Re: Functions like gotoxy,delay,textcolor in c++ working in turbo C++ but not in dev
What we are talking about is the difference between programming for a 16bit and a 32 bit environment. Many student grow up believing Turbo C++ is what is called C++, they dont exactly understand that C++ is just a CORE language specification and every compiler adheres to it and also adds some compiler specific and/or platform specific functionality to the standard by means of providing extra keywords, headers and libraries. I tried to explain that.
What you are saying is also correct. There are quiet a few implementations of conio.h available on net but using them is not same as copying the file from turbo c++'s directory. They are vastly different from the "original" conio library and are fully 32 bit code. If you look at my post, i had said to search for something like that on MSDN, coz i found one long time back. Sourceforge is another place for that. But its almost the same thing.
Moreover, i dont think there is any library present that mimics the functionality of BGI (graphics.h etc) on 32bit compilers. And even if there is one, that would also be doing it using Direct X or Open GL in the background. So story is more or less same buddy.
The difference is that you touched the surface, and i got in deep