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Windows Graphics Foundation for Longhorn

4 posts · originally from https://geek.digit.in/community/threads/windows-graphics-foundation-for-longhorn.8287/

ferrarif50
ferrarif50 Original post #1
Apr 13, 2005 at 9:41 AM
Windows Graphics Foundation (WGF), is the upcoming 3D graphics architecture in Longhorn, the next major revision of Windows.

This new architecture will usher in some major changes to how 3D graphics operations get handled by Longhorn. These changes extend well beyond Longhorn's Avalon technology, which will render the Windows Desktop using a GPU's 3D graphics processing power rather than the traditional 2D blitter. WGF will instead define the core 3D operations themselves.

Longhorn's Avalon technology will rely heavily upon 3D graphics, not only in terms of performance, but also in terms of stability. Where 3D was once primarily the domain of gamers, game developers, and workstation gurus, 3D graphics is now the lynch pin to Longhorn's success.


For more info visit
*www.extremetech.com/article2/0,1558,1629317,00.asp
G
go4inet #2
Apr 13, 2005 at 1:37 PM
Thanks for the info dude, infact extreme tech has some good reviews of hardwares and softwares !

I visit the site when I have some free time :) !
L
LoBo #3
Apr 20, 2005 at 2:02 PM
Will it run on my system?

Well, My rig is Celeron 1Ghz/128MB/810e with Onboard Graphics :lol:

Is is possible that Longhorn could run on my system? :?

How much Will i need to upgrade my system? :?:

I will be happier to see it running on my system :lol:
I
Apr 20, 2005 at 2:23 PM
as per the min req longhorn needs 512 megs RAM. So might not run on ur system or run way toooo slow!