:24 AM
Patch 2.4.0 is now live!

A
ARb #844
Feb 18, 2016 at 8:10 AM
Is there any offline version?
007
007 #846
Mar 11, 2016 at 7:51 PM
Sorry about the off-topic but I feel so happy to share this. Yes, a patch for Diablo 2 in 5 years!!

Official post

It’s been a long time coming, but today we’re releasing 1.14a for Diablo II.

This update focuses on system glitches introduced by modern operating systems. In related news, you can finally retire those old Mac PowerPCs. Included with the update is a shiny new installer for OSX.

We’ve also begun working to improve our cheat-detection and hack-prevention capabilities. There’s still work to be done, but we’re making improvements every day.

There is still a large Diablo II community around the world, and we thank you for continuing to play and slay with us. This journey starts by making Diablo II run on modern platforms, but it does not end there. See you in Sanctuary, adventurers.

Shows the power of Diablo fan base and a pleasant surprise move by Blizzard to keep a 16-year old game going forward! I lost my childhood, college-hood to this prime evil. I wish I could say I lost my virginity to D2. :grin_NF:
Was always having a little worry on the side about them pulling the plug on this as I have about 5 accounts worth of deadly characters + items and treasured memories along-with, but this gives hope!
Thank you Blizzard! :heart_NF:

--Nephalem
Nerevarine
Nerevarine #847
Mar 12, 2016 at 1:38 AM
could say I lost my virginity to D2.

Dont worry, you did.. Duriel from Act II and The Smith from Act IV, **** everyone
Alok
Alok #848
Mar 12, 2016 at 7:12 PM
Duriel was bad :serious_NF:
007
007 #849
Mar 13, 2016 at 2:53 PM
^ yeah I remember. Duriel was a tough a-hole for me when I played with sorcy. Died so many times and finally killed using Blaze.
Dont worry, you did.. Duriel from Act II and The Smith from Act IV, **** everyone
Haha..right. Smith comes in Act 1. I guess you meant Hephasto?
Nerevarine
Nerevarine #850
Mar 13, 2016 at 3:30 PM
^ yeah I remember. Duriel was a tough a-hole for me when I played with sorcy. Died so many times and finally killed using Blaze.

Haha..right. Smith comes in Act 1. I guess you meant Hephasto?

No i meant the smith from the hellforge where you destroy mephisto's soul stone, people say he's tougher than diablo himself..

Anyway Diablo II was an unforgettable experience, I tried Path of Exile and Diablo III but its just not the same game, no matter what people say
A
anaklusmos #851
Mar 13, 2016 at 3:54 PM
No i meant the smith from the hellforge where you destroy mephisto's soul stone, people say he's tougher than diablo himself..

Anyway Diablo II was an unforgettable experience, I tried Path of Exile and Diablo III but its just not the same game, no matter what people say
I tried diablo 3 on both pc and ps4, but I can't really get into the game for any length amount of time. I do have a few max level characters, boosted through high level torments by my friend, but I do not get the game.
Don't get me wrong, I am a loot whore, and live and die by loot based games like world of Warcraft.
Also, the story seems flat and boring as hell. Just my opinion though.
So my question is, how exactly is diablo 2 better than its successor?

Sent from my A0001 using Tapatalk
Nerevarine
Nerevarine #852
Mar 13, 2016 at 4:11 PM
I tried diablo 3 on both pc and ps4, but I can't really get into the game for any length amount of time. I do have a few max level characters, boosted through high level torments by my friend, but I do not get the game.
Don't get me wrong, I am a loot whore, and live and die by loot based games like world of Warcraft.
Also, the story seems flat and boring as hell. Just my opinion though.
So my question is, how exactly is diablo 2 better than its successor?

Sent from my A0001 using Tapatalk

Its just a wierd mix of dark fantasy world style, the minimalistic dialogue from NPCs and nostalgia.. lol thats the best way i can describe it
Alok
Alok #853
Mar 13, 2016 at 8:34 PM
To be honest none of clones including diablo 3 were able to satisfy me to the level that diablo 2 and 1 did. I always missed the horror element in those two game that is entirely lacking in modern games. Maybe movement of series from demonic possession theme to heavenly fantasy was responsible for this.
kamikaz
kamikaz #854
Mar 14, 2016 at 11:33 PM
To be honest none of clones including diablo 3 were able to satisfy me to the level that diablo 2 and 1 did. I always missed the horror element in those two game that is entirely lacking in modern games. Maybe movement of series from demonic possession theme to heavenly fantasy was responsible for this.

well most of us enjoyed diablo 2 as a kid , and as we mature we lose a bit of that sense of wonder we had , but yeah diablo 3 seems to be a bit toned down compared to d2 from what i have read (im yet to play it, will play at some point of time in the future :p)

and also NO necromancer = no fun
most of my playthroughs in d2 was as a necromancer :p

you might wanna check out Grim dawn btw , it has got that dark atmosphere and stuff , i liked it during my intial small playthrough havent had the time to play it completely
007
007 #855
Mar 22, 2016 at 5:27 AM
Fast leveling 1-70 in 33 seconds!

Alok
Alok #856
Mar 22, 2016 at 8:16 PM
well most of us enjoyed diablo 2 as a kid , and as we mature we lose a bit of that sense of wonder we had , but yeah diablo 3 seems to be a bit toned down compared to d2 from what i have read (im yet to play it, will play at some point of time in the future :p)

and also NO necromancer = no fun

That is a thing, yes. But new art style and some other gameplay factors are hugely responsible. Take example of a modern game, divinity original sin, this game has some of that eerie feel to it in many locations.

Yeah necro was good, though my favorites are Amazon and Druid .
Nerevarine
Nerevarine #857
Mar 22, 2016 at 11:38 PM
Divinity Original Sin had the exact same feeling as Divine Divinity, the first game.. Id recommend checking it out, its like a mix of Diablo and Elder Scrolls
Alok
Alok #858
Mar 23, 2016 at 4:51 PM
Divinity Original Sin had the exact same feeling as Divine Divinity, the first game.. Id recommend checking it out, its like a mix of Diablo and Elder Scrolls

I'll check it. Is it turn based?
snap
snap #859
Mar 23, 2016 at 5:01 PM
Check out Path of Exile if you want a game similar to Diablo series.
Nerevarine
Nerevarine #860
Mar 23, 2016 at 5:48 PM
I'll check it. Is it turn based?

no its hack and slash ARPG like Diablo but has the mystery and exploration of elder scrolls.. its graphics is kinda dated but the soundtrack and the story is nice


Check out Path of Exile if you want a game similar to Diablo series.

I played Path of Exile thoroughly but what I disliked is the crap currency system and the limited variety of monsters you fight.. The story is also very uninteresting, but apart from that.. its the closest diablo 2 clone, more so than Diablo III
Piyush
Piyush #861
Mar 23, 2016 at 6:08 PM
I played Path of Exile thoroughly but what I disliked is the crap currency system and the limited variety of monsters you fight.. The story is also very uninteresting, but apart from that.. its the closest diablo 2 clone, more so than Diablo III

On the other hand, I liked its currency system, its so flexible and simple. Not sure about variety of monsters you are talking about, last time I played it was back in September IIRC and after that there have been 2 major updates I guess. Though [MENTION=171297]snap[/MENTION] or [MENTION=56202]Anorion[/MENTION] know better.

I cant comment on story as I used to skip the conversations :lol: But I think people play PoE because of its never ending possibilities of skill masteries.
snap
snap #862
Mar 23, 2016 at 6:58 PM
Yea, currency system, skill gems/links and the build diversity are great! played 650h+ and still ongoing :D
Alok
Alok #863
Mar 24, 2016 at 2:55 PM
no its hack and slash ARPG like Diablo but has the mystery and exploration of elder scrolls.. its graphics is kinda dated but the soundtrack and the story is nice
I like old graphics, will try as soon it gets on sale.
Alok
Alok #864
Apr 1, 2016 at 8:38 PM
Just got Divine Divinity for 44 Rs on steam :p
Alok
Alok #866
Apr 11, 2016 at 9:40 PM
Now this is insane. Awesome work. Remaking diablo 2 in StarCraft. Alpha release planned for summer 2016 on blizzard arcade as a mod to StarCraft 2.


gameranand
gameranand #867
Apr 11, 2016 at 10:10 PM
Now this is insane. Awesome work. Remaking diablo 2 in StarCraft. Alpha release planned for summer 2016 on blizzard arcade as a mod to StarCraft 2.
They created entire SC1 campaign as well for SC2 as a mod. Mass Recall.
007
007 #868
Apr 15, 2016 at 6:51 AM
Patch 2.4.1 Preview (Cosmetic items)

*us.battle.net/d3/en/blog/20095515
007
007 #869
May 15, 2016 at 10:53 PM
Happy birthday, Diablo 3! :cake_NF: :cake_NF: :cake_NF: :cake_NF: That's 4 years!

*i.imgur.com/t8wRJgf.gif
kamikaz
kamikaz #870
May 17, 2016 at 9:41 PM
So im finally playing diablo 3 , i dont have the expansion right now, but im just playing it to see what it is , been waiting for this for too long

playing as a monk and im level 30 , i think in act 2 ,some underground waterpassage area, this character has been pretty much oneshotting everything in normal , thinking about upping the difficulty, boss fights hardly last 5 sec

and the skill system seems way too simple, im still using the skill i unlocked in earlier levels , changing them doesnt seem to have much of an impact, basically dashing strike, cyclone strike, lashing tail spin, boom ,mob is cleared

So any tips for me ?
A
anaklusmos #871
May 17, 2016 at 10:24 PM
Tips to not one shot the mobs? Is that what you are asking?

Sent from my A0001 using Tapatalk
kamikaz
kamikaz #872
May 18, 2016 at 2:17 PM
Tips to not one shot the mobs? Is that what you are asking?

Sent from my A0001 using Tapatalk

Ah quite sarcastic arent we, i hope you develop a better understanding of what that means ,
well since u asked so nicely, i was looking for some perspective from the players who have played before, like stuff you can miss easily ,things to lookout for ,or stuff you shouldnt be bothered upon etc and to be more efficient, for a first time playthrough , things u might have wished u had done better in your playthrough
this is my character so far,
*us.battle.net/d3/en/profile/H3llw4rd3n-1512/hero/75038558
just holding on to the legendaries and pushing on atm
kamikaz
kamikaz #874
May 18, 2016 at 5:14 PM
normal is too easy. play master

yeah it sure was, even diablo went down way too fast >_>,i think ill play again once i get hold of the expansion
A
anaklusmos #875
May 18, 2016 at 7:55 PM
[MENTION=107549]kamikaz[/MENTION] duuuude chill, I was not being sarcastic
I was genuinely confused as to what you wanted since you only mentioned everything getting 1 shotted, no foul here

Sent from my A0001 using Tapatalk
007
007 #876
Sep 21, 2016 at 11:23 PM
No more "Battle.net"
007
007 #878
Nov 5, 2016 at 7:29 AM
Here comes the Necro from D2. Yay!!!!! :hyper:



The new class will be available as part of the Rise of the Necromancer pack, which will also include an in-game pet, two additional character slots, two extra stash tabs, a potrait frame, pennant, banner, and banner sigil. A price hasn't been set, but it will be released sometime in 2017.

- - - Updated - - -

Blizzard is recreating the original Diablo in Diablo 3. :)

The update, which will be a free event, will feature almost everything you love about that great old game, from 16 levels and four main bosses to a special graphics filter that will make the graphics "pixelated and grainy," and even character movement that's locked to eight directions.
Alok
Alok #879
Nov 5, 2016 at 8:11 AM
I'm excited for diablo 1 remake :D
Piyush
Piyush #881
Nov 5, 2016 at 11:11 AM
Almost all Diablo fans are so angry at Blizz making the necro class paid. And regarding D1 remake "It's basically a single retro dungeon where you meet the Diablo 1 bosses along the way as you go through it." Well thats not the worst thing.

It took them 3 yrs to code a necromancer class into D3 and they released it as a paid feature. D3 RoS released 2.5 yrs ago feel still same today. Many fans are disappointed.

PS: I dont play Diablo, just watch some streams of the streamers I follow occasionally.
Alok
Alok #882
Nov 5, 2016 at 11:29 AM
. And regarding D1 remake "It's basically a single retro dungeon where you meet the Diablo 1 bosses along the way as you go through it." Well thats not the worst thing.

This is disappointing , I thought it's whole game being recreated. Sad.
007
007 #884
Dec 29, 2016 at 7:39 AM
*us.battle.net/d3/en/blog/20407578

All Blizzard games celebrate Diablo20! Don't forget to claim your in-game goodies!

Diablo III:

Recapture the feeling of your first play through of the original Diablo with The Darkening of Tristram tribute event. Venture through a reimagined version of the original cathedral in Diablo III and keep an eye out for some familiar items.

Heroes of the Storm:

The battle for the High Heavens continues, and a new Diablo-themed portrait is up for grabs! Can you emerge victorious on this hectic new brawl map?

Hearthstone:

In this Tavern Brawl, a hooded stranger awaits, holding a grim deck in his hands. Will you unravel the secrets surrounding this dark wanderer?

Overwatch:

Bring the battle for Sanctuary into the fight for the future with in-game sprays representing your favorite Diablo III classes—along with a new player icon modeled after the Lord of Terror!

StarCraft II:

Put the Lord of Terror to work for you with a Diablo-themed worker portrait.

World of Warcraft:

Strange things are afoot in the world of Azeroth as denizens of Sanctuary cross over into an unfamiliar world.
007
007 #885
Jan 1, 2017 at 10:56 AM
Happy 20th Anniversary, Diablo!

007
007 #886
Jan 3, 2017 at 7:38 AM
Couple meets online playing Diablo III, gets married, celebrates with a D3 themed cosplay shoot! :)

Read more here

007
007 #887
Jan 4, 2017 at 5:54 PM
The original Lord of Terror is coming soon in D3! :hyper: :hyper:



Read more about other changes in patch 2.4.3 here.
007
007 #888
Jun 6, 2017 at 6:45 AM
The Journey Begins - Necromancer Cinematics Revealed



The Rise of the Necromancer pack will include several new cosmetics, two additional stash tabs, two additional character slots, and, of course, the Necromancer class itself. This pack will be arriving alongside all the new content in Patch 2.6.0.

Cosmetics and in-game stuff detailed here.
Desmond
Desmond #889
Jun 6, 2017 at 2:26 PM
I thought Necromancer was added long ago.
Also, will Necromancer be a paid addon?
Desmond
Desmond #891
Jun 6, 2017 at 9:36 PM
Anyhow, I never really liked playing as Necromancer in Diablo 2.
Current character is Monk.
007
007 #892
Jun 21, 2017 at 7:28 AM
Rise of the Necromancer Pack arrives June 27 and costs $14.99.
*us.battle.net/d3/en/blog/20845159


Class Sets

007
007 #893
Jun 23, 2017 at 9:05 AM
First look - The Shrouded Moors and Beyond arriving in Patch 2.6.0 and many more. Read full article here.

007
007 #894
Jun 24, 2017 at 8:16 AM
Deadly Roots: The Lore of the Necromancer
007
007 #895
Jun 27, 2017 at 11:44 PM
Patch 2.6.0 and the Necromancer Pack are now LIVE! Read more here.


Patch download size 2.96GB
kamikaz
kamikaz #896
Jun 28, 2017 at 11:35 AM
Updated ,and finally completed reaper of souls ,had to drop down from master to expert to kill Malthael :/

So what to do now ..go around doing adventure mode ?
007
007 #897
Jun 28, 2017 at 3:53 PM
Updated ,and finally completed reaper of souls ,had to drop down from master to expert to kill Malthael :/

So what to do now ..go around doing adventure mode ?
Yea adventure mode, rifts etc

Sent from my Redmi Note 3 using Tapatalk
007
007 #898
Jul 1, 2017 at 7:37 AM
Behind the Necromancer