Hmm cuz It's long or storywise?
I liked it very much though, story gets somewhat stale in the last, really appreciate voice acting, no voices is only reason I didn't try pillars of eternity, can't read that much
No, not like that.
The inventory management is tedious. There is no global inventory. You have to check through each characters inventory or transfers items to one characters inventory. You could use a backpack as a global inventory but it lacks sort options and you need to transfer items to it which itself is tedious due to lack of keyboard shortcuts. The sort options are not saved, you have to do it every time. The inventory categories aren't enough. There is no separate category for armor, weapons, ornaments, junk,etc which adds to the tedium. Automatic item comparison is a good feature but you need the item in 'that' character's inventory for it to work basically rendering it useless for 3 characters.
Rotating the camera to spot items occluded by walls becomes tedious after a while rather than a feature.
You cannot use the map to pan the map and make the characters move to that location. You manually have to pan the camera in the 3D world and the movement isn't responsive to begin with. Moving around an area after you have explored it becomes tedious. PoE even had a 2x speed option.
Not related to tedium but the trait system feels stupid. I would choose a dialogue because i want to choose that dialogue option not because i want a trait.