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Quake 3 Maximum Detail ?(Screenshot request)

5 posts · originally from https://geek.digit.in/community/threads/quake-3-maximum-detail-screenshot-request.86860/

warfreak
warfreak Original post #1
May 2, 2008 at 8:53 PM
I am preparing screenshots for comparing Quake 3 Arena and Unreal Tournament.(Same old "grudge match" of the previous millennium.)
So I need the maximum detail to which both the games can be pushed. I already know how to do it for UT (Thanks to the Beyond Unreal Forums) Can anyone tell me if there is a way to push the level of detail to the maximum , or better, provide me with actual screenshots ? Meanwhile I'm using nvidia's control panel to tweak the game.

If you are posting screenshots, kindly take them at a resolution of 1280 X 1024 / 1600 X 1200 . No lower resolutions. Bitmaps more preferable than JPEGs(56K stay away from this thread!).

Here I've uploaded 4 sample shots of both the games. This is not really a comparison. Just a look at the difference in approach to game development from both id and epic. The level design of Quake 3 is more claustrophobic while in UT there is a sort of openness in environment.
warfreak
May 4, 2008 at 9:45 AM
Bump.
No one playing Quake 3 here ? :confused:
hullap
hullap #3
May 4, 2008 at 10:53 AM
we play its mod,
UrT :)
MetalheadGautham
May 6, 2008 at 9:12 PM
Quake3 has been long replaced with its huge list of mods. Urban Terror, Open Arena, Tremulous and World of Padman have taken away nearly all of Quake 3 Arena's user base, as they cover each and every aspect Quake 3 stood out in.

But Unreal Tournament Goty is still doing its rounds, as its graphics didn't suck too much, and its games are still playable.