New Algorithm Impressively Depixelates Pixel Art
*static02.mediaite.com/geekosystem/uploads/2011/05/depixelate.png
In a new research paper, Microsoft’s Johannes Kopf and The Hebrew University’s Dani Lischinski describe a new algorithmic method for converting pixel art into sweet, smooth vectors. In the examples above, each of the images in the middle show the results of Kopf’s and Lischinski’s method as compared to the pixel input on the left and the (worse) results of other depixelating algorithms on the right. (It does make the Space Invader look kind of terrifying, though.) As can be seen from the examples, this could potentially be applied to emulating classic video games, among other uses:
Full paper here.
*static02.mediaite.com/geekosystem/uploads/2011/05/depixelate.png
In a new research paper, Microsoft’s Johannes Kopf and The Hebrew University’s Dani Lischinski describe a new algorithmic method for converting pixel art into sweet, smooth vectors. In the examples above, each of the images in the middle show the results of Kopf’s and Lischinski’s method as compared to the pixel input on the left and the (worse) results of other depixelating algorithms on the right. (It does make the Space Invader look kind of terrifying, though.) As can be seen from the examples, this could potentially be applied to emulating classic video games, among other uses:
Full paper here.