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Ragdoll Physics & Decals on Dead Enemies [Crysis Mod]

3 posts · originally from https://geek.digit.in/community/threads/ragdoll-physics-decals-on-dead-enemies-crysis-mod.74370/

Third Eye
Third Eye Original post #1
Nov 28, 2007 at 10:43 PM
Ragdoll Physics & Decals on Dead Enemies *www.incrysis.com/images/stories/mocib/ragdolls_enabled.gif

Thanks to the clever folks at Crymod, the official Crysis modding portal, the long-awaited ragdoll physics (and bullet decals) can now be enabled on dead enemies.

You'll first need to download these two files:

This modified BasicActor.lua (v1.1) enables bullet decals and ragdoll physics.
- Download BasicActor.lua (right click > save)


With this modified SinglePlayer.lua the dead enemies will react when hit.
- Download SinglePlayer.lua (right click > save)

Follow these instructions to install the modifications:

- Go to \Crysis\Game\ folder.
- Make a backup copy of GameData.pak
- Open GameData.pak with a program like WinRAR, for example.
- Inside the GameData.pak go to \Scripts\Entities\actor\
- Replace BasicActor.lua with the downloaded one (you can just drag and drop the file).
- Still inside the GameData.pak go to \Scripts\GameRules\
- Replace SinglePlayer.lua with the downloaded one.
- Exit WinRAR and start the game.


Note for multiplayer: If you use modified object files, scripts, textures the cheat protection won't let you play. Therefore make sure that you first make a backup copy of GameData.pak so that you can always go back to the unmodified settings.

Unfortunately the picking up and dropping/throwing of the dead ones is not yet available.




Source - InCrysis.com
Faun
Faun #2
Nov 29, 2007 at 12:19 AM
it was not available by default ?

Picking up dropping throwing is available by default in S.T.A.L.K.E.R.
H
Hitboxx #3
Nov 29, 2007 at 6:49 AM
LMAO @ Crysis, so much for a next-gen game, always the hype, you see the type.