1. Yeah but he pitted killzone and BF games against braid/bastion and the likes. No way he meant about Bioshock/Dishonored styled titles.
I would also like to put far cry 3 here if that's what this thread means of depicting stylized titles.
2.Of course this is a valid point. Realism exists due to tech and like you said in economics term, i would like to put it as "necessity is the mother of invention".
The dire need of realism gives rise to the development of advanced tech in both hardware and software fields ( game engines, api's and of course gpu

).
3.Well that's not what i meant. He's also considered as the pioneer of 3d graphics, fps, tps or any genre. Third person titles also are a derivative of fps only with a different camera angle.
He's best known for the innovations and contributions in advanced 3d graphics. His work on id-tech 4 and the recent id-tech5 are known to have driven the entire industry forward.
That was my point.
4.Moore's law still holds true. Gaming industry is showing no signs of slowing down in moving forward.
1. Just because i used LBP/Braid/Bastion as examples doesn't mean that the others are excluded. I used them because they came to my mind first and do a good job of showing stylization in games.
3. Except for the fact that the gaming industry was driven forward by idTech 1 - 4, but not much by 5. You said that he is considered the father of modern video gaming unanimously while he is considered the father of modern 3D games and FPSs.
4. The video game industry is slowing down.
*www.nytimes.com/2012/10/07/arts/vi...ine-despite-new-hits.html?pagewanted=all&_r=0
The Video Game Industry is likely to Experience a Slow Down| Game Industry News | iPhone iPod Touch iPad Game News, Review and Updates
Video game industry weakens as recession worsens | TG Daily
Today AAA games cost tens to hundreds of millions of dollars to develop and need to sell 2 - 5 million copies to break even. Most games don't sell that much. Tomb Raider and Hitman couldn't meet Square Enix's expectations inspite of selling well.
Profits and margins of developers and publishers are down. Companies like Square Enix are bleeding money. I need not go into the recent THQ demise. One bomb is enough to add a game studio to this list:
NeoGAF - View Single Post - List of studios closed since 2006
Very little innovation is happening in AAA studios and they are becoming more and more risk averse(there are exceptions ofc). These are not signs of a healthy industry.